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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- function initializeGuiEditor()
- {
- echo( " % - Initializing Gui Editor" );
-
- // GUIs.
-
- exec( "./gui/guiEditor.ed.gui" );
- exec( "./gui/guiEditorNewGuiDialog.ed.gui" );
- exec( "./gui/guiEditorPrefsDlg.ed.gui" );
- exec( "./gui/guiEditorSelectDlg.ed.gui" );
- exec( "./gui/EditorChooseGUI.ed.gui" );
-
- // Scripts.
- exec( "./scripts/guiEditor.ed.cs" );
- exec( "./scripts/guiEditorTreeView.ed.cs" );
- exec( "./scripts/guiEditorInspector.ed.cs" );
- exec( "./scripts/guiEditorProfiles.ed.cs" );
- exec( "./scripts/guiEditorGroup.ed.cs" );
- exec( "./scripts/guiEditorUndo.ed.cs" );
- exec( "./scripts/guiEditorCanvas.ed.cs" );
- exec( "./scripts/guiEditorContentList.ed.cs" );
- exec( "./scripts/guiEditorStatusBar.ed.cs" );
- exec( "./scripts/guiEditorToolbox.ed.cs" );
- exec( "./scripts/guiEditorSelectDlg.ed.cs" );
-
- exec( "./scripts/guiEditorNewGuiDialog.ed.cs" );
- exec( "./scripts/fileDialogs.ed.cs" );
- exec( "./scripts/guiEditorPrefsDlg.ed.cs" );
- exec( "./scripts/EditorChooseGUI.ed.cs" );
- }
- function destroyGuiEditor()
- {
- }
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