CMakeLists.txt 41 KB

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  1. # Open Asset Import Library (assimp)
  2. # ----------------------------------------------------------------------
  3. #
  4. # Copyright (c) 2006-2022, assimp team
  5. #
  6. # All rights reserved.
  7. #
  8. # Redistribution and use of this software in source and binary forms,
  9. # with or without modification, are permitted provided that the
  10. # following conditions are met:
  11. #
  12. # * Redistributions of source code must retain the above
  13. # copyright notice, this list of conditions and the
  14. # following disclaimer.
  15. #
  16. # * Redistributions in binary form must reproduce the above
  17. # copyright notice, this list of conditions and the
  18. # following disclaimer in the documentation and/or other
  19. # materials provided with the distribution.
  20. #
  21. # * Neither the name of the assimp team, nor the names of its
  22. # contributors may be used to endorse or promote products
  23. # derived from this software without specific prior
  24. # written permission of the assimp team.
  25. #
  26. # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  27. # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  28. # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  29. # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  30. # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  31. # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  32. # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  33. # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  34. # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  35. # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  36. # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  37. #
  38. #----------------------------------------------------------------------
  39. # Listing and grouping of all the source files.
  40. # 1) Set the file lists for each component
  41. # 2) Create a Source Group for each component, for IDE project orginization
  42. # 3) Add libassimp using the file lists (eliminates duplication of file names between
  43. # source groups and library command)
  44. #
  45. cmake_minimum_required( VERSION 3.10 )
  46. SET( HEADER_PATH ../include/assimp )
  47. if(NOT ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
  48. message(WARNING "Requesting Android JNI I/O-System in non-Android toolchain. Resetting ASSIMP_ANDROID_JNIIOSYSTEM to OFF.")
  49. set(ASSIMP_ANDROID_JNIIOSYSTEM OFF)
  50. endif()
  51. SET( COMPILER_HEADERS
  52. ${HEADER_PATH}/Compiler/pushpack1.h
  53. ${HEADER_PATH}/Compiler/poppack1.h
  54. ${HEADER_PATH}/Compiler/pstdint.h
  55. )
  56. SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
  57. SET( PUBLIC_HEADERS
  58. ${HEADER_PATH}/anim.h
  59. ${HEADER_PATH}/aabb.h
  60. ${HEADER_PATH}/ai_assert.h
  61. ${HEADER_PATH}/camera.h
  62. ${HEADER_PATH}/color4.h
  63. ${HEADER_PATH}/color4.inl
  64. ${CMAKE_CURRENT_BINARY_DIR}/../include/assimp/config.h
  65. ${HEADER_PATH}/ColladaMetaData.h
  66. ${HEADER_PATH}/commonMetaData.h
  67. ${HEADER_PATH}/defs.h
  68. ${HEADER_PATH}/cfileio.h
  69. ${HEADER_PATH}/light.h
  70. ${HEADER_PATH}/material.h
  71. ${HEADER_PATH}/material.inl
  72. ${HEADER_PATH}/matrix3x3.h
  73. ${HEADER_PATH}/matrix3x3.inl
  74. ${HEADER_PATH}/matrix4x4.h
  75. ${HEADER_PATH}/matrix4x4.inl
  76. ${HEADER_PATH}/mesh.h
  77. ${HEADER_PATH}/ObjMaterial.h
  78. ${HEADER_PATH}/pbrmaterial.h
  79. ${HEADER_PATH}/GltfMaterial.h
  80. ${HEADER_PATH}/postprocess.h
  81. ${HEADER_PATH}/quaternion.h
  82. ${HEADER_PATH}/quaternion.inl
  83. ${HEADER_PATH}/scene.h
  84. ${HEADER_PATH}/metadata.h
  85. ${HEADER_PATH}/texture.h
  86. ${HEADER_PATH}/types.h
  87. ${HEADER_PATH}/vector2.h
  88. ${HEADER_PATH}/vector2.inl
  89. ${HEADER_PATH}/vector3.h
  90. ${HEADER_PATH}/vector3.inl
  91. ${HEADER_PATH}/version.h
  92. ${HEADER_PATH}/cimport.h
  93. ${HEADER_PATH}/importerdesc.h
  94. ${HEADER_PATH}/Importer.hpp
  95. ${HEADER_PATH}/DefaultLogger.hpp
  96. ${HEADER_PATH}/ProgressHandler.hpp
  97. ${HEADER_PATH}/IOStream.hpp
  98. ${HEADER_PATH}/IOSystem.hpp
  99. ${HEADER_PATH}/Logger.hpp
  100. ${HEADER_PATH}/LogStream.hpp
  101. ${HEADER_PATH}/NullLogger.hpp
  102. ${HEADER_PATH}/cexport.h
  103. ${HEADER_PATH}/Exporter.hpp
  104. ${HEADER_PATH}/DefaultIOStream.h
  105. ${HEADER_PATH}/DefaultIOSystem.h
  106. ${HEADER_PATH}/ZipArchiveIOSystem.h
  107. ${HEADER_PATH}/SceneCombiner.h
  108. ${HEADER_PATH}/fast_atof.h
  109. ${HEADER_PATH}/qnan.h
  110. ${HEADER_PATH}/BaseImporter.h
  111. ${HEADER_PATH}/Hash.h
  112. ${HEADER_PATH}/MemoryIOWrapper.h
  113. ${HEADER_PATH}/ParsingUtils.h
  114. ${HEADER_PATH}/StreamReader.h
  115. ${HEADER_PATH}/StreamWriter.h
  116. ${HEADER_PATH}/StringComparison.h
  117. ${HEADER_PATH}/StringUtils.h
  118. ${HEADER_PATH}/SGSpatialSort.h
  119. ${HEADER_PATH}/GenericProperty.h
  120. ${HEADER_PATH}/SpatialSort.h
  121. ${HEADER_PATH}/SkeletonMeshBuilder.h
  122. ${HEADER_PATH}/SmallVector.h
  123. ${HEADER_PATH}/SmoothingGroups.h
  124. ${HEADER_PATH}/SmoothingGroups.inl
  125. ${HEADER_PATH}/StandardShapes.h
  126. ${HEADER_PATH}/RemoveComments.h
  127. ${HEADER_PATH}/Subdivision.h
  128. ${HEADER_PATH}/Vertex.h
  129. ${HEADER_PATH}/LineSplitter.h
  130. ${HEADER_PATH}/TinyFormatter.h
  131. ${HEADER_PATH}/Profiler.h
  132. ${HEADER_PATH}/LogAux.h
  133. ${HEADER_PATH}/Bitmap.h
  134. ${HEADER_PATH}/XMLTools.h
  135. ${HEADER_PATH}/IOStreamBuffer.h
  136. ${HEADER_PATH}/CreateAnimMesh.h
  137. ${HEADER_PATH}/XmlParser.h
  138. ${HEADER_PATH}/BlobIOSystem.h
  139. ${HEADER_PATH}/MathFunctions.h
  140. ${HEADER_PATH}/Exceptional.h
  141. ${HEADER_PATH}/ByteSwapper.h
  142. ${HEADER_PATH}/Base64.hpp
  143. )
  144. SET( Core_SRCS
  145. Common/Assimp.cpp
  146. )
