//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #if defined(TORQUE_OS_WIN) || defined(TORQUE_OS_XBOX) || defined(TORQUE_OS_XENON) #include #else #include #endif #include "platform/platformVolume.h" #include "core/util/zip/zipVolume.h" using namespace Torque; using namespace Torque::FS; namespace Platform { namespace FS { bool MountDefaults() { String path = getAssetDir(); bool mounted = Mount( "game", createNativeFS( path )); if ( !mounted ) return false; #ifndef TORQUE_DISABLE_VIRTUAL_MOUNT_SYSTEM // Note that the VirtualMountSystem must be enabled in volume.cpp for zip support to work. return MountZips("game"); #else return true; #endif } bool MountZips(const String &root) { Path basePath; basePath.setRoot(root); Vector outList; S32 num = FindByPattern(basePath, "*.zip", true, outList); if(num == 0) return true; // not an error S32 mounted = 0; for(S32 i = 0;i < outList.size();++i) { String &zipfile = outList[i]; #ifdef TORQUE_ZIP_DISK_LAYOUT mounted += (S32)Mount(root, new ZipFileSystem(zipfile, false)); #else mounted += (S32)Mount(root, new ZipFileSystem(zipfile, true)); #endif } return mounted == outList.size(); } //----------------------------------------------------------------------------- bool Touch( const Path &path ) { #if defined(TORQUE_OS_WIN) || defined(TORQUE_OS_XBOX) || defined(TORQUE_OS_XENON) return( utime( path.getFullPath(), 0 ) != -1 ); #else return( utimes( path.getFullPath(), NULL) == 0 ); // utimes returns 0 on success. #endif } } // namespace FS } // namespace Platform