//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "ts/tsMesh.h" #if defined(TORQUE_CPU_X86) && (_MSC_VER >= 1500) #include "ts/tsMeshIntrinsics.h" #include void m_matF_x_BatchedVertWeightList_SSE4(const MatrixF &mat, const dsize_t count, const TSSkinMesh::BatchData::BatchedVertWeight * __restrict batch, U8 * const __restrict outPtr, const dsize_t outStride) { const char * __restrict iPtr = reinterpret_cast(batch); const dsize_t inStride = sizeof(TSSkinMesh::BatchData::BatchedVertWeight); __m128 sseMat[3]; sseMat[0] = _mm_loadu_ps(&mat[0]); sseMat[1] = _mm_loadu_ps(&mat[4]); sseMat[2] = _mm_loadu_ps(&mat[8]); // temp registers __m128 inPos, tempPos; __m128 inNrm, tempNrm; __m128 temp0, temp1, temp2, temp3; // pre-populate cache const TSSkinMesh::BatchData::BatchedVertWeight &firstElem = batch[0]; for(S32 i = 0; i < 8; i++) { _mm_prefetch(reinterpret_cast(iPtr + inStride * i), _MM_HINT_T0); _mm_prefetch(reinterpret_cast(outPtr + outStride * (i + firstElem.vidx)), _MM_HINT_T0); } for(S32 i = 0; i < count; i++) { const TSSkinMesh::BatchData::BatchedVertWeight &inElem = batch[i]; TSMesh::__TSMeshVertexBase *outElem = reinterpret_cast(outPtr + inElem.vidx * outStride); // process x (hiding the prefetches in the delays) inPos = _mm_load_ps(inElem.vert); inNrm = _mm_load_ps(inElem.normal); // prefetch input #define INPUT_PREFETCH_LOOKAHEAD 64 const char *prefetchInput = reinterpret_cast(batch) + inStride * (i + INPUT_PREFETCH_LOOKAHEAD); _mm_prefetch(prefetchInput, _MM_HINT_T0); // prefetch ouput with half the lookahead distance of the input #define OUTPUT_PREFETCH_LOOKAHEAD (INPUT_PREFETCH_LOOKAHEAD >> 1) const char *outPrefetch = reinterpret_cast(outPtr) + outStride * (inElem.vidx + OUTPUT_PREFETCH_LOOKAHEAD); _mm_prefetch(outPrefetch, _MM_HINT_T0); // Multiply position tempPos = _mm_dp_ps(inPos, sseMat[0], 0xF1); temp0 = _mm_dp_ps(inPos, sseMat[1], 0xF2); temp1 = _mm_dp_ps(inPos, sseMat[2], 0xF4); temp0 = _mm_or_ps(temp0, temp1); tempPos = _mm_or_ps(tempPos, temp0); // Multiply normal tempNrm = _mm_dp_ps(inNrm, sseMat[0], 0x71); temp2 = _mm_dp_ps(inNrm, sseMat[1], 0x72); temp3 = _mm_dp_ps(inNrm, sseMat[2], 0x74); temp2 = _mm_or_ps(temp2, temp3); tempNrm = _mm_or_ps(tempNrm, temp2); // Load bone weight and multiply temp3 = _mm_shuffle_ps(inPos, inPos, _MM_SHUFFLE(3, 3, 3, 3)); tempPos = _mm_mul_ps(tempPos, temp3); tempNrm = _mm_mul_ps(tempNrm, temp3); inPos = _mm_load_ps(outElem->_vert); //< load position for accumulation inNrm = _mm_load_ps(outElem->_normal); //< load normal for accumulation // accumulate with previous values tempNrm = _mm_add_ps(tempNrm, inNrm); tempPos = _mm_add_ps(tempPos, inPos); _mm_store_ps(outElem->_vert, tempPos); //< output position _mm_store_ps(outElem->_normal, tempNrm); //< output normal } } #endif // TORQUE_CPU_X86