//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "console/console.h"
#include "console/consoleInternal.h"
#include "console/engineAPI.h"
#include "console/ast.h"
#ifndef _CONSOLFUNCTIONS_H_
#include "console/consoleFunctions.h"
#endif
#include "core/strings/findMatch.h"
#include "core/strings/stringUnit.h"
#include "core/strings/unicode.h"
#include "core/stream/fileStream.h"
#include "console/compiler.h"
#include "platform/platformInput.h"
#include "core/util/journal/journal.h"
#include "core/util/uuid.h"
#ifdef TORQUE_DEMO_PURCHASE
#include "gui/core/guiCanvas.h"
#endif
// This is a temporary hack to get tools using the library to
// link in this module which contains no other references.
bool LinkConsoleFunctions = false;
// Buffer for expanding script filenames.
static char scriptFilenameBuffer[1024];
bool isInt(const char* str)
{
int len = dStrlen(str);
if(len <= 0)
return false;
// Ingore whitespace
int start = 0;
for(int i = start; i < len; i++)
if(str[i] != ' ')
{
start = i;
break;
}
for(int i = start; i < len; i++)
switch(str[i])
{
case '+': case '-':
if(i != 0)
return false;
break;
case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': case '0':
break;
case ' ': // ignore whitespace
for(int j = i+1; j < len; j++)
if(str[j] != ' ')
return false;
return true;
break;
default:
return false;
}
return true;
}
bool isFloat(const char* str, bool sciOk = false)
{
int len = dStrlen(str);
if(len <= 0)
return false;
// Ingore whitespace
int start = 0;
for(int i = start; i < len; i++)
if(str[i] != ' ')
{
start = i;
break;
}
bool seenDot = false;
int eLoc = -1;
for(int i = 0; i < len; i++)
switch(str[i])
{
case '+': case '-':
if(sciOk)
{
//Haven't found e or scientific notation symbol
if(eLoc == -1)
{
//only allowed in beginning
if(i != 0)
return false;
}
else
{
//if not right after the e
if(i != (eLoc + 1))
return false;
}
}
else
{
//only allowed in beginning
if(i != 0)
return false;
}
break;
case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': case '0':
break;
case 'e': case 'E':
if(!sciOk)
return false;
else
{
//already saw it so can't have 2
if(eLoc != -1)
return false;
eLoc = i;
}
break;
case '.':
if(seenDot | (sciOk && eLoc != -1))
return false;
seenDot = true;
break;
case ' ': // ignore whitespace
for(int j = i+1; j < len; j++)
if(str[j] != ' ')
return false;
return true;
break;
default:
return false;
}
return true;
}
bool isValidIP(const char* ip)
{
unsigned b1, b2, b3, b4;
unsigned char c;
int rc = dSscanf(ip, "%3u.%3u.%3u.%3u%c", &b1, &b2, &b3, &b4, &c);
if (rc != 4 && rc != 5) return false;
if ((b1 | b2 | b3 | b4) > 255) return false;
if (dStrspn(ip, "0123456789.") < dStrlen(ip)) return false;
return true;
}
bool isValidPort(U16 port)
{
return (port >= 0 && port <=65535);
}
//=============================================================================
// String Functions.
//=============================================================================
// MARK: ---- String Functions ----
//-----------------------------------------------------------------------------
DefineConsoleFunction( strasc, int, ( const char* chr ),,
"Return the integer character code value corresponding to the first character in the given string.\n"
"@param chr a (one-character) string.\n"
"@return the UTF32 code value for the first character in the given string.\n"
"@ingroup Strings" )
{
return oneUTF8toUTF32( chr );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strformat, const char*, ( const char* format, const char* value ),,
"Format the given value as a string using printf-style formatting.\n"
"@param format A printf-style format string.\n"
"@param value The value argument matching the given format string.\n\n"
"@tsexample\n"
"// Convert the given integer value to a string in a hex notation.\n"
"%hex = strformat( \"%x\", %value );\n"
"@endtsexample\n"
"@ingroup Strings\n"
"@see http://en.wikipedia.org/wiki/Printf" )
{
static const U32 bufSize = 64;
char* pBuffer = Con::getReturnBuffer(bufSize);
const char *pch = format;
pBuffer[0] = '\0';
while (*pch != '\0' && *pch !='%')
pch++;
while (*pch != '\0' && !dIsalpha(*pch))
pch++;
if (*pch == '\0')
{
Con::errorf("strFormat: Invalid format string!\n");
return pBuffer;
}
switch(*pch)
{
case 'c':
case 'C':
case 'd':
case 'i':
case 'o':
case 'u':
case 'x':
case 'X':
