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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- function getSaveFilename( %filespec, %callback, %currentFile, %overwrite )
- {
- if( %overwrite $= "" )
- %overwrite = true;
-
- %dlg = new SaveFileDialog()
- {
- Filters = %filespec;
- DefaultFile = %currentFile;
- ChangePath = false;
- OverwritePrompt = %overwrite;
- };
-
- if( filePath( %currentFile ) !$= "" )
- %dlg.DefaultPath = filePath( %currentFile );
- else
- %dlg.DefaultPath = getMainDotCSDir();
-
- if( %dlg.Execute() )
- {
- %filename = %dlg.FileName;
- eval( %callback @ "(\"" @ %filename @ "\");" );
- }
-
- %dlg.delete();
- }
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