Commit History

Author SHA1 Message Date
  Jeff Hutchinson 35500a87c6 initial port of the new interpreter 4 years ago
  Lukas Aldershaab 763c205451 Add type of Children in SimGroup and GuiControl 4 years ago
  Marc Chapman 9d547537fd canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas. 8 years ago
  James Urquhart 734688ff7e Implement basic keyboard & mouse support for openvr overlays 9 years ago
  Anis 6f47cb7dfa Update guiControl.h 9 years ago
  Azaezel 138d34e31c renames for clarity: relativeToYL changed to aspectLeft ect. also by request, vertsizing options for down the line when mobile is supported.. 10 years ago
  Azaezel 6b0c6ae8ac adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides 10 years ago
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 10 years ago
  DavidWyand-GG 539efcb1e1 Input event changes 12 years ago
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago