particleParticleEditor.ed.cs 22 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. $PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/particles/managedParticleData.cs";
  23. //=============================================================================================
  24. // PE_ParticleEditor.
  25. //=============================================================================================
  26. //---------------------------------------------------------------------------------------------
  27. function PE_ParticleEditor::guiSync( %this )
  28. {
  29. // Populate the selector with the particles assigned
  30. // to the current emitter.
  31. %containsCurrParticle = false;
  32. %popup = PEP_ParticleSelector;
  33. %popup.clear();
  34. foreach$( %particle in PE_EmitterEditor.currEmitter.particles )
  35. {
  36. if( %particle.getId() == PE_ParticleEditor.currParticle )
  37. %containsCurrParticle = true;
  38. %popup.add( %particle, %particle.getId() );
  39. }
  40. // Just in case the particle doesn't exist, fallback gracefully
  41. if( !%containsCurrParticle )
  42. PE_ParticleEditor.currParticle = getWord( PE_EmitterEditor.currEmitter.particles, 0 ).getId();
  43. %data = PE_ParticleEditor.currParticle;
  44. %popup.sort();
  45. %popup.setSelected( %data );
  46. %bitmap = MaterialEditorGui.searchForTexture( %data.getName(), %data.textureName );
  47. if( %bitmap !$= "" )
  48. {
  49. PE_ParticleEditor-->PEP_previewImage.setBitmap( %bitmap );
  50. PE_ParticleEditor-->PEP_previewImageName.setText( %bitmap );
  51. PE_ParticleEditor-->PEP_previewImageName.tooltip = %bitmap;
  52. }
  53. else
  54. {
  55. PE_ParticleEditor-->PEP_previewImage.setBitmap( "" );
  56. PE_ParticleEditor-->PEP_previewImageName.setText( "None" );
  57. PE_ParticleEditor-->PEP_previewImageName.tooltip = "None";
  58. }
  59. PE_ParticleEditor-->PEP_inverseAlpha.setValue( %data.useInvAlpha );
  60. PE_ParticleEditor-->PEP_lifetimeMS_slider.setValue( %data.lifetimeMS );
  61. PE_ParticleEditor-->PEP_lifetimeMS_textEdit.setText( %data.lifetimeMS );
  62. PE_ParticleEditor-->PEP_lifetimeVarianceMS_slider.setValue( %data.lifetimeVarianceMS );
  63. PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.setText( %data.lifetimeVarianceMS );
  64. PE_ParticleEditor-->PEP_inheritedVelFactor_slider.setValue( %data.inheritedVelFactor );
  65. PE_ParticleEditor-->PEP_inheritedVelFactor_textEdit.setText( %data.inheritedVelFactor );
  66. PE_ParticleEditor-->PEP_constantAcceleration_slider.setValue( %data.constantAcceleration );
  67. PE_ParticleEditor-->PEP_constantAcceleration_textEdit.setText( %data.constantAcceleration );
  68. PE_ParticleEditor-->PEP_gravityCoefficient_slider.setValue( %data.gravityCoefficient );
  69. PE_ParticleEditor-->PEP_gravityCoefficient_textEdit.setText( %data.gravityCoefficient );
  70. PE_ParticleEditor-->PEP_dragCoefficient_slider.setValue( %data.dragCoefficient );
  71. PE_ParticleEditor-->PEP_dragCoefficient_textEdit.setText( %data.dragCoefficient );
  72. PE_ParticleEditor-->PEP_windCoefficient_slider.setValue( %data.windCoefficient );
  73. PE_ParticleEditor-->PEP_windCoefficient_textEdit.setText( %data.windCoefficient );
  74. PE_ParticleEditor-->PEP_spinRandomMin_slider.setValue( %data.spinRandomMin );
  75. PE_ParticleEditor-->PEP_spinRandomMin_textEdit.setText( %data.spinRandomMin );
  76. PE_ParticleEditor-->PEP_spinRandomMax_slider.setValue( %data.spinRandomMax );
  77. PE_ParticleEditor-->PEP_spinRandomMax_textEdit.setText( %data.spinRandomMax );
  78. PE_ParticleEditor-->PEP_spinRandomMax_slider.setValue( %data.spinRandomMax );
  79. PE_ParticleEditor-->PEP_spinRandomMax_textEdit.setText( %data.spinRandomMax );
  80. PE_ParticleEditor-->PEP_spinSpeed_slider.setValue( %data.spinSpeed );
  81. PE_ParticleEditor-->PEP_spinSpeed_textEdit.setText( %data.spinSpeed );
  82. PE_ColorTintSwatch0.color = %data.colors[ 0 ];
  83. PE_ColorTintSwatch1.color = %data.colors[ 1 ];
  84. PE_ColorTintSwatch2.color = %data.colors[ 2 ];
  85. PE_ColorTintSwatch3.color = %data.colors[ 3 ];
  86. PE_ParticleEditor-->PEP_pointSize_slider0.setValue( %data.sizes[ 0 ] );
  87. PE_ParticleEditor-->PEP_pointSize_textEdit0.setText( %data.sizes[ 0 ] );
  88. PE_ParticleEditor-->PEP_pointSize_slider1.setValue( %data.sizes[ 1 ] );
  89. PE_ParticleEditor-->PEP_pointSize_textEdit1.setText( %data.sizes[ 1 ] );
  90. PE_ParticleEditor-->PEP_pointSize_slider2.setValue( %data.sizes[ 2 ] );
  91. PE_ParticleEditor-->PEP_pointSize_textEdit2.setText( %data.sizes[ 2 ] );
  92. PE_ParticleEditor-->PEP_pointSize_slider3.setValue( %data.sizes[ 3 ] );
  93. PE_ParticleEditor-->PEP_pointSize_textEdit3.setText( %data.sizes[ 3 ] );
  94. PE_ParticleEditor-->PEP_pointTime_slider0.setValue( %data.times[ 0 ] );
  95. PE_ParticleEditor-->PEP_pointTime_textEdit0.setText( %data.times[ 0 ] );
  96. PE_ParticleEditor-->PEP_pointTime_slider1.setValue( %data.times[ 1 ] );
  97. PE_ParticleEditor-->PEP_pointTime_textEdit1.setText( %data.times[ 1 ] );
  98. PE_ParticleEditor-->PEP_pointTime_slider2.setValue( %data.times[ 2 ] );
  99. PE_ParticleEditor-->PEP_pointTime_textEdit2.setText( %data.times[ 2 ] );
  100. PE_ParticleEditor-->PEP_pointTime_slider3.setValue( %data.times[ 3 ] );
  101. PE_ParticleEditor-->PEP_pointTime_textEdit3.setText( %data.times[ 3 ] );
  102. //particle animation
  103. PE_ParticleEditor-->PEP_animateTexture.setValue( %data.animateTexture );
  104. PE_ParticleEditor-->PEP_framesPerSec_slider.setValue( %data.framesPerSec );
  105. PE_ParticleEditor-->PEP_framesPerSec_textEdit.setText( %data.framesPerSec );
  106. PE_ParticleEditor-->PEP_animTexFramesList_textEdit.setText( %data.animTexFrames );
  107. PE_ParticleEditor-->PEP_animTileCount_textEdit.setText( %data.animTexTiling );
  108. }
  109. //---------------------------------------------------------------------------------------------
  110. // Generic updateParticle method
  111. function PE_ParticleEditor::updateParticle(%this, %propertyField, %value, %isSlider, %onMouseUp)
  112. {
  113. PE_ParticleEditor.setParticleDirty();
  114. %particle = PE_ParticleEditor.currParticle;
  115. %last = Editor.getUndoManager().getUndoAction(Editor.getUndoManager().getUndoCount() - 1);
  116. if( (%isSlider) && (%last.isSlider) && (!%last.onMouseUp) )
  117. {
  118. %last.field = %propertyField;
  119. %last.isSlider = %isSlider;
  120. %last.onMouseUp = %onMouseUp;
  121. %last.newValue = %value;
  122. }
  123. else
  124. {
  125. %action = ParticleEditor.createUndo(ActionUpdateActiveParticle, "Update Active Particle");
  126. %action.particle = %particle;
  127. %action.field = %propertyField;
  128. %action.isSlider = %isSlider;
  129. %action.onMouseUp = %onMouseUp;
  130. %action.newValue = %value;
  131. %action.oldValue = %particle.getFieldValue( %propertyField );
  132. ParticleEditor.submitUndo( %action );
  133. }
  134. %particle.setFieldValue( %propertyField, %value );
  135. %particle.reload();
  136. }
  137. //---------------------------------------------------------------------------------------------
  138. // Special case updateEmitter methods
  139. function PE_ParticleEditor::updateParticleTexture( %this, %action )
  140. {
  141. if( %action )
  142. {
  143. %texture = MaterialEditorGui.openFile("texture");
  144. if( %texture !$= "" )
  145. {
  146. PE_ParticleEditor-->PEP_previewImage.setBitmap(%texture);
  147. PE_ParticleEditor-->PEP_previewImageName.setText(%texture);
  148. PE_ParticleEditor-->PEP_previewImageName.tooltip = %texture;
  149. PE_ParticleEditor.updateParticle( "textureName", %texture );
  150. }
  151. }
  152. else
  153. {
  154. PE_ParticleEditor-->PEP_previewImage.setBitmap("");
  155. PE_ParticleEditor-->PEP_previewImageName.setText("");
  156. PE_ParticleEditor-->PEP_previewImageName.tooltip = "";
  157. PE_ParticleEditor.updateParticle( "textureName", "" );
  158. }
  159. }
  160. //---------------------------------------------------------------------------------------------
  161. function PE_ParticleEditor::updateLifeFields( %this, %isRandom, %value, %isSlider, %onMouseUp )
  162. {
  163. PE_ParticleEditor.setParticleDirty();
  164. %particle = PE_ParticleEditor.currParticle;
  165. //Transfer values over to gui controls.
  166. if( %isRandom )
  167. {
  168. %value ++;
  169. if( %value > PE_ParticleEditor-->PEP_lifetimeMS_slider.getValue() )
  170. {
  171. PE_ParticleEditor-->PEP_lifetimeMS_textEdit.setText( %value );
  172. PE_ParticleEditor-->PEP_lifetimeMS_slider.setValue( %value );
  173. }
  174. }
  175. else
  176. {
  177. %value --;
  178. if( %value < PE_ParticleEditor-->PEP_lifetimeVarianceMS_slider.getValue() )
  179. {
  180. PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.setText( %value );
  181. PE_ParticleEditor-->PEP_lifetimeVarianceMS_slider.setValue( %value );
  182. }
  183. }
  184. // Submit undo.
  185. %last = Editor.getUndoManager().getUndoAction(Editor.getUndoManager().getUndoCount() - 1);
  186. if( (%isSlider) && (%last.isSlider) && (!%last.onMouseUp) )
  187. {
  188. %last.isSlider = %isSlider;
  189. %last.onMouseUp = %onMouseUp;
  190. %last.newValueLifetimeMS = PE_ParticleEditor-->PEP_lifetimeMS_textEdit.getText();
  191. %last.newValueLifetimeVarianceMS = PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.getText();
  192. }
  193. else
  194. {
  195. %action = ParticleEditor.createUndo(ActionUpdateActiveParticleLifeFields, "Update Active Particle");
  196. %action.particle = %particle;
  197. %action.isSlider = %isSlider;
  198. %action.onMouseUp = %onMouseUp;
  199. %action.newValueLifetimeMS = PE_ParticleEditor-->PEP_lifetimeMS_textEdit.getText();
  200. %action.oldValueLifetimeMS = %particle.lifetimeMS;
  201. %action.newValueLifetimeVarianceMS = PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.getText();
  202. %action.oldValueLifetimeVarianceMS = %particle.lifetimeVarianceMS;
  203. ParticleEditor.submitUndo( %action );
  204. }
  205. %particle.lifetimeMS = PE_ParticleEditor-->PEP_lifetimeMS_textEdit.getText();
  206. %particle.lifetimeVarianceMS = PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.getText();
  207. %particle.reload();
  208. }
  209. //---------------------------------------------------------------------------------------------
  210. function PE_ParticleEditor::updateSpinFields( %this, %isMax, %value, %isSlider, %onMouseUp )
  211. {
  212. PE_ParticleEditor.setParticleDirty();
  213. %particle = PE_ParticleEditor.currParticle;
  214. // Transfer values over to gui controls.
  215. if( %isMax )
  216. {
  217. %value ++;
  218. if( %value > PE_ParticleEditor-->PEP_spinRandomMax_slider.getValue() )
  219. {
  220. PE_ParticleEditor-->PEP_spinRandomMax_textEdit.setText( %value );
  221. PE_ParticleEditor-->PEP_spinRandomMax_slider.setValue( %value );
  222. }
  223. }
  224. else
  225. {
  226. %value --;
  227. if( %value < PE_ParticleEditor-->PEP_spinRandomMin_slider.getValue() )
  228. {
  229. PE_ParticleEditor-->PEP_spinRandomMin_textEdit.setText( %value );
  230. PE_ParticleEditor-->PEP_spinRandomMin_slider.setValue( %value );
  231. }
  232. }
  233. // Submit undo.
  234. %last = Editor.getUndoManager().getUndoAction(Editor.getUndoManager().getUndoCount() - 1);
  235. if( (%isSlider) && (%last.isSlider) && (!%last.onMouseUp) )
  236. {
  237. %last.isSlider = %isSlider;
  238. %last.onMouseUp = %onMouseUp;
  239. %last.newValueSpinRandomMax = PE_ParticleEditor-->PEP_spinRandomMax_textEdit.getText();
  240. %last.newValueSpinRandomMin = PE_ParticleEditor-->PEP_spinRandomMin_textEdit.getText();
  241. }
  242. else
  243. {
  244. %action = ParticleEditor.createUndo(ActionUpdateActiveParticleSpinFields, "Update Active Particle");
  245. %action.particle = %particle;
  246. %action.isSlider = %isSlider;
  247. %action.onMouseUp = %onMouseUp;
  248. %action.newValueSpinRandomMax = PE_ParticleEditor-->PEP_spinRandomMax_textEdit.getText();
  249. %action.oldValueSpinRandomMax = %particle.spinRandomMax;
  250. %action.newValueSpinRandomMin = PE_ParticleEditor-->PEP_spinRandomMin_textEdit.getText();
  251. %action.oldValueSpinRandomMin = %particle.spinRandomMin;
  252. ParticleEditor.submitUndo( %action );
  253. }
  254. %particle.spinRandomMax = PE_ParticleEditor-->PEP_spinRandomMax_textEdit.getText();
  255. %particle.spinRandomMin = PE_ParticleEditor-->PEP_spinRandomMin_textEdit.getText();
  256. %particle.reload();
  257. }
  258. //---------------------------------------------------------------------------------------------
  259. function PE_ParticleEditor::onNewParticle( %this )
  260. {
  261. // Bail if the user selected the same particle.
  262. %id = PEP_ParticleSelector.getSelected();
  263. if( %id == PE_ParticleEditor.currParticle )
  264. return;
  265. // Load new particle if we're not in a dirty state
  266. if( PE_ParticleEditor.dirty )
  267. {
  268. MessageBoxYesNoCancel("Save Existing Particle?",
  269. "Do you want to save changes to <br><br>" @ PE_ParticleEditor.currParticle.getName(),
  270. "PE_ParticleEditor.saveParticle(" @ PE_ParticleEditor.currParticle @ ");",
  271. "PE_ParticleEditor.saveParticleDialogDontSave(" @ PE_ParticleEditor.currParticle @ "); PE_ParticleEditor.loadNewParticle();"
  272. );
  273. }
  274. else
  275. {
  276. PE_ParticleEditor.loadNewParticle();
  277. }
  278. }
  279. //---------------------------------------------------------------------------------------------
  280. function PE_ParticleEditor::loadNewParticle( %this, %particle )
  281. {
  282. if( isObject( %particle ) )
  283. %particle = %particle.getId();
  284. else
  285. %particle = PEP_ParticleSelector.getSelected();
  286. PE_ParticleEditor.currParticle = %particle;
  287. %particle.reload();
  288. PE_ParticleEditor_NotDirtyParticle.assignFieldsFrom( %particle );
  289. PE_ParticleEditor_NotDirtyParticle.originalName = %particle.getName();
  290. PE_ParticleEditor.guiSync();
  291. PE_ParticleEditor.setParticleNotDirty();
  292. }
  293. //---------------------------------------------------------------------------------------------
  294. function PE_ParticleEditor::setParticleDirty( %this )
  295. {
  296. PE_ParticleEditor.text = "Particle *";
  297. PE_ParticleEditor.dirty = true;
  298. %particle = PE_ParticleEditor.currParticle;
  299. if( %particle.getFilename() $= "" || %particle.getFilename() $= "tools/particleEditor/particleParticleEditor.ed.cs" )
  300. PE_ParticleSaver.setDirty( %particle, $PE_PARTICLEEDITOR_DEFAULT_FILENAME );
  301. else
  302. PE_ParticleSaver.setDirty( %particle );
  303. }
  304. //---------------------------------------------------------------------------------------------
  305. function PE_ParticleEditor::setParticleNotDirty( %this )
  306. {
  307. PE_ParticleEditor.text = "Particle";
  308. PE_ParticleEditor.dirty = false;
  309. PE_ParticleSaver.clearAll();
  310. }
  311. //---------------------------------------------------------------------------------------------
  312. function PE_ParticleEditor::showNewDialog( %this, %replaceSlot )
  313. {
  314. // Open a dialog if the current Particle is dirty
  315. if( PE_ParticleEditor.dirty )
  316. {
  317. MessageBoxYesNoCancel("Save Particle Changes?",
  318. "Do you wish to save the changes made to the <br>current particle before changing the particle?",
  319. "PE_ParticleEditor.saveParticle( " @ PE_ParticleEditor.currParticle.getName() @ " ); PE_ParticleEditor.createParticle( " @ %replaceSlot @ " );",
  320. "PE_ParticleEditor.saveParticleDialogDontSave( " @ PE_ParticleEditor.currParticle.getName() @ " ); PE_ParticleEditor.createParticle( " @ %replaceSlot @ " );"
  321. );
  322. }
  323. else
  324. {
  325. PE_ParticleEditor.createParticle( %replaceSlot );
  326. }
  327. }
  328. //---------------------------------------------------------------------------------------------
  329. function PE_ParticleEditor::createParticle( %this, %replaceSlot )
  330. {
  331. // Make sure we have a spare slot on the current emitter.
  332. if( !%replaceSlot )
  333. {
  334. %numExistingParticles = getWordCount( PE_EmitterEditor.currEmitter.particles );
  335. if( %numExistingParticles > 3 )
  336. {
  337. MessageBoxOK( "Error", "An emitter cannot have more than 4 particles assigned to it." );
  338. return;
  339. }
  340. %particleIndex = %numExistingParticles;
  341. }
  342. else
  343. %particleIndex = %replaceSlot - 1;
  344. // Create the particle datablock and add to the emitter.
  345. %newParticle = getUniqueName( "newParticle" );
  346. datablock ParticleData( %newParticle : DefaultParticle )
  347. {
  348. };
  349. // Submit undo.
  350. %action = ParticleEditor.createUndo( ActionCreateNewParticle, "Create New Particle" );
  351. %action.particle = %newParticle.getId();
  352. %action.particleIndex = %particleIndex;
  353. %action.prevParticle = ( "PEE_EmitterParticleSelector" @ ( %particleIndex + 1 ) ).getSelected();
  354. %action.emitter = PE_EmitterEditor.currEmitter;
  355. ParticleEditor.submitUndo( %action );
  356. // Execute action.
  357. %action.redo();
  358. }
  359. //---------------------------------------------------------------------------------------------
  360. function PE_ParticleEditor::showDeleteDialog( %this )
  361. {
  362. // Don't allow deleting DefaultParticle.
  363. if( PE_ParticleEditor.currParticle.getName() $= "DefaultParticle" )
  364. {
  365. MessageBoxOK( "Error", "Cannot delete DefaultParticle");
  366. return;
  367. }
  368. // Check to see if the particle emitter has more than 1 particle on it.
  369. if( getWordCount( PE_EmitterEditor.currEmitter.particles ) == 1 )
  370. {
  371. MessageBoxOK( "Error", "At least one particle must remain on the particle emitter.");
  372. return;
  373. }
  374. // Bring up requester for confirmation.
