//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "platform/platformInput.h" #include "console/console.h" #include "platformX86UNIX/platformX86UNIX.h" #include "platformX86UNIX/x86UNIXStdConsole.h" //------------------------------------------------------------------------------ void Platform::init() { Con::printf("Initializing platform..."); // Set the platform variable for the scripts Con::setVariable( "$platform", "x86UNIX" ); #if defined(__linux__) Con::setVariable( "$platformUnixType", "Linux" ); #elif defined(__OpenBSD__) Con::setVariable( "$platformUnixType", "OpenBSD" ); #else Con::setVariable( "$platformUnixType", "Unknown" ); #endif StdConsole::create(); Input::init(); //installRedBookDevices(); #if 0 #ifndef TORQUE_DEDICATED // if we're not dedicated do more initialization if (!x86UNIXState->isDedicated()) { // init SDL if (!InitSDL()) { DisplayErrorAlert("Unable to initialize SDL."); ImmediateShutdown(1); } Con::printf( "Video Init:" ); // load gl library if (!GLLoader::OpenGLInit()) { DisplayErrorAlert("Unable to initialize OpenGL."); ImmediateShutdown(1); } // initialize video Video::init(); if ( Video::installDevice( OpenGLDevice::create() ) ) Con::printf( " OpenGL display device detected." ); else Con::printf( " OpenGL display device not detected." ); Con::printf(" "); } #endif // if we are dedicated, do sleep timing and display results if (x86UNIXState->isDedicated()) { const S32 MaxSleepIter = 10; U32 totalSleepTime = 0; U32 start; for (S32 i = 0; i < MaxSleepIter; ++i) { start = Platform::getRealMilliseconds(); Sleep(0, 1000000); totalSleepTime += Platform::getRealMilliseconds() - start; } U32 average = static_cast(totalSleepTime / MaxSleepIter); Con::printf("Sleep latency: %ums", average); // dPrintf as well, since console output won't be visible yet dPrintf("Sleep latency: %ums\n", average); if (!x86UNIXState->getDSleep() && average < 10) { const char* msg = "Sleep latency ok, enabling dsleep for lower cpu " \ "utilization"; Con::printf("%s", msg); dPrintf("%s\n", msg); x86UNIXState->setDSleep(true); } } #endif } //------------------------------------------------------------------------------ void Platform::shutdown() { Cleanup(); } //------------------------------------------------------------------------------ extern "C" { bool torque_engineinit(int argc, const char **argv); int torque_enginetick(); bool torque_engineshutdown(); int torque_unixmain(int argc, const char **argv) { if (!torque_engineinit(argc, argv)) return 1; while(torque_enginetick()) { } torque_engineshutdown(); return 0; } } extern S32 TorqueMain(S32 argc, const char **argv); int main(int argc, const char **argv) { return TorqueMain(argc, argv); }