Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 år sedan
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glsl 0c7811bd1a shift pbrconfig to ORM 5 år sedan
hlsl 0c7811bd1a shift pbrconfig to ORM 5 år sedan
advancedLightBinManager.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 år sedan
advancedLightBinManager.h 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 år sedan
advancedLightBufferConditioner.cpp dd08fd2e7d Add OpenGL support. 11 år sedan
advancedLightBufferConditioner.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
advancedLightManager.cpp b5d1d1a02c Temporary fix for the geometry feed in spotlights 5 år sedan
advancedLightManager.h 9ae1af645c work towards getting the materiallist generated by things like preload to spit out most if not all to-be-used variants for a given used material. ostensibly add reflection and deferred variants. will take a bit more doing to cook up mats for all the shadow variants, since it looks like that ends is more light-type based for some oddball reason (think i'm probably be misreading that end, since mats there should really just be as simnple as an occludes-or-doesn't based on alphatesting case with very few variations on that theme indeed...) 6 år sedan
advancedLightingFeatures.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 år sedan
advancedLightingFeatures.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 år sedan