//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _SFXFMODBUFFER_H_ #define _SFXFMODBUFFER_H_ #include "fmod.h" #ifndef _SFXINTERNAL_H_ # include "sfx/sfxInternal.h" #endif class SFXFMODBuffer : public SFXInternal::SFXWrapAroundBuffer { typedef SFXInternal::SFXWrapAroundBuffer Parent; friend class SFXFMODDevice; friend class SFXFMODVoice; protected: FMOD_SOUND *mSound; FMOD_MODE mMode; SFXFMODBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description ); SFXFMODBuffer( const String& filename, SFXDescription* description ); // SFXWrapAroundBuffer. virtual bool _copyData( U32 offset, const U8* data, U32 length ); virtual void _flush(); virtual ~SFXFMODBuffer(); public: /// static SFXFMODBuffer* create( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description ); static SFXFMODBuffer* create( const String& filename, SFXDescription* description ); virtual U32 getMemoryUsed() const; }; #endif // _SFXFMODBUFFER_H_