Azaezel 598fb758f3 embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending. %!s(int64=9) %!d(string=hai) anos
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terrFeatureGLSL.cpp 598fb758f3 embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending. %!s(int64=9) %!d(string=hai) anos
terrFeatureGLSL.h 196b214eae engine: %!s(int64=9) %!d(string=hai) anos