dSprintf( pBuffer, bufSize, format, dAtoi( value ) );
break;
case 'e':
case 'E':
case 'f':
case 'g':
case 'G':
dSprintf( pBuffer, bufSize, format, dAtof( value ) );
break;
default:
Con::errorf("strFormat: Invalid format string!\n");
break;
}
return pBuffer;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strcmp, S32, ( const char* str1, const char* str2 ),,
"Compares two strings using case-sensitive comparison.\n"
"@param str1 The first string.\n"
"@param str2 The second string.\n"
"@return 0 if both strings are equal, a value <0 if the first character different in str1 has a smaller character code "
"value than the character at the same position in str2, and a value >1 otherwise.\n\n"
"@tsexample\n"
"if( strcmp( %var, \"foobar\" ) == 0 )\n"
" echo( \"%var is equal to 'foobar'\" );\n"
"@endtsexample\n"
"@see stricmp\n"
"@see strnatcmp\n"
"@ingroup Strings" )
{
return dStrcmp( str1, str2 );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( stricmp, S32, ( const char* str1, const char* str2 ),,
"Compares two strings using case-insensitive comparison.\n"
"@param str1 The first string.\n"
"@param str2 The second string.\n"
"@return 0 if both strings are equal, a value <0 if the first character different in str1 has a smaller character code "
"value than the character at the same position in str2, and a value >0 otherwise.\n\n"
"@tsexample\n"
"if( stricmp( \"FOObar\", \"foobar\" ) == 0 )\n"
" echo( \"this is always true\" );\n"
"@endtsexample\n"
"@see strcmp\n"
"@see strinatcmp\n"
"@ingroup Strings" )
{
return dStricmp( str1, str2 );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strnatcmp, S32, ( const char* str1, const char* str2 ),,
"Compares two strings using \"natural order\" case-sensitive comparison.\n"
"Natural order means that rather than solely comparing single character code values, strings are ordered in a "
"natural way. For example, the string \"hello10\" is considered greater than the string \"hello2\" even though "
"the first numeric character in \"hello10\" actually has a smaller character value than the corresponding character "
"in \"hello2\". However, since 10 is greater than 2, strnatcmp will put \"hello10\" after \"hello2\".\n"
"@param str1 The first string.\n"
"@param str2 The second string.\n\n"
"@return 0 if the strings are equal, a value >0 if @a str1 comes after @a str2 in a natural order, and a value "
"<0 if @a str1 comes before @a str2 in a natural order.\n\n"
"@tsexample\n"
"// Bubble sort 10 elements of %array using natural order\n"
"do\n"
"{\n"
" %swapped = false;\n"
" for( %i = 0; %i < 10 - 1; %i ++ )\n"
" if( strnatcmp( %array[ %i ], %array[ %i + 1 ] ) > 0 )\n"
" {\n"
" %temp = %array[ %i ];\n"
" %array[ %i ] = %array[ %i + 1 ];\n"
" %array[ %i + 1 ] = %temp;\n"
" %swapped = true;\n"
" }\n"
"}\n"
"while( %swapped );\n"
"@endtsexample\n"
"@see strcmp\n"
"@see strinatcmp\n"
"@ingroup Strings" )
{
return dStrnatcmp( str1, str2 );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strinatcmp, S32, ( const char* str1, const char* str2 ),,
"Compares two strings using \"natural order\" case-insensitive comparison.\n"
"Natural order means that rather than solely comparing single character code values, strings are ordered in a "
"natural way. For example, the string \"hello10\" is considered greater than the string \"hello2\" even though "
"the first numeric character in \"hello10\" actually has a smaller character value than the corresponding character "
"in \"hello2\". However, since 10 is greater than 2, strnatcmp will put \"hello10\" after \"hello2\".\n"
"@param str1 The first string.\n"
"@param str2 The second string.\n"
"@return 0 if the strings are equal, a value >0 if @a str1 comes after @a str2 in a natural order, and a value "
"<0 if @a str1 comes before @a str2 in a natural order.\n\n"
"@tsexample\n\n"
"// Bubble sort 10 elements of %array using natural order\n"
"do\n"
"{\n"
" %swapped = false;\n"
" for( %i = 0; %i < 10 - 1; %i ++ )\n"
" if( strnatcmp( %array[ %i ], %array[ %i + 1 ] ) > 0 )\n"
" {\n"
" %temp = %array[ %i ];\n"
" %array[ %i ] = %array[ %i + 1 ];\n"
" %array[ %i + 1 ] = %temp;\n"
" %swapped = true;\n"
" }\n"
"}\n"
"while( %swapped );\n"
"@endtsexample\n"
"@see stricmp\n"
"@see strnatcmp\n"
"@ingroup Strings" )
{
return dStrnatcasecmp( str1, str2 );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strlen, S32, ( const char* str ),,
"Get the length of the given string in bytes.\n"
"@note This does not return a true character count for strings with multi-byte characters!\n"
"@param str A string.\n"
"@return The length of the given string in bytes.\n"
"@ingroup Strings" )
{
return dStrlen( str );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strstr, S32, ( const char* string, const char* substring ),,
"Find the start of @a substring in the given @a string searching from left to right.\n"
"@param string The string to search.\n"
"@param substring The string to search for.\n"
"@return The index into @a string at which the first occurrence of @a substring was found or -1 if @a substring could not be found.\n\n"
"@tsexample\n"
"strstr( \"abcd\", \"c\" ) // Returns 2.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
const char* retpos = dStrstr( string, substring );
if( !retpos )
return -1;
return retpos - string;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strpos, S32, ( const char* haystack, const char* needle, S32 offset ), ( 0 ),
"Find the start of @a needle in @a haystack searching from left to right beginning at the given offset.\n"
"@param haystack The string to search.\n"
"@param needle The string to search for.\n"
"@return The index at which the first occurrence of @a needle was found in @a haystack or -1 if no match was found.\n\n"
"@tsexample\n"
"strpos( \"b ab\", \"b\", 1 ) // Returns 3.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
S32 start = offset;
U32 sublen = dStrlen( needle );
U32 strlen = dStrlen( haystack );
if(start < 0)
return -1;
if(sublen + start > strlen)
return -1;
for(; start + sublen <= strlen; start++)
if(!dStrncmp(haystack + start, needle, sublen))
return start;
return -1;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( ltrim, const char*, ( const char* str ),,
"Remove leading whitespace from the string.\n"
"@param str A string.\n"
"@return A string that is the same as @a str but with any leading (i.e. leftmost) whitespace removed.\n\n"
"@tsexample\n"
"ltrim( \" string \" ); // Returns \"string \".\n"
"@endtsexample\n"
"@see rtrim\n"
"@see trim\n"
"@ingroup Strings" )
{
const char *ret = str;
while(*ret == ' ' || *ret == '\n' || *ret == '\t')
ret++;
return ret;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( rtrim, const char*, ( const char* str ),,
"Remove trailing whitespace from the string.\n"
"@param str A string.\n"
"@return A string that is the same as @a str but with any trailing (i.e. rightmost) whitespace removed.\n\n"
"@tsexample\n"
"rtrim( \" string \" ); // Returns \" string\".\n"
"@endtsexample\n"
"@see ltrim\n"
"@see trim\n"
"@ingroup Strings" )
{
S32 firstWhitespace = 0;
S32 pos = 0;
while(str[pos])
{
if(str[pos] != ' ' && str[pos] != '\n' && str[pos] != '\t')
firstWhitespace = pos + 1;
pos++;
}
char *ret = Con::getReturnBuffer(firstWhitespace + 1);
dStrncpy(ret, str, firstWhitespace);
ret[firstWhitespace] = 0;
return ret;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( trim, const char*, ( const char* str ),,
"Remove leading and trailing whitespace from the string.\n"
"@param str A string.\n"
"@return A string that is the same as @a str but with any leading (i.e. leftmost) and trailing (i.e. rightmost) whitespace removed.\n\n"
"@tsexample\n"
"trim( \" string \" ); // Returns \"string\".\n"
"@endtsexample\n"
"@ingroup Strings" )
{
const char *ptr = str;
while(*ptr == ' ' || *ptr == '\n' || *ptr == '\t')
ptr++;
S32 firstWhitespace = 0;
S32 pos = 0;
while(ptr[pos])
{
if(ptr[pos] != ' ' && ptr[pos] != '\n' && ptr[pos] != '\t')
firstWhitespace = pos + 1;
pos++;
}
char *ret = Con::getReturnBuffer(firstWhitespace + 1);
dStrncpy(ret, ptr, firstWhitespace);
ret[firstWhitespace] = 0;
return ret;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( stripChars, const char*, ( const char* str, const char* chars ),,
"Remove all occurrences of characters contained in @a chars from @a str.\n"
"@param str The string to filter characters out from.\n"
"@param chars A string of characters to filter out from @a str.\n"
"@return A version of @a str with all occurrences of characters contained in @a chars filtered out.\n\n"
"@tsexample\n"
"stripChars( \"teststring\", \"se\" ); // Returns \"tttring\"."