  147. IF(MSVC)
  148. list(APPEND Core_SRCS "res/assimp.rc")
  149. ENDIF()
  150. SET( Logging_SRCS
  151. ${HEADER_PATH}/DefaultLogger.hpp
  152. ${HEADER_PATH}/LogStream.hpp
  153. ${HEADER_PATH}/Logger.hpp
  154. ${HEADER_PATH}/NullLogger.hpp
  155. Common/Win32DebugLogStream.h
  156. Common/DefaultLogger.cpp
  157. Common/FileLogStream.h
  158. Common/StdOStreamLogStream.h
  159. )
  160. SOURCE_GROUP(Logging FILES ${Logging_SRCS})
  161. SET( Common_SRCS
  162. Common/Compression.cpp
  163. Common/Compression.h
  164. Common/BaseImporter.cpp
  165. Common/BaseProcess.cpp
  166. Common/BaseProcess.h
  167. Common/Importer.h
  168. Common/ScenePrivate.h
  169. Common/PostStepRegistry.cpp
  170. Common/ImporterRegistry.cpp
  171. Common/DefaultProgressHandler.h
  172. Common/DefaultIOStream.cpp
  173. Common/IOSystem.cpp
  174. Common/DefaultIOSystem.cpp
  175. Common/ZipArchiveIOSystem.cpp
  176. Common/PolyTools.h
  177. Common/Importer.cpp
  178. Common/IFF.h
  179. Common/SGSpatialSort.cpp
  180. Common/VertexTriangleAdjacency.cpp
  181. Common/VertexTriangleAdjacency.h
  182. Common/SpatialSort.cpp
  183. Common/SceneCombiner.cpp
  184. Common/ScenePreprocessor.cpp
  185. Common/ScenePreprocessor.h
  186. Common/SkeletonMeshBuilder.cpp
  187. Common/StandardShapes.cpp
  188. Common/TargetAnimation.cpp
  189. Common/TargetAnimation.h
  190. Common/RemoveComments.cpp
  191. Common/Subdivision.cpp
  192. Common/scene.cpp
  193. Common/Bitmap.cpp
  194. Common/Version.cpp
  195. Common/CreateAnimMesh.cpp
  196. Common/simd.h
  197. Common/simd.cpp
  198. Common/material.cpp
  199. Common/AssertHandler.cpp
  200. Common/Exceptional.cpp
  201. Common/Base64.cpp
  202. )
  203. SOURCE_GROUP(Common FILES ${Common_SRCS})
  204. SET( CApi_SRCS
  205. CApi/CInterfaceIOWrapper.cpp
  206. CApi/CInterfaceIOWrapper.h
  207. )
  208. SOURCE_GROUP(CApi FILES ${CApi_SRCS})
  209. SET( STEPParser_SRCS
  210. AssetLib/STEPParser/STEPFileReader.h
  211. AssetLib/STEPParser/STEPFileReader.cpp
  212. AssetLib/STEPParser/STEPFileEncoding.cpp
  213. AssetLib/STEPParser/STEPFileEncoding.h
  214. )
  215. SOURCE_GROUP(STEPParser FILES ${STEPParser_SRCS})
  216. IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
  217. SET( C4D_SRCS
  218. AssetLib/C4D/C4DImporter.cpp
  219. AssetLib/C4D/C4DImporter.h
  220. )
  221. SOURCE_GROUP( C4D FILES ${C4D_SRCS})
  222. ENDIF ()
  223. # if this variable is set to TRUE, the user can manually disable importers by setting
  224. # ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
  225. # if this variable is set to FALSE, the user can manually enable importers by setting
  226. # ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
  227. OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER values" TRUE)
  228. # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
  229. # this way selective loaders can be compiled (reduces filesize + compile time)
  230. MACRO(ADD_ASSIMP_IMPORTER name)
  231. IF (ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT)
  232. set(ASSIMP_IMPORTER_ENABLED TRUE)
  233. IF (DEFINED ASSIMP_BUILD_${name}_IMPORTER AND NOT ASSIMP_BUILD_${name}_IMPORTER)
  234. set(ASSIMP_IMPORTER_ENABLED FALSE)
  235. ENDIF ()
  236. ELSE ()
  237. set(ASSIMP_IMPORTER_ENABLED ${ASSIMP_BUILD_${name}_IMPORTER})
  238. ENDIF ()
  239. IF (ASSIMP_IMPORTER_ENABLED)
  240. LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
  241. SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
  242. SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
  243. ELSE()
  244. SET(${name}_SRC "")
  245. SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
  246. add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
  247. ENDIF()
  248. ENDMACRO()
  249. if (NOT ASSIMP_NO_EXPORT)
  250. # if this variable is set to TRUE, the user can manually disable exporters by setting
  251. # ASSIMP_BUILD_XXX_EXPORTER to FALSE for each exporter
  252. # if this variable is set to FALSE, the user can manually enable exporters by setting
  253. # ASSIMP_BUILD_XXX_EXPORTER to TRUE for each exporter
  254. OPTION(ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_EXPORTER values" TRUE)
  255. # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
  256. # this way selective loaders can be compiled (reduces filesize + compile time)
  257. MACRO(ADD_ASSIMP_EXPORTER name)
  258. IF (ASSIMP_NO_EXPORT)
  259. set(ASSIMP_EXPORTER_ENABLED FALSE)
  260. ELSEIF (ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT)
  261. set(ASSIMP_EXPORTER_ENABLED TRUE)
  262. IF (DEFINED ASSIMP_BUILD_${name}_EXPORTER AND NOT ASSIMP_BUILD_${name}_EXPORTER)
  263. set(ASSIMP_EXPORTER_ENABLED FALSE)
  264. ENDIF ()
  265. ELSE ()
  266. set(ASSIMP_EXPORTER_ENABLED ${ASSIMP_BUILD_${name}_EXPORTER})
  267. ENDIF ()
  268. IF (ASSIMP_EXPORTER_ENABLED)
  269. SET(ASSIMP_EXPORTERS_ENABLED "${ASSIMP_EXPORTERS_ENABLED} ${name}")
  270. LIST(APPEND ASSIMP_EXPORTER_SRCS ${ARGN})
  271. SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
  272. ELSE()
  273. SET(ASSIMP_EXPORTERS_DISABLED "${ASSIMP_EXPORTERS_DISABLED} ${name}")
  274. add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
  275. ENDIF()
  276. ENDMACRO()
  277. endif()
  278. SET(ASSIMP_LOADER_SRCS "")
  279. SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
  280. SET(ASSIMP_IMPORTERS_DISABLED "") # disabled importers list (used to print)
  281. SET(ASSIMP_EXPORTER_SRCS "")
  282. SET(ASSIMP_EXPORTERS_ENABLED "") # list of enabled exporters
  283. SET(ASSIMP_EXPORTERS_DISABLED "") # disabled exporters list (used to print)
  284. ADD_ASSIMP_IMPORTER( AMF
  285. AssetLib/AMF/AMFImporter.hpp
  286. AssetLib/AMF/AMFImporter_Node.hpp
  287. AssetLib/AMF/AMFImporter.cpp
  288. AssetLib/AMF/AMFImporter_Geometry.cpp
  289. AssetLib/AMF/AMFImporter_Material.cpp
  290. AssetLib/AMF/AMFImporter_Postprocess.cpp
  291. )
  292. ADD_ASSIMP_IMPORTER( 3DS
  293. AssetLib/3DS/3DSConverter.cpp
  294. AssetLib/3DS/3DSHelper.h
  295. AssetLib/3DS/3DSLoader.cpp
  296. AssetLib/3DS/3DSLoader.h
  297. )
  298. ADD_ASSIMP_IMPORTER( AC
  299. AssetLib/AC/ACLoader.cpp
  300. AssetLib/AC/ACLoader.h
  301. )
  302. ADD_ASSIMP_IMPORTER( ASE
  303. AssetLib/ASE/ASELoader.cpp
  304. AssetLib/ASE/ASELoader.h
  305. AssetLib/ASE/ASEParser.cpp
  306. AssetLib/ASE/ASEParser.h
  307. )
  308. ADD_ASSIMP_IMPORTER( ASSBIN
  309. AssetLib/Assbin/AssbinLoader.h
  310. AssetLib/Assbin/AssbinLoader.cpp
  311. )
  312. ADD_ASSIMP_IMPORTER( B3D
  313. AssetLib/B3D/B3DImporter.cpp
  314. AssetLib/B3D/B3DImporter.h
  315. )
  316. ADD_ASSIMP_IMPORTER( BVH
  317. AssetLib/BVH/BVHLoader.cpp
  318. AssetLib/BVH/BVHLoader.h
  319. )
  320. ADD_ASSIMP_IMPORTER( COLLADA
  321. AssetLib/Collada/ColladaHelper.cpp
  322. AssetLib/Collada/ColladaHelper.h
  323. AssetLib/Collada/ColladaLoader.cpp
  324. AssetLib/Collada/ColladaLoader.h
  325. AssetLib/Collada/ColladaParser.cpp
  326. AssetLib/Collada/ColladaParser.h
  327. )
  328. ADD_ASSIMP_IMPORTER( DXF
  329. AssetLib/DXF/DXFLoader.cpp
  330. AssetLib/DXF/DXFLoader.h
  331. AssetLib/DXF/DXFHelper.h
  332. )
  333. ADD_ASSIMP_IMPORTER( CSM
  334. AssetLib/CSM/CSMLoader.cpp
  335. AssetLib/CSM/CSMLoader.h
  336. )
  337. ADD_ASSIMP_IMPORTER( HMP
  338. AssetLib/HMP/HMPFileData.h
  339. AssetLib/HMP/HMPLoader.cpp
  340. AssetLib/HMP/HMPLoader.h
  341. AssetLib/HMP/HalfLifeFileData.h
  342. )
  343. ADD_ASSIMP_IMPORTER( IRRMESH
  344. AssetLib/Irr/IRRMeshLoader.cpp
  345. AssetLib/Irr/IRRMeshLoader.h
  346. AssetLib/Irr/IRRShared.cpp
  347. AssetLib/Irr/IRRShared.h
  348. )
  349. ADD_ASSIMP_IMPORTER( IQM
  350. AssetLib/IQM/IQMImporter.cpp
  351. AssetLib/IQM/iqm.h
  352. AssetLib/IQM/IQMImporter.h
  353. )
  354. ADD_ASSIMP_IMPORTER( IRR
  355. AssetLib/Irr/IRRLoader.cpp
  356. AssetLib/Irr/IRRLoader.h
  357. AssetLib/Irr/IRRShared.cpp
  358. AssetLib/Irr/IRRShared.h
  359. )
  360. ADD_ASSIMP_IMPORTER( LWO
  361. AssetLib/LWO/LWOAnimation.cpp
  362. AssetLib/LWO/LWOAnimation.h
  363. AssetLib/LWO/LWOBLoader.cpp
  364. AssetLib/LWO/LWOFileData.h
  365. AssetLib/LWO/LWOLoader.cpp
  366. AssetLib/LWO/LWOLoader.h
  367. AssetLib/LWO/LWOMaterial.cpp
  368. )
  369. ADD_ASSIMP_IMPORTER( LWS
  370. AssetLib/LWS/LWSLoader.cpp
  371. AssetLib/LWS/LWSLoader.h
  372. )
  373. ADD_ASSIMP_IMPORTER( M3D
  374. AssetLib/M3D/M3DMaterials.h
  375. AssetLib/M3D/M3DImporter.h
  376. AssetLib/M3D/M3DImporter.cpp
  377. AssetLib/M3D/M3DWrapper.h
  378. AssetLib/M3D/M3DWrapper.cpp
  379. AssetLib/M3D/m3d.h
  380. )
  381. ADD_ASSIMP_IMPORTER( MD2
  382. AssetLib/MD2/MD2FileData.h
  383. AssetLib/MD2/MD2Loader.cpp
  384. AssetLib/MD2/MD2Loader.h
  385. AssetLib/MD2/MD2NormalTable.h
  386. )
  387. ADD_ASSIMP_IMPORTER( MD3
  388. AssetLib/MD3/MD3FileData.h
  389. AssetLib/MD3/MD3Loader.cpp
  390. AssetLib/MD3/MD3Loader.h
  391. )
  392. ADD_ASSIMP_IMPORTER( MD5
  393. AssetLib/MD5/MD5Loader.cpp
  394. AssetLib/MD5/MD5Loader.h
  395. AssetLib/MD5/MD5Parser.cpp
  396. AssetLib/MD5/MD5Parser.h
  397. )
  398. ADD_ASSIMP_IMPORTER( MDC
  399. AssetLib/MDC/MDCFileData.h
  400. AssetLib/MDC/MDCLoader.cpp
  401. AssetLib/MDC/MDCLoader.h
  402. AssetLib/MDC/MDCNormalTable.h
  403. )
  404. ADD_ASSIMP_IMPORTER( MDL
  405. AssetLib/MDL/MDLDefaultColorMap.h
  406. AssetLib/MDL/MDLFileData.h
  407. AssetLib/MDL/MDLLoader.cpp
  408. AssetLib/MDL/MDLLoader.h
  409. AssetLib/MDL/MDLMaterialLoader.cpp
  410. AssetLib/MDL/HalfLife/HalfLifeMDLBaseHeader.h
  411. AssetLib/MDL/HalfLife/HL1FileData.h
  412. AssetLib/MDL/HalfLife/HL1MDLLoader.cpp
  413. AssetLib/MDL/HalfLife/HL1MDLLoader.h
  414. AssetLib/MDL/HalfLife/HL1ImportDefinitions.h
  415. AssetLib/MDL/HalfLife/HL1ImportSettings.h
  416. AssetLib/MDL/HalfLife/HL1MeshTrivert.h
  417. AssetLib/MDL/HalfLife/LogFunctions.h
  418. AssetLib/MDL/HalfLife/UniqueNameGenerator.cpp
  419. AssetLib/MDL/HalfLife/UniqueNameGenerator.h
  420. )
  421. SET( MaterialSystem_SRCS
  422. Material/MaterialSystem.cpp
  423. Material/MaterialSystem.h
  424. )
  425. SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
  426. ADD_ASSIMP_IMPORTER( NFF
  427. AssetLib/NFF/NFFLoader.cpp
  428. AssetLib/NFF/NFFLoader.h
  429. )
  430. ADD_ASSIMP_IMPORTER( NDO
  431. AssetLib/NDO/NDOLoader.cpp
  432. AssetLib/NDO/NDOLoader.h
  433. )
  434. ADD_ASSIMP_IMPORTER( OFF
  435. AssetLib/OFF/OFFLoader.cpp
  436. AssetLib/OFF/OFFLoader.h
  437. )
  438. ADD_ASSIMP_IMPORTER( OBJ
  439. AssetLib/Obj/ObjFileData.h
  440. AssetLib/Obj/ObjFileImporter.cpp
  441. AssetLib/Obj/ObjFileImporter.h
  442. AssetLib/Obj/ObjFileMtlImporter.cpp
  443. AssetLib/Obj/ObjFileMtlImporter.h
  444. AssetLib/Obj/ObjFileParser.cpp
  445. AssetLib/Obj/ObjFileParser.h
  446. AssetLib/Obj/ObjTools.h
  447. )
  448. ADD_ASSIMP_IMPORTER( OGRE
  449. AssetLib/Ogre/OgreImporter.h
  450. AssetLib/Ogre/OgreStructs.h
  451. AssetLib/Ogre/OgreParsingUtils.h
  452. AssetLib/Ogre/OgreBinarySerializer.h
  453. AssetLib/Ogre/OgreXmlSerializer.h
  454. AssetLib/Ogre/OgreImporter.cpp
  455. AssetLib/Ogre/OgreStructs.cpp
  456. AssetLib/Ogre/OgreBinarySerializer.cpp
  457. AssetLib/Ogre/OgreXmlSerializer.cpp
  458. AssetLib/Ogre/OgreMaterial.cpp
  459. )
  460. ADD_ASSIMP_IMPORTER( OPENGEX
  461. AssetLib/OpenGEX/OpenGEXImporter.cpp
  462. AssetLib/OpenGEX/OpenGEXImporter.h
  463. AssetLib/OpenGEX/OpenGEXStructs.h
  464. )
  465. ADD_ASSIMP_IMPORTER( PLY
  466. AssetLib/Ply/PlyLoader.cpp
  467. AssetLib/Ply/PlyLoader.h
  468. AssetLib/Ply/PlyParser.cpp
  469. AssetLib/Ply/PlyParser.h
  470. )
  471. ADD_ASSIMP_IMPORTER( MS3D
  472. AssetLib/MS3D/MS3DLoader.cpp
  473. AssetLib/MS3D/MS3DLoader.h
  474. )
  475. ADD_ASSIMP_IMPORTER( COB
  476. AssetLib/COB/COBLoader.cpp
  477. AssetLib/COB/COBLoader.h
  478. AssetLib/COB/COBScene.h
  479. )
  480. ADD_ASSIMP_IMPORTER( BLEND
  481. AssetLib/Blender/BlenderLoader.cpp
  482. AssetLib/Blender/BlenderLoader.h
  483. AssetLib/Blender/BlenderDNA.cpp
  484. AssetLib/Blender/BlenderDNA.h
  485. AssetLib/Blender/BlenderDNA.inl
  486. AssetLib/Blender/BlenderScene.cpp
  487. AssetLib/Blender/BlenderScene.h
  488. AssetLib/Blender/BlenderSceneGen.h
  489. AssetLib/Blender/BlenderIntermediate.h
  490. AssetLib/Blender/BlenderModifier.h
  491. AssetLib/Blender/BlenderModifier.cpp
  492. AssetLib/Blender/BlenderBMesh.h
  493. AssetLib/Blender/BlenderBMesh.cpp
  494. AssetLib/Blender/BlenderTessellator.h
  495. AssetLib/Blender/BlenderTessellator.cpp
  496. AssetLib/Blender/BlenderCustomData.h
  497. AssetLib/Blender/BlenderCustomData.cpp
  498. )
  499. ADD_ASSIMP_IMPORTER( IFC
  500. AssetLib/IFC/IFCLoader.cpp
  501. AssetLib/IFC/IFCLoader.h
  502. AssetLib/IFC/IFCReaderGen1_2x3.cpp
  503. AssetLib/IFC/IFCReaderGen2_2x3.cpp
  504. AssetLib/IFC/IFCReaderGen_2x3.h
  505. AssetLib/IFC/IFCUtil.h
  506. AssetLib/IFC/IFCUtil.cpp
  507. AssetLib/IFC/IFCGeometry.cpp
  508. AssetLib/IFC/IFCMaterial.cpp
  509. AssetLib/IFC/IFCProfile.cpp
  510. AssetLib/IFC/IFCCurve.cpp
  511. AssetLib/IFC/IFCBoolean.cpp
  512. AssetLib/IFC/IFCOpenings.cpp
  513. )
  514. if (ASSIMP_BUILD_IFC_IMPORTER)
  515. if (MSVC)
  516. set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
  517. elseif(MINGW)
  518. set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
  519. endif()
  520. endif ()
  521. ADD_ASSIMP_IMPORTER( XGL
  522. AssetLib/XGL/XGLLoader.cpp
  523. AssetLib/XGL/XGLLoader.h
  524. )
  525. ADD_ASSIMP_IMPORTER( FBX
  526. AssetLib/FBX/FBXImporter.cpp
  527. AssetLib/FBX/FBXCompileConfig.h
  528. AssetLib/FBX/FBXImporter.h
  529. AssetLib/FBX/FBXParser.cpp
  530. AssetLib/FBX/FBXParser.h
  531. AssetLib/FBX/FBXTokenizer.cpp
  532. AssetLib/FBX/FBXTokenizer.h
  533. AssetLib/FBX/FBXImportSettings.h
  534. AssetLib/FBX/FBXConverter.h
  535. AssetLib/FBX/FBXConverter.cpp
  536. AssetLib/FBX/FBXUtil.h
  537. AssetLib/FBX/FBXUtil.cpp
  538. AssetLib/FBX/FBXDocument.h
  539. AssetLib/FBX/FBXDocument.cpp
  540. AssetLib/FBX/FBXProperties.h
  541. AssetLib/FBX/FBXProperties.cpp
  542. AssetLib/FBX/FBXMeshGeometry.h
  543. AssetLib/FBX/FBXMeshGeometry.cpp
  544. AssetLib/FBX/FBXMaterial.cpp
  545. AssetLib/FBX/FBXModel.cpp
  546. AssetLib/FBX/FBXAnimation.cpp
  547. AssetLib/FBX/FBXNodeAttribute.cpp
  548. AssetLib/FBX/FBXDeformer.cpp
  549. AssetLib/FBX/FBXBinaryTokenizer.cpp
  550. AssetLib/FBX/FBXDocumentUtil.cpp
  551. AssetLib/FBX/FBXCommon.h
  552. )
  553. if (NOT ASSIMP_NO_EXPORT)
  554. ADD_ASSIMP_EXPORTER( OBJ
  555. AssetLib/Obj/ObjExporter.h
  556. AssetLib/Obj/ObjExporter.cpp)
  557. ADD_ASSIMP_EXPORTER( OPENGEX
  558. AssetLib/OpenGEX/OpenGEXExporter.cpp
  559. AssetLib/OpenGEX/OpenGEXExporter.h)
  560. ADD_ASSIMP_EXPORTER( PLY
  561. AssetLib/Ply/PlyExporter.cpp
  562. AssetLib/Ply/PlyExporter.h)
  563. ADD_ASSIMP_EXPORTER( 3DS
  564. AssetLib/3DS/3DSExporter.h
  565. AssetLib/3DS/3DSExporter.cpp)
  566. ADD_ASSIMP_EXPORTER( ASSBIN
  567. AssetLib/Assbin/AssbinExporter.h
  568. AssetLib/Assbin/AssbinExporter.cpp
  569. AssetLib/Assbin/AssbinFileWriter.h
  570. AssetLib/Assbin/AssbinFileWriter.cpp)
  571. ADD_ASSIMP_EXPORTER( ASSXML
  572. AssetLib/Assxml/AssxmlExporter.h
  573. AssetLib/Assxml/AssxmlExporter.cpp
  574. AssetLib/Assxml/AssxmlFileWriter.h
  575. AssetLib/Assxml/AssxmlFileWriter.cpp)
  576. ADD_ASSIMP_EXPORTER(M3D
  577. AssetLib/M3D/M3DExporter.h
  578. AssetLib/M3D/M3DExporter.cpp)
  579. ADD_ASSIMP_EXPORTER(COLLADA
  580. AssetLib/Collada/ColladaExporter.h
  581. AssetLib/Collada/ColladaExporter.cpp)
  582. ADD_ASSIMP_EXPORTER( FBX
  583. AssetLib/FBX/FBXExporter.h
  584. AssetLib/FBX/FBXExporter.cpp
  585. AssetLib/FBX/FBXExportNode.h
  586. AssetLib/FBX/FBXExportNode.cpp
  587. AssetLib/FBX/FBXExportProperty.h
  588. AssetLib/FBX/FBXExportProperty.cpp)
  589. ADD_ASSIMP_EXPORTER( STL
  590. AssetLib/STL/STLExporter.h
  591. AssetLib/STL/STLExporter.cpp)
  592. ADD_ASSIMP_EXPORTER( X
  593. AssetLib/X/XFileExporter.h
  594. AssetLib/X/XFileExporter.cpp)
  595. ADD_ASSIMP_EXPORTER( X3D
  596. AssetLib/X3D/X3DExporter.cpp
  597. AssetLib/X3D/X3DExporter.hpp)
  598. ADD_ASSIMP_EXPORTER( GLTF
  599. AssetLib/glTF/glTFExporter.h
  600. AssetLib/glTF/glTFExporter.cpp
  601. AssetLib/glTF2/glTF2Exporter.h
  602. AssetLib/glTF2/glTF2Exporter.cpp)
  603. ADD_ASSIMP_EXPORTER( 3MF
  604. AssetLib/3MF/D3MFExporter.h
  605. AssetLib/3MF/D3MFExporter.cpp)
  606. ADD_ASSIMP_EXPORTER( PBRT
  607. Pbrt/PbrtExporter.h
  608. Pbrt/PbrtExporter.cpp)
  609. ADD_ASSIMP_EXPORTER( ASSJSON
  610. AssetLib/Assjson/cencode.c
  611. AssetLib/Assjson/cencode.h
  612. AssetLib/Assjson/json_exporter.cpp
  613. AssetLib/Assjson/mesh_splitter.cpp
  614. AssetLib/Assjson/mesh_splitter.h)
  615. ADD_ASSIMP_EXPORTER( STEP
  616. AssetLib/Step/StepExporter.h
  617. AssetLib/Step/StepExporter.cpp)
  618. endif()
  619. SET( PostProcessing_SRCS
  620. PostProcessing/CalcTangentsProcess.cpp
  621. PostProcessing/CalcTangentsProcess.h
  622. PostProcessing/ComputeUVMappingProcess.cpp
  623. PostProcessing/ComputeUVMappingProcess.h
  624. PostProcessing/ConvertToLHProcess.cpp
  625. PostProcessing/ConvertToLHProcess.h
  626. PostProcessing/EmbedTexturesProcess.cpp
  627. PostProcessing/EmbedTexturesProcess.h
  628. PostProcessing/FindDegenerates.cpp
  629. PostProcessing/FindDegenerates.h
  630. PostProcessing/FindInstancesProcess.cpp
  631. PostProcessing/FindInstancesProcess.h
  632. PostProcessing/FindInvalidDataProcess.cpp
  633. PostProcessing/FindInvalidDataProcess.h
  634. PostProcessing/FixNormalsStep.cpp
  635. PostProcessing/FixNormalsStep.h
  636. PostProcessing/DropFaceNormalsProcess.cpp
  637. PostProcessing/DropFaceNormalsProcess.h
  638. PostProcessing/GenFaceNormalsProcess.cpp
  639. PostProcessing/GenFaceNormalsProcess.h
  640. PostProcessing/GenVertexNormalsProcess.cpp
  641. PostProcessing/GenVertexNormalsProcess.h
  642. PostProcessing/PretransformVertices.cpp
  643. PostProcessing/PretransformVertices.h
  644. PostProcessing/ImproveCacheLocality.cpp
  645. PostProcessing/ImproveCacheLocality.h
  646. PostProcessing/JoinVerticesProcess.cpp
  647. PostProcessing/JoinVerticesProcess.h
  648. PostProcessing/LimitBoneWeightsProcess.cpp
  649. PostProcessing/LimitBoneWeightsProcess.h
  650. PostProcessing/RemoveRedundantMaterials.cpp
  651. PostProcessing/RemoveRedundantMaterials.h
  652. PostProcessing/RemoveVCProcess.cpp
  653. PostProcessing/RemoveVCProcess.h
  654. PostProcessing/SortByPTypeProcess.cpp
  655. PostProcessing/SortByPTypeProcess.h
  656. PostProcessing/SplitLargeMeshes.cpp
  657. PostProcessing/SplitLargeMeshes.h
  658. PostProcessing/TextureTransform.cpp
  659. PostProcessing/TextureTransform.h
  660. PostProcessing/TriangulateProcess.cpp
  661. PostProcessing/TriangulateProcess.h
  662. PostProcessing/ValidateDataStructure.cpp
  663. PostProcessing/ValidateDataStructure.h
  664. PostProcessing/OptimizeGraph.cpp
  665. PostProcessing/OptimizeGraph.h
  666. PostProcessing/OptimizeMeshes.cpp
  667. PostProcessing/OptimizeMeshes.h
  668. PostProcessing/DeboneProcess.cpp
  669. PostProcessing/DeboneProcess.h
  670. PostProcessing/ProcessHelper.h
  671. PostProcessing/ProcessHelper.cpp
  672. PostProcessing/MakeVerboseFormat.cpp
  673. PostProcessing/MakeVerboseFormat.h
  674. PostProcessing/ScaleProcess.cpp
  675. PostProcessing/ScaleProcess.h
  676. PostProcessing/ArmaturePopulate.cpp
  677. PostProcessing/ArmaturePopulate.h
  678. PostProcessing/GenBoundingBoxesProcess.cpp
  679. PostProcessing/GenBoundingBoxesProcess.h
  680. PostProcessing/SplitByBoneCountProcess.cpp
  681. PostProcessing/SplitByBoneCountProcess.h
  682. )
  683. SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
  684. ADD_ASSIMP_IMPORTER( Q3D
  685. AssetLib/Q3D/Q3DLoader.cpp
  686. AssetLib/Q3D/Q3DLoader.h
  687. )
  688. ADD_ASSIMP_IMPORTER( Q3BSP
  689. AssetLib/Q3BSP/Q3BSPFileData.h
  690. AssetLib/Q3BSP/Q3BSPFileParser.h
  691. AssetLib/Q3BSP/Q3BSPFileParser.cpp
  692. AssetLib/Q3BSP/Q3BSPFileImporter.h
  693. AssetLib/Q3BSP/Q3BSPFileImporter.cpp
  694. )
  695. ADD_ASSIMP_IMPORTER( RAW
  696. AssetLib/Raw/RawLoader.cpp
  697. AssetLib/Raw/RawLoader.h
  698. )
  699. ADD_ASSIMP_IMPORTER( SIB
  700. AssetLib/SIB/SIBImporter.cpp
  701. AssetLib/SIB/SIBImporter.h
  702. )
  703. ADD_ASSIMP_IMPORTER( SMD
  704. AssetLib/SMD/SMDLoader.cpp
  705. AssetLib/SMD/SMDLoader.h
  706. )
  707. ADD_ASSIMP_IMPORTER( STL
  708. AssetLib/STL/STLLoader.cpp
  709. AssetLib/STL/STLLoader.h
  710. )
  711. ADD_ASSIMP_IMPORTER( TERRAGEN
  712. AssetLib/Terragen/TerragenLoader.cpp
  713. AssetLib/Terragen/TerragenLoader.h
  714. )
  715. ADD_ASSIMP_IMPORTER( 3D
  716. AssetLib/Unreal/UnrealLoader.cpp
  717. AssetLib/Unreal/UnrealLoader.h
  718. )
  719. ADD_ASSIMP_IMPORTER( X
  720. AssetLib/X/XFileHelper.h
  721. AssetLib/X/XFileImporter.cpp
  722. AssetLib/X/XFileImporter.h
  723. AssetLib/X/XFileParser.cpp
  724. AssetLib/X/XFileParser.h
  725. )
  726. ADD_ASSIMP_IMPORTER( X3D
  727. AssetLib/X3D/X3DImporter.cpp
  728. AssetLib/X3D/X3DImporter_Geometry2D.cpp
  729. AssetLib/X3D/X3DImporter_Geometry3D.cpp
  730. AssetLib/X3D/X3DImporter_Group.cpp
  731. AssetLib/X3D/X3DImporter_Light.cpp
  732. AssetLib/X3D/X3DImporter_Metadata.cpp
  733. AssetLib/X3D/X3DImporter_Networking.cpp
  734. AssetLib/X3D/X3DImporter_Postprocess.cpp
  735. AssetLib/X3D/X3DImporter_Rendering.cpp
  736. AssetLib/X3D/X3DImporter_Shape.cpp
  737. AssetLib/X3D/X3DImporter_Texturing.cpp
  738. AssetLib/X3D/X3DImporter.hpp
  739. AssetLib/X3D/X3DImporter_Macro.hpp
  740. AssetLib/X3D/X3DImporter_Node.hpp
  741. AssetLib/X3D/X3DGeoHelper.cpp
  742. AssetLib/X3D/X3DGeoHelper.h
  743. AssetLib/X3D/X3DXmlHelper.cpp
  744. AssetLib/X3D/X3DXmlHelper.h
  745. )
  746. ADD_ASSIMP_IMPORTER( GLTF
  747. AssetLib/glTF/glTFCommon.h
  748. AssetLib/glTF/glTFCommon.cpp
  749. AssetLib/glTF/glTFAsset.h
  750. AssetLib/glTF/glTFAsset.inl
  751. AssetLib/glTF/glTFAssetWriter.h
  752. AssetLib/glTF/glTFAssetWriter.inl
  753. AssetLib/glTF/glTFImporter.cpp
  754. AssetLib/glTF/glTFImporter.h
  755. AssetLib/glTF2/glTF2Asset.h
  756. AssetLib/glTF2/glTF2Asset.inl
  757. AssetLib/glTF2/glTF2AssetWriter.h
  758. AssetLib/glTF2/glTF2AssetWriter.inl
  759. AssetLib/glTF2/glTF2Importer.cpp
  760. AssetLib/glTF2/glTF2Importer.h
  761. )
  762. ADD_ASSIMP_IMPORTER(3MF
  763. AssetLib/3MF/3MFTypes.h
  764. AssetLib/3MF/XmlSerializer.h
  765. AssetLib/3MF/XmlSerializer.cpp
  766. AssetLib/3MF/D3MFImporter.h
  767. AssetLib/3MF/D3MFImporter.cpp
  768. AssetLib/3MF/D3MFOpcPackage.h
  769. AssetLib/3MF/D3MFOpcPackage.cpp
  770. AssetLib/3MF/3MFXmlTags.h
  771. )
  772. ADD_ASSIMP_IMPORTER( MMD
  773. AssetLib/MMD/MMDCpp14.h
  774. AssetLib/MMD/MMDImporter.cpp
  775. AssetLib/MMD/MMDImporter.h
  776. AssetLib/MMD/MMDPmdParser.h
  777. AssetLib/MMD/MMDPmxParser.h
  778. AssetLib/MMD/MMDPmxParser.cpp
  779. AssetLib/MMD/MMDVmdParser.h
  780. )
  781. # Workaround for issue #2406 - force problematic large file to be optimized to prevent string table overflow error
  782. # Used -Os instead of -O2 as previous issues had mentioned, since -Os is roughly speaking -O2, excluding any
  783. # optimizations that take up extra space. Given that the issue is a string table overflowing, -Os seemed appropriate
  784. # Also, I'm not positive if both link & compile flags are needed, but this hopefully ensures that the issue should not
  785. # recur for edge cases such as static builds.
  786. if ((MINGW) AND (CMAKE_BUILD_TYPE MATCHES Debug))
  787. message("-- Applying MinGW StepFileGen1.cpp Debug Workaround")
  788. SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES COMPILE_FLAGS -Os )
  789. SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES LINK_FLAGS -Os )
  790. SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES STATIC_LIBRARY_FLAGS -Os )
  791. endif()
  792. if ((NOT ASSIMP_NO_EXPORT) OR (NOT ASSIMP_EXPORTERS_ENABLED STREQUAL ""))
  793. SET( Exporter_SRCS
  794. Common/Exporter.cpp
  795. CApi/AssimpCExport.cpp
  796. ${HEADER_PATH}/BlobIOSystem.h
  797. )
  798. SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
  799. endif()
  800. SET( Extra_SRCS
  801. MD4FileData.h
  802. )
  803. SOURCE_GROUP( Extra FILES ${Extra_SRCS})
  804. # pugixml
  805. IF(ASSIMP_HUNTER_ENABLED)
  806. hunter_add_package(pugixml)
  807. find_package(pugixml CONFIG REQUIRED)
  808. ELSE()
  809. SET( Pugixml_SRCS
  810. ../contrib/pugixml/src/pugiconfig.hpp
  811. ../contrib/pugixml/src/pugixml.hpp
  812. )
  813. INCLUDE_DIRECTORIES("../contrib/pugixml/src")
  814. SOURCE_GROUP( Contrib\\Pugixml FILES ${Pugixml_SRCS})
  815. ENDIF()
  816. # utf8
  817. IF(ASSIMP_HUNTER_ENABLED)
  818. hunter_add_package(utf8)
  819. find_package(utf8cpp CONFIG REQUIRED)
  820. ELSE()
  821. # utf8 is header-only, so Assimp doesn't need to do anything.
  822. ENDIF()
  823. # polyclipping
  824. IF(ASSIMP_HUNTER_ENABLED)
  825. hunter_add_package(polyclipping)
  826. find_package(polyclipping CONFIG REQUIRED)
  827. ELSE()
  828. SET( Clipper_SRCS
  829. ../contrib/clipper/clipper.hpp
  830. ../contrib/clipper/clipper.cpp
  831. )
  832. SOURCE_GROUP( Contrib\\Clipper FILES ${Clipper_SRCS})
  833. ENDIF()
  834. # poly2tri
  835. IF(ASSIMP_HUNTER_ENABLED)
  836. hunter_add_package(poly2tri)
  837. find_package(poly2tri CONFIG REQUIRED)
  838. ELSE()
  839. SET( Poly2Tri_SRCS
  840. ../contrib/poly2tri/poly2tri/common/shapes.cc
  841. ../contrib/poly2tri/poly2tri/common/shapes.h
  842. ../contrib/poly2tri/poly2tri/common/utils.h
  843. ../contrib/poly2tri/poly2tri/sweep/advancing_front.h
  844. ../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
  845. ../contrib/poly2tri/poly2tri/sweep/cdt.cc
  846. ../contrib/poly2tri/poly2tri/sweep/cdt.h
  847. ../contrib/poly2tri/poly2tri/sweep/sweep.cc
  848. ../contrib/poly2tri/poly2tri/sweep/sweep.h
  849. ../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
  850. ../contrib/poly2tri/poly2tri/sweep/sweep_context.h
  851. )
  852. SOURCE_GROUP( Contrib\\Poly2Tri FILES ${Poly2Tri_SRCS})
  853. ENDIF()
  854. # minizip/unzip
  855. IF(ASSIMP_HUNTER_ENABLED)
  856. hunter_add_package(minizip)
  857. find_package(minizip CONFIG REQUIRED)
  858. ELSE()
  859. SET( unzip_SRCS
  860. ../contrib/unzip/crypt.c
  861. ../contrib/unzip/crypt.h
  862. ../contrib/unzip/ioapi.c
  863. ../contrib/unzip/ioapi.h
  864. ../contrib/unzip/unzip.c
  865. ../contrib/unzip/unzip.h
  866. )
  867. SOURCE_GROUP(Contrib\\unzip FILES ${unzip_SRCS})
  868. ENDIF()
  869. # zip (https://github.com/kuba--/zip)
  870. separate_arguments(ASSIMP_EXPORTERS_LIST UNIX_COMMAND ${ASSIMP_EXPORTERS_ENABLED})
  871. IF(3MF IN_LIST ASSIMP_EXPORTERS_LIST)
  872. IF(ASSIMP_HUNTER_ENABLED)
  873. hunter_add_package(zip)
  874. find_package(zip CONFIG REQUIRED)
  875. ELSE()
  876. SET( ziplib_SRCS
  877. ../contrib/zip/src/miniz.h
  878. ../contrib/zip/src/zip.c
  879. ../contrib/zip/src/zip.h
  880. )
  881. # TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
  882. if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
  883. add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
  884. else()
  885. add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
  886. endif()
  887. SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
  888. ENDIF()
  889. ENDIF()
  890. # openddlparser
  891. IF(ASSIMP_HUNTER_ENABLED)
  892. hunter_add_package(openddlparser)
  893. find_package(openddlparser CONFIG REQUIRED)
  894. ELSE()
  895. SET ( openddl_parser_SRCS
  896. ../contrib/openddlparser/code/OpenDDLParser.cpp
  897. ../contrib/openddlparser/code/DDLNode.cpp
  898. ../contrib/openddlparser/code/OpenDDLCommon.cpp
  899. ../contrib/openddlparser/code/OpenDDLExport.cpp
  900. ../contrib/openddlparser/code/Value.cpp
  901. ../contrib/openddlparser/code/OpenDDLStream.cpp
  902. ../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
  903. ../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
  904. ../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
  905. ../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
  906. ../contrib/openddlparser/include/openddlparser/OpenDDLStream.h
  907. ../contrib/openddlparser/include/openddlparser/DDLNode.h
  908. ../contrib/openddlparser/include/openddlparser/Value.h
  909. )
  910. SOURCE_GROUP( Contrib\\openddl_parser FILES ${openddl_parser_SRCS})
  911. ENDIF()
  912. # Open3DGC
  913. IF(ASSIMP_HUNTER_ENABLED)
  914. # Nothing to do, not available in Hunter yet.
  915. ELSE()
  916. SET ( open3dgc_SRCS
  917. ../contrib/Open3DGC/o3dgcAdjacencyInfo.h
  918. ../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
  919. ../contrib/Open3DGC/o3dgcArithmeticCodec.h
  920. ../contrib/Open3DGC/o3dgcBinaryStream.h
  921. ../contrib/Open3DGC/o3dgcCommon.h
  922. ../contrib/Open3DGC/o3dgcDVEncodeParams.h
  923. ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
  924. ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
  925. ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
  926. ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
  927. ../contrib/Open3DGC/o3dgcDynamicVector.h
  928. ../contrib/Open3DGC/o3dgcFIFO.h
  929. ../contrib/Open3DGC/o3dgcIndexedFaceSet.h
  930. ../contrib/Open3DGC/o3dgcIndexedFaceSet.inl
  931. ../contrib/Open3DGC/o3dgcSC3DMCDecoder.h
  932. ../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
  933. ../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
  934. ../contrib/Open3DGC/o3dgcSC3DMCEncoder.h
  935. ../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
  936. ../contrib/Open3DGC/o3dgcTimer.h
  937. ../contrib/Open3DGC/o3dgcTools.cpp
  938. ../contrib/Open3DGC/o3dgcTriangleFans.cpp
  939. ../contrib/Open3DGC/o3dgcTriangleFans.h
  940. ../contrib/Open3DGC/o3dgcTriangleListDecoder.h
  941. ../contrib/Open3DGC/o3dgcTriangleListDecoder.inl
  942. ../contrib/Open3DGC/o3dgcTriangleListEncoder.h
  943. ../contrib/Open3DGC/o3dgcTriangleListEncoder.inl
  944. ../contrib/Open3DGC/o3dgcVector.h
  945. ../contrib/Open3DGC/o3dgcVector.inl
  946. )
  947. SOURCE_GROUP( Contrib\\open3dgc FILES ${open3dgc_SRCS})
  948. ENDIF()
  949. # Check dependencies for glTF importer with Open3DGC-compression.
  950. # RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
  951. # has implementation for different platforms: WIN32, __MACH__ and other ("else" block).
  952. FIND_PACKAGE(RT QUIET)
  953. IF (NOT ASSIMP_HUNTER_ENABLED AND (RT_FOUND OR WIN32))
  954. SET( ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC 1 )
  955. ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 )
  956. ELSE ()
  957. SET (open3dgc_SRCS "")
  958. MESSAGE (INFO " Hunter enabled or RT-extension not found. glTF import/export will be built without Open3DGC-compression.")
  959. #!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use.
  960. ENDIF ()
  961. # RapidJSON
  962. IF(ASSIMP_HUNTER_ENABLED)
  963. hunter_add_package(RapidJSON)
  964. find_package(RapidJSON CONFIG REQUIRED)
  965. ELSE()
  966. INCLUDE_DIRECTORIES("../contrib/rapidjson/include")
  967. ADD_DEFINITIONS( -DRAPIDJSON_HAS_STDSTRING=1)
  968. option( ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR "Suppress rapidjson warning on MSVC (NOTE: breaks android build)" ON )
  969. if(ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR)
  970. ADD_DEFINITIONS( -DRAPIDJSON_NOMEMBERITERATORCLASS )
  971. endif()
  972. ENDIF()
  973. # stb
  974. IF(ASSIMP_HUNTER_ENABLED)
  975. hunter_add_package(stb)
  976. find_package(stb CONFIG REQUIRED)
  977. ELSE()
  978. SET( stb_SRCS
  979. ../contrib/stb/stb_image.h
  980. )
  981. INCLUDE_DIRECTORIES("../contrib")
  982. SOURCE_GROUP( Contrib\\stb FILES ${stb_SRCS})
  983. ENDIF()
  984. # VC2010 fixes
  985. if(MSVC10)
  986. option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
  987. if( VC10_STDINT_FIX )
  988. ADD_DEFINITIONS( -D_STDINT )
  989. endif()
  990. endif()
  991. ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
  992. IF( MSVC OR "${CMAKE_CXX_SIMULATE_ID}" MATCHES "MSVC") # clang with MSVC ABI
  993. ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
  994. ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
  995. endif ()
  996. IF(NOT ASSIMP_HUNTER_ENABLED)
  997. if (UNZIP_FOUND)
  998. SET (unzip_compile_SRCS "")
  999. else ()
  1000. SET (unzip_compile_SRCS ${unzip_SRCS})
  1001. INCLUDE_DIRECTORIES( "../contrib/unzip/" )
  1002. endif ()
  1003. ENDIF()
  1004. MESSAGE(STATUS "Enabled importer formats:${ASSIMP_IMPORTERS_ENABLED}")
  1005. MESSAGE(STATUS "Disabled importer formats:${ASSIMP_IMPORTERS_DISABLED}")
  1006. if (NOT ASSIMP_NO_EXPORT)
  1007. MESSAGE(STATUS "Enabled exporter formats:${ASSIMP_EXPORTERS_ENABLED}")
  1008. MESSAGE(STATUS "Disabled exporter formats:${ASSIMP_EXPORTERS_DISABLED}")
  1009. endif()
  1010. SOURCE_GROUP( include\\assimp FILES ${PUBLIC_HEADERS} )
  1011. SET( assimp_src
  1012. # Assimp Files
  1013. ${Core_SRCS}
  1014. ${CApi_SRCS}
  1015. ${Common_SRCS}
  1016. ${Logging_SRCS}
  1017. ${Exporter_SRCS}
  1018. ${PostProcessing_SRCS}
  1019. ${MaterialSystem_SRCS}
  1020. ${STEPParser_SRCS}
  1021. # ${Step_SRCS} check if we need a different approach
  1022. # Model Support
  1023. ${ASSIMP_LOADER_SRCS}
  1024. ${ASSIMP_EXPORTER_SRCS}
  1025. # Third-party libraries
  1026. ${unzip_compile_SRCS}
  1027. ${Poly2Tri_SRCS}
  1028. ${Clipper_SRCS}
  1029. ${openddl_parser_SRCS}
  1030. ${open3dgc_SRCS}
  1031. ${ziplib_SRCS}
  1032. ${Pugixml_SRCS}
  1033. ${stb_SRCS}
  1034. # Necessary to show the headers in the project when using the VC++ generator:
  1035. ${PUBLIC_HEADERS}
  1036. ${COMPILER_HEADERS}
  1037. )
  1038. ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
  1039. IF(NOT ASSIMP_HUNTER_ENABLED)
  1040. INCLUDE_DIRECTORIES(
  1041. ${IRRXML_INCLUDE_DIR}
  1042. ../contrib/openddlparser/include
  1043. )
  1044. ENDIF()
  1045. IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
  1046. SET( assimp_src ${assimp_src} ${C4D_SRCS})
  1047. INCLUDE_DIRECTORIES(${C4D_INCLUDES})
  1048. ENDIF ()
  1049. IF (ASSIMP_BUILD_DRACO)
  1050. INCLUDE_DIRECTORIES(${draco_INCLUDE_DIRS})
  1051. ADD_DEFINITIONS( -DASSIMP_ENABLE_DRACO )
  1052. ENDIF()
  1053. ADD_LIBRARY( assimp ${assimp_src} )
  1054. ADD_LIBRARY(assimp::assimp ALIAS assimp)
  1055. TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp)
  1056. # enable warnings as errors ########################################
  1057. IF (MSVC)
  1058. TARGET_COMPILE_OPTIONS(assimp PRIVATE /WX)
  1059. ELSE()
  1060. TARGET_COMPILE_OPTIONS(assimp PRIVATE -Werror)
  1061. ENDIF()
  1062. # adds C_FLAGS required to compile zip.c on old GCC 4.x compiler
  1063. TARGET_COMPILE_FEATURES(assimp PRIVATE c_std_99)
  1064. TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
  1065. $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
  1066. $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
  1067. $<INSTALL_INTERFACE:${ASSIMP_INCLUDE_INSTALL_DIR}>
  1068. )
  1069. IF(ASSIMP_HUNTER_ENABLED)
  1070. TARGET_LINK_LIBRARIES(assimp
  1071. PUBLIC
  1072. polyclipping::polyclipping
  1073. openddlparser::openddl_parser
  1074. poly2tri::poly2tri
  1075. minizip::minizip
  1076. ZLIB::zlib
  1077. RapidJSON::rapidjson
  1078. utf8cpp
  1079. pugixml
  1080. stb::stb
  1081. )
  1082. if(TARGET zip::zip)
  1083. target_link_libraries(assimp PUBLIC zip::zip)
  1084. endif()
  1085. if (ASSIMP_BUILD_DRACO)
  1086. target_link_libraries(assimp PUBLIC ${draco_LIBRARIES})
  1087. endif()
  1088. ELSE()
  1089. TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES})
  1090. if (ASSIMP_BUILD_DRACO)
  1091. target_link_libraries(assimp ${draco_LIBRARIES})
  1092. endif()
  1093. ENDIF()
  1094. if(ASSIMP_ANDROID_JNIIOSYSTEM)
  1095. set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
  1096. add_subdirectory(../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/ ../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/)
  1097. target_link_libraries(assimp android_jniiosystem)
  1098. endif()
  1099. IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
  1100. TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARIES})
  1101. TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARIES})
  1102. TARGET_LINK_LIBRARIES(assimp ${C4D_EXTRA_LIBRARIES})
  1103. ENDIF ()
  1104. if( MSVC )
  1105. # in order to prevent DLL hell, each of the DLLs have to be suffixed with the major version and msvc prefix
  1106. # CMake 3.12 added a variable for this
  1107. if(MSVC_TOOLSET_VERSION)
  1108. set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
  1109. else()
  1110. if( MSVC70 OR MSVC71 )
  1111. set(MSVC_PREFIX "vc70")
  1112. elseif( MSVC80 )
  1113. set(MSVC_PREFIX "vc80")
  1114. elseif( MSVC90 )
  1115. set(MSVC_PREFIX "vc90")
  1116. elseif( MSVC10 )
  1117. set(MSVC_PREFIX "vc100")
  1118. elseif( MSVC11 )
  1119. set(MSVC_PREFIX "vc110")
  1120. elseif( MSVC12 )
  1121. set(MSVC_PREFIX "vc120")
  1122. elseif( MSVC_VERSION LESS 1910)
  1123. set(MSVC_PREFIX "vc140")
  1124. elseif( MSVC_VERSION LESS 1920)
  1125. set(MSVC_PREFIX "vc141")
  1126. elseif( MSVC_VERSION LESS 1930)
  1127. set(MSVC_PREFIX "vc142")
  1128. else()
  1129. MESSAGE(WARNING "unknown msvc version ${MSVC_VERSION}")
  1130. set(MSVC_PREFIX "vc150")
  1131. endif()
  1132. endif()
  1133. set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
  1134. endif()
  1135. if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
  1136. target_compile_definitions(assimp PUBLIC WindowsStore)
  1137. TARGET_LINK_LIBRARIES(assimp advapi32)
  1138. endif()
  1139. SET_TARGET_PROPERTIES( assimp PROPERTIES
  1140. VERSION ${ASSIMP_VERSION}
  1141. SOVERSION ${ASSIMP_SOVERSION} # use full version
  1142. OUTPUT_NAME assimp${LIBRARY_SUFFIX}
  1143. )
  1144. if (WIN32 AND CMAKE_COMPILER_IS_GNUCXX AND BUILD_SHARED_LIBS)
  1145. set_target_properties(assimp PROPERTIES
  1146. SUFFIX "-${ASSIMP_SOVERSION}${CMAKE_SHARED_LIBRARY_SUFFIX}"
  1147. )
  1148. endif()
  1149. if (APPLE)
  1150. if (ASSIMP_BUILD_FRAMEWORK)
  1151. SET_TARGET_PROPERTIES( assimp PROPERTIES
  1152. FRAMEWORK TRUE
  1153. FRAMEWORK_VERSION C
  1154. MACOSX_FRAMEWORK_IDENTIFIER net.sf.assimp
  1155. PUBLIC_HEADER "${PUBLIC_HEADERS}"
  1156. )
  1157. # PUBLIC_HEADER option does not support directory structure creation
  1158. # add ./Compiler/*.h to assimp.framework via copy command
  1159. ADD_CUSTOM_COMMAND(TARGET assimp POST_BUILD
  1160. COMMAND "${CMAKE_COMMAND}" -E copy_directory
  1161. "${HEADER_PATH}/Compiler"
  1162. assimp.framework/Headers/Compiler
  1163. COMMENT "Copying public ./Compiler/ header files to framework bundle's Headers/Compiler/")
  1164. ENDIF()
  1165. ENDIF()
  1166. # Build against external unzip, or add ../contrib/unzip so
  1167. # assimp can #include "unzip.h"
  1168. IF(NOT ASSIMP_HUNTER_ENABLED)
  1169. if (UNZIP_FOUND)
  1170. INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
  1171. TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
  1172. else ()
  1173. INCLUDE_DIRECTORIES("../")
  1174. endif ()
  1175. ENDIF()
  1176. # Add RT-extension library for glTF importer with Open3DGC-compression.
  1177. IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
  1178. TARGET_LINK_LIBRARIES(assimp ${RT_LIBRARY})
  1179. ENDIF ()
  1180. INSTALL( TARGETS assimp
  1181. EXPORT "${TARGETS_EXPORT_NAME}"
  1182. LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  1183. ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP-DEV_COMPONENT}
  1184. RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  1185. FRAMEWORK DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
  1186. INCLUDES DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
  1187. )
  1188. INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
  1189. INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
  1190. if (ASSIMP_ANDROID_JNIIOSYSTEM)
  1191. INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
  1192. DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
  1193. COMPONENT assimp-dev)
  1194. ENDIF()
  1195. if(MSVC AND ASSIMP_INSTALL_PDB)
  1196. # When only the static library is built, these properties must
  1197. # be set to ensure the static lib .pdb is staged for installation.
  1198. IF(NOT BUILD_SHARED_LIBS)
  1199. SET_TARGET_PROPERTIES( assimp PROPERTIES
  1200. COMPILE_PDB_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
  1201. COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
  1202. COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
  1203. )
  1204. ENDIF()
  1205. IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
  1206. install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
  1207. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1208. CONFIGURATIONS Debug
  1209. )
  1210. install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
  1211. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1212. CONFIGURATIONS RelWithDebInfo
  1213. )
  1214. ELSE()
  1215. install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
  1216. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1217. CONFIGURATIONS Debug
  1218. )
  1219. install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
  1220. DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
  1221. CONFIGURATIONS RelWithDebInfo
  1222. )
  1223. ENDIF()
  1224. ENDIF ()
  1225. if (ASSIMP_COVERALLS)
  1226. include(Coveralls)
  1227. set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} )
  1228. # Create the coveralls target.
  1229. coveralls_setup(
  1230. "${COVERAGE_SRCS}" # The source files.
  1231. ON # If we should upload.
  1232. "${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
  1233. ENDIF()