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  2. layout: page
  3. title: Get Started | Torque 3D
  4. root: ..
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  6. <div class="banner"><div class="container">
  7. <h2 id="download">Download</h2>
  8. </div></div>
  9. <div class="container">
  10. <p>
  11. Have a look at <a href="http://wiki.torque3d.org/main:downloads">this
  12. wiki page</a> for all downloads and explanations of what to download if you
  13. need help! The contents of the zip files have changed in version 3.6.1, as
  14. explained <a href="http://wiki.torque3d.org/introduction:what-to-download">here</a>,
  15. so if you're used to the project structure of versions 3.5 and below, you
  16. might be a bit surprised!
  17. </p>
  18. </div>
  19. <div class="banner"><div class="container">
  20. <h2 id="tutorials">Tutorials</h2>
  21. </div></div>
  22. <div class="container">
  23. <p>
  24. There is a wealth of learning material out there for the Torque line of engines,
  25. some of which has been collected
  26. <a href="http://www.garagegames.com/community/forums/viewthread/134078">here</a>.
  27. There is also a collection of knowledge on our <a href="http://wiki.torque3d.org">wiki</a>.
  28. Below are some tutorials that we highly recommend to beginners, but for more
  29. comprehensive or specific tutorials we recommend you check the forums or wiki.
  30. </p>
  31. <ul>
  32. <li><a href="http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/Setup/Overview.html">Setting up the engine</a>
  33. A detailed look at how to start working with Torque. If you have trouble
  34. getting started, here's the first place you should look!</li>
  35. <li><a href="https://github.com/GarageGames/Torque3D/wiki/Project-Manager">Using the Project Manager</a>
  36. A quick look at how to use the Project Manager to create and manage
  37. your Torque projects.</li>
  38. <li><a href="http://www.garagegames.com/community/resources/view/20937">Scripting damage and destruction</a>
  39. Creating damageable objects with animations, different damage levels,
  40. and destruction effects. A great introduction to the full process of working
  41. with art and scripts together.</li>
  42. <li><a href="http://www.garagegames.com/community/resources/view/21604">Deathmatch FPS with AI</a>
  43. A tutorial series on creating a deathmatch shooter with AI enemies.</li>
  44. <li><a href="http://www.garagegames.com/community/blogs/view/22447">Action/tactics hybrid game</a>
  45. A lengthy series that shows you how to turn Torque into a Valkyria Chronicles-
  46. style turn-based action tactics game. Written by Steve Acaster, developer
  47. of <a href="http://www.desura.com/games/airship-dragoon">Airship Dragoon</a>.</li>
  48. <li><a href="http://www.garagegames.com/products/torque-3d/guides">RTS prototype</a>
  49. Build a basic real-time strategy game from default assets.</li>
  50. </ul>
  51. </div>