"@endtsexample\n"
"@ingroup Strings" )
{
char* ret = Con::getReturnBuffer( dStrlen( str ) + 1 );
dStrcpy( ret, str );
U32 pos = dStrcspn( ret, chars );
while ( pos < dStrlen( ret ) )
{
dStrcpy( ret + pos, ret + pos + 1 );
pos = dStrcspn( ret, chars );
}
return( ret );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strlwr, const char*, ( const char* str ),,
"Return an all lower-case version of the given string.\n"
"@param str A string.\n"
"@return A version of @a str with all characters converted to lower-case.\n\n"
"@tsexample\n"
"strlwr( \"TesT1\" ) // Returns \"test1\"\n"
"@endtsexample\n"
"@see strupr\n"
"@ingroup Strings" )
{
char *ret = Con::getReturnBuffer(dStrlen(str) + 1);
dStrcpy(ret, str);
return dStrlwr(ret);
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strupr, const char*, ( const char* str ),,
"Return an all upper-case version of the given string.\n"
"@param str A string.\n"
"@return A version of @a str with all characters converted to upper-case.\n\n"
"@tsexample\n"
"strupr( \"TesT1\" ) // Returns \"TEST1\"\n"
"@endtsexample\n"
"@see strlwr\n"
"@ingroup Strings" )
{
char *ret = Con::getReturnBuffer(dStrlen(str) + 1);
dStrcpy(ret, str);
return dStrupr(ret);
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strchr, const char*, ( const char* str, const char* chr ),,
"Find the first occurrence of the given character in @a str.\n"
"@param str The string to search.\n"
"@param chr The character to search for. Only the first character from the string is taken.\n"
"@return The remainder of the input string starting with the given character or the empty string if the character could not be found.\n\n"
"@see strrchr\n"
"@ingroup Strings" )
{
const char *ret = dStrchr( str, chr[ 0 ] );
return ret ? ret : "";
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strrchr, const char*, ( const char* str, const char* chr ),,
"Find the last occurrence of the given character in @a str."
"@param str The string to search.\n"
"@param chr The character to search for. Only the first character from the string is taken.\n"
"@return The remainder of the input string starting with the given character or the empty string if the character could not be found.\n\n"
"@see strchr\n"
"@ingroup Strings" )
{
const char *ret = dStrrchr( str, chr[ 0 ] );
return ret ? ret : "";
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strreplace, const char*, ( const char* source, const char* from, const char* to ),,
"Replace all occurrences of @a from in @a source with @a to.\n"
"@param source The string in which to replace the occurrences of @a from.\n"
"@param from The string to replace in @a source.\n"
"@param to The string with which to replace occurrences of @from.\n"
"@return A string with all occurrences of @a from in @a source replaced by @a to.\n\n"
"@tsexample\n"
"strreplace( \"aabbccbb\", \"bb\", \"ee\" ) // Returns \"aaeeccee\".\n"
"@endtsexample\n"
"@ingroup Strings" )
{
S32 fromLen = dStrlen( from );
if(!fromLen)
return source;
S32 toLen = dStrlen( to );
S32 count = 0;
const char *scan = source;
while(scan)
{
scan = dStrstr(scan, from);
if(scan)
{
scan += fromLen;
count++;
}
}
char *ret = Con::getReturnBuffer(dStrlen(source) + 1 + (toLen - fromLen) * count);
U32 scanp = 0;
U32 dstp = 0;
for(;;)
{
const char *scan = dStrstr(source + scanp, from);
if(!scan)
{
dStrcpy(ret + dstp, source + scanp);
break;
}
U32 len = scan - (source + scanp);
dStrncpy(ret + dstp, source + scanp, len);
dstp += len;
dStrcpy(ret + dstp, to);
dstp += toLen;
scanp += len + fromLen;
}
return ret;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strrepeat, const char*, ( const char* str, S32 numTimes, const char* delimiter ), ( "" ),
"Return a string that repeats @a str @a numTimes number of times delimiting each occurrence with @a delimiter.\n"
"@param str The string to repeat multiple times.\n"
"@param numTimes The number of times to repeat @a str in the result string.\n"
"@param delimiter The string to put between each repetition of @a str.\n"
"@return A string containing @a str repeated @a numTimes times.\n\n"
"@tsexample\n"
"strrepeat( \"a\", 5, \"b\" ) // Returns \"ababababa\".\n"
"@endtsexample\n"
"@ingroup Strings" )
{
StringBuilder result;
bool isFirst = false;
for( U32 i = 0; i < numTimes; ++ i )
{
if( !isFirst )
result.append( delimiter );
result.append( str );
isFirst = false;
}
return Con::getReturnBuffer( result );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getSubStr, const char*, ( const char* str, S32 start, S32 numChars ), ( -1 ),
"@brief Return a substring of @a str starting at @a start and continuing either through to the end of @a str "
"(if @a numChars is -1) or for @a numChars characters (except if this would exceed the actual source "
"string length).\n"
"@param str The string from which to extract a substring.\n"
"@param start The offset at which to start copying out characters.\n"
"@param numChars Optional argument to specify the number of characters to copy. If this is -1, all characters up the end "
"of the input string are copied.\n"
"@return A string that contains the given portion of the input string.\n\n"
"@tsexample\n"
"getSubStr( \"foobar\", 1, 2 ) // Returns \"oo\".\n"
"@endtsexample\n\n"
"@ingroup Strings" )
{
S32 baseLen = dStrlen( str );
if( numChars == -1 )
numChars = baseLen - start;
if (start < 0 || numChars < 0) {
Con::errorf(ConsoleLogEntry::Script, "getSubStr(...): error, starting position and desired length must be >= 0: (%d, %d)", start, numChars);
return "";
}
if (baseLen < start)
return "";
U32 actualLen = numChars;
if (start + numChars > baseLen)
actualLen = baseLen - start;
char *ret = Con::getReturnBuffer(actualLen + 1);
dStrncpy(ret, str + start, actualLen);
ret[actualLen] = '\0';
return ret;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strIsMatchExpr, bool, ( const char* pattern, const char* str, bool caseSensitive ), ( false ),
"Match a pattern against a string.\n"
"@param pattern The wildcard pattern to match against. The pattern can include characters, '*' to match "
"any number of characters and '?' to match a single character.\n"
"@param str The string which should be matched against @a pattern.\n"
"@param caseSensitive If true, characters in the pattern are matched in case-sensitive fashion against "
"this string. If false, differences in casing are ignored.\n"
"@return True if @a str matches the given @a pattern.\n\n"
"@tsexample\n"
"strIsMatchExpr( \"f?o*R\", \"foobar\" ) // Returns true.\n"
"@endtsexample\n"
"@see strIsMatchMultipleExpr\n"
"@ingroup Strings" )
{
return FindMatch::isMatch( pattern, str, caseSensitive );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( strIsMatchMultipleExpr, bool, ( const char* patterns, const char* str, bool caseSensitive ), ( false ),
"Match a multiple patterns against a single string.\n"
"@param patterns A tab-separated list of patterns. Each pattern can include charaters, '*' to match "
"any number of characters and '?' to match a single character. Each of the patterns is tried in turn.\n"
"@param str The string which should be matched against @a patterns.\n"
"@param caseSensitive If true, characters in the pattern are matched in case-sensitive fashion against "
"this string. If false, differences in casing are ignored.\n"
"@return True if @a str matches any of the given @a patterns.\n\n"
"@tsexample\n"
"strIsMatchMultipleExpr( \"*.cs *.gui *.mis\", \"mymission.mis\" ) // Returns true.\n"
"@endtsexample\n"
"@see strIsMatchExpr\n"
"@ingroup Strings" )
{
return FindMatch::isMatchMultipleExprs( patterns, str, caseSensitive );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getTrailingNumber, S32, ( const char* str ),,
"Get the numeric suffix of the given input string.\n"
"@param str The string from which to read out the numeric suffix.\n"
"@return The numeric value of the number suffix of @a str or -1 if @a str has no such suffix.\n\n"
"@tsexample\n"
"getTrailingNumber( \"test123\" ) // Returns '123'.\n"
"@endtsexample\n\n"
"@see stripTrailingNumber\n"
"@ingroup Strings" )
{
S32 suffix = -1;
String outStr( String::GetTrailingNumber( str, suffix ) );
return suffix;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( stripTrailingNumber, String, ( const char* str ),,
"Strip a numeric suffix from the given string.\n"
"@param str The string from which to strip its numeric suffix.\n"
"@return The string @a str without its number suffix or the original string @a str if it has no such suffix.\n\n"
"@tsexample\n"
"stripTrailingNumber( \"test123\" ) // Returns \"test\".\n"
"@endtsexample\n\n"
"@see getTrailingNumber\n"
"@ingroup Strings" )
{
S32 suffix;
return String::GetTrailingNumber( str, suffix );
}
//----------------------------------------------------------------
DefineConsoleFunction( isspace, