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assets
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6cc7bcd2e0
Merge pull request #1805 from Azaezel/startRightEndRight
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пре 9 година |
components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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пре 9 година |
decal
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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пре 9 година |
examples
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3a18819e1e
Issue found by PVS Studio:
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пре 10 година |
fps
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00a4a21e3f
Merge pull request #1790 from blackwc/guihealthbarhud-flip
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пре 9 година |
fx
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5c8a82180b
Merge pull request #1938 from John3/add_strikeObject
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пре 8 година |
gameBase
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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пре 9 година |
physics
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ca2d2651b8
Merge pull request #1901 from rextimmy/physics_timing
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пре 8 година |
sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
sfx
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
turret
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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пре 8 година |
vehicles
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6164f36c47
Merge pull request #1784 from yourarcade/guiSpeedometerHud
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пре 8 година |
accumulationVolume.cpp
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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пре 9 година |
accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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пре 10 година |
aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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пре 11 година |
aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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пре 11 година |
aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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пре 11 година |
aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
aiPlayer.cpp
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0c6174b045
Merge pull request #1920 from elfprince13/variadicConsoleTemplates
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пре 8 година |
aiPlayer.h
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ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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пре 9 година |
camera.cpp
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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пре 9 година |
camera.h
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ba91478fad
Baseline working openvr code
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пре 9 година |
cameraSpline.cpp
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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пре 9 година |
cameraSpline.h
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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пре 9 година |
containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
convexShape.cpp
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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пре 9 година |
convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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пре 13 година |
debris.cpp
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1ee127b753
more unused variable cleanups
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пре 9 година |
debris.h
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0e896a9a02
clang: unsigned>0 checks
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пре 9 година |
entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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пре 9 година |
entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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пре 9 година |
gameFunctions.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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пре 9 година |
gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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пре 10 година |
gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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пре 10 година |
groundPlane.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
guiMaterialPreview.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
guiObjectView.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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пре 12 година |
item.cpp
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cd3b080526
Item Mounting
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пре 9 година |
item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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пре 10 година |
levelInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
levelInfo.h
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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пре 9 година |
lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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пре 9 година |
lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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пре 9 година |
lightBase.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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пре 9 година |
lightBase.h
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2753f562e8
shadow caching
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пре 10 година |
lightDescription.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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пре 9 година |
lightDescription.h
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2753f562e8
shadow caching
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пре 10 година |
lightFlareData.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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пре 8 година |
lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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пре 11 година |
missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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пре 11 година |
missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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пре 13 година |
missionMarker.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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пре 8 година |
missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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пре 11 година |
objectTypes.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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пре 9 година |
occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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пре 10 година |
pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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пре 10 година |
physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
player.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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пре 8 година |
player.h
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269b195355
Merge pull request #1804 from Azaezel/greatestZero
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пре 9 година |
pointLight.cpp
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2753f562e8
shadow caching
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пре 10 година |
pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
portal.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
prefab.cpp
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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пре 8 година |
prefab.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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пре 8 година |
projectile.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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пре 12 година |
proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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пре 11 година |
proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
resource.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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пре 10 година |
rigid.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
rigidShape.cpp
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1ee127b753
more unused variable cleanups
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пре 9 година |
rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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пре 10 година |
scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
shapeBase.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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пре 8 година |
shapeBase.h
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5f5466d90d
clang: consistent callbacks
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пре 9 година |
shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
shapeImage.cpp
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55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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пре 8 година |
spotLight.cpp
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2753f562e8
shadow caching
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пре 10 година |
spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
staticShape.cpp
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f55fc7f336
Fixed StaticShape onUnmount
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пре 8 година |
staticShape.h
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5f5466d90d
clang: consistent callbacks
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пре 9 година |
trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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пре 10 година |
trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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пре 13 година |
tsStatic.cpp
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88106f9032
Fixed type inference for nulls in console functions
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пре 8 година |
tsStatic.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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пре 8 година |
zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
zone.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |