//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- D3DX_FUNCTION( D3DXCreateBuffer, HRESULT, (DWORD NumBytes, LPD3DXBUFFER * ppBuffer) ) D3DX_FUNCTION( D3DXSaveSurfaceToFileA, HRESULT, (LPCSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY* pSrcPalette, CONST RECT* pSrcRect) ) D3DX_FUNCTION( D3DXSaveSurfaceToFileW, HRESULT, (LPCWSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY* pSrcPalette, CONST RECT* pSrcRect) ) D3DX_FUNCTION( D3DXCompileShader, HRESULT, (LPCSTR pSrcData, UINT srcDataLen, CONST D3DXMACRO* pDefines, LPD3DXINCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, DWORD Flags, LPD3DXBUFFER* ppShader, LPD3DXBUFFER* ppErrorMsgs, LPD3DXCONSTANTTABLE * ppConstantTable) ) D3DX_FUNCTION( D3DXGetShaderConstantTable, HRESULT, (CONST DWORD* pFunction, LPD3DXCONSTANTTABLE* ppConstantTable) ) D3DX_FUNCTION( D3DXLoadSurfaceFromSurface, HRESULT, (LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY* pDestPalette, CONST RECT* pDestRect, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY* pSrcPalette, CONST RECT* pSrcRect, DWORD Filter, D3DCOLOR ColorKey) ) D3DX_FUNCTION( D3DXCreateVolumeTexture, HRESULT, (LPDIRECT3DDEVICE9 pDevice, UINT Width, UINT Height, UINT Depth, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture) ) D3DX_FUNCTION( D3DXCreateTexture, HRESULT, (LPDIRECT3DDEVICE9 pDevice, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, LPDIRECT3DTEXTURE9* ppTexture) ) #ifdef TORQUE_OS_XENON D3DX_FUNCTION( D3DXLoadVolumeFromMemory, HRESULT, (LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY* pDestPalette, CONST D3DBOX* pDestBox, LPCVOID pSrcMemory, D3DFORMAT SrcFormat, UINT SrcRowPitch, UINT SrcSlicePitch, CONST PALETTEENTRY* pSrcPalette, CONST D3DBOX* pSrcBox, BOOL SrcParentPacked, UINT SrcParentWidth, UINT SrcParentHeight, UINT SrcParentDepth, DWORD Filter, D3DCOLOR ColorKey) ) #else D3DX_FUNCTION( D3DXLoadVolumeFromMemory, HRESULT, (LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY* pDestPalette, CONST D3DBOX* pDestBox, LPCVOID pSrcMemory, D3DFORMAT SrcFormat, UINT SrcRowPitch, UINT SrcSlicePitch, CONST PALETTEENTRY* pSrcPalette, CONST D3DBOX* pSrcBox, DWORD Filter, D3DCOLOR ColorKey) ) #endif D3DX_FUNCTION( D3DXSaveTextureToFileInMemory, HRESULT, (LPD3DXBUFFER *ppDestBuf, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DBASETEXTURE9 pSrcTexture, const PALETTEENTRY *pSrcPalette) ) D3DX_FUNCTION( D3DXGetImageInfoFromFileInMemory, HRESULT, (LPCVOID pSrcData, UINT SrcDataSize, D3DXIMAGE_INFO* pSrcInfo) ) D3DX_FUNCTION( D3DXLoadSurfaceFromFileInMemory, HRESULT, (LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY * pDestPalette, CONST RECT * pDestRect, LPCVOID pSrcData, UINT SrcData, CONST RECT * pSrcRect, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO * pSrcInfo) ) D3DX_FUNCTION( D3DXSaveSurfaceToFileInMemory, HRESULT, (LPD3DXBUFFER* ppDestBuf, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY* pSrcPalette, CONST RECT* pSrcRect) )