  375. if( isObject( PE_ParticleEditor.currParticle ) )
  376. {
  377. MessageBoxYesNoCancel( "Delete Particle?",
  378. "Are you sure you want to delete<br><br>" @ PE_ParticleEditor.currParticle.getName() @ "<br><br> Particle deletion won't take affect until the engine is quit.",
  379. "PE_ParticleEditor.saveParticleDialogDontSave( " @ PE_ParticleEditor.currParticle.getName() @ " ); PE_ParticleEditor.deleteParticle();",
  380. "",
  381. ""
  382. );
  383. }
  384. }
  385. //---------------------------------------------------------------------------------------------
  386. function PE_ParticleEditor::deleteParticle( %this )
  387. {
  388. %particle = PE_ParticleEditor.currParticle;
  389. // Submit undo.
  390. %action = ParticleEditor.createUndo( ActionDeleteParticle, "Delete Particle" );
  391. %action.particle = %particle;
  392. %action.emitter = PE_EmitterEditor.currEmitter;
  393. ParticleEditor.submitUndo( %action );
  394. // Execute action.
  395. %action.redo();
  396. }
  397. //---------------------------------------------------------------------------------------------
  398. function PE_ParticleEditor::saveParticle( %this, %particle )
  399. {
  400. %particle.setName( PEP_ParticleSelector.getText() );
  401. PE_ParticleEditor_NotDirtyParticle.assignFieldsFrom( %particle );
  402. PE_ParticleEditor_NotDirtyParticle.originalName = %particle.getName();
  403. PE_ParticleSaver.saveDirty();
  404. PE_ParticleEditor.setParticleNotDirty();
  405. ParticleEditor.createParticleList();
  406. }
  407. //---------------------------------------------------------------------------------------------
  408. function PE_ParticleEditor::saveParticleDialogDontSave( %this, %particle )
  409. {
  410. %particle.setName( PE_ParticleEditor_NotDirtyParticle.originalName );
  411. %particle.assignFieldsFrom( PE_ParticleEditor_NotDirtyParticle );
  412. PE_ParticleEditor.setParticleNotDirty();
  413. }
  414. //=============================================================================================
  415. // PE_ColorTintSwatch.
  416. //=============================================================================================
  417. //---------------------------------------------------------------------------------------------
  418. function PE_ColorTintSwatch::updateParticleColor( %this, %color )
  419. {
  420. %arrayNum = %this.arrayNum;
  421. %r = getWord( %color, 0 );
  422. %g = getWord( %color, 1 );
  423. %b = getWord( %color, 2 );
  424. %a = getWord( %color, 3 );
  425. %color = %r SPC %g SPC %b SPC %a;
  426. %this.color = %color;
  427. PE_ParticleEditor.updateParticle( "colors[" @ %arrayNum @ "]", %color );
  428. }
  429. //=============================================================================================
  430. // PEP_ParticleSelector_Control.
  431. //=============================================================================================
  432. //---------------------------------------------------------------------------------------------
  433. function PEP_ParticleSelector_Control::onRenameItem( %this )
  434. {
  435. Parent::onRenameItem( %this );
  436. //FIXME: need to check for validity of name and name clashes
  437. PE_ParticleEditor.setParticleDirty();
  438. // Resort menu.
  439. %this-->PopupMenu.sort();
  440. }
  441. //=============================================================================================
  442. // PEP_NewParticleButton.
  443. //=============================================================================================
  444. //---------------------------------------------------------------------------------------------
  445. function PEP_NewParticleButton::onDefaultClick( %this )
  446. {
  447. PE_ParticleEditor.showNewDialog();
  448. }
  449. //---------------------------------------------------------------------------------------------
  450. function PEP_NewParticleButton::onCtrlClick( %this )
  451. {
  452. for( %i = 1; %i < 5; %i ++ )
  453. {
  454. %popup = "PEE_EmitterParticleSelector" @ %i;
  455. if( %popup.getSelected() == PEP_ParticleSelector.getSelected() )
  456. {
  457. %replaceSlot = %i;
  458. break;
  459. }
  460. }
  461. PE_ParticleEditor.showNewDialog( %replaceSlot );
  462. }