convexEditor.cs 1.9 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. singleton GuiControlProfile( ConvexEditorProfile )
  23. {
  24. canKeyFocus = true;
  25. opaque = true;
  26. fillColor = "192 192 192 192";
  27. category = "Editor";
  28. };
  29. singleton GuiControlProfile (GuiDisabledTextEditProfile)
  30. {
  31. opaque = false;
  32. border = 0;
  33. bitmap = "./textEdit";
  34. borderColor = "255 255 255 200";
  35. fontColor = "0 0 0";
  36. fontColorHL = "255 255 255";
  37. fontColorNA = "128 128 128";
  38. textOffset = "4 2";
  39. autoSizeWidth = false;
  40. autoSizeHeight = false;
  41. tab = false;
  42. canKeyFocus = false;
  43. category = "Editor";
  44. };
  45. singleton GuiControlProfile (GuiSimpleBorderProfile)
  46. {
  47. opaque = false;
  48. border = 1;
  49. category = "Editor";
  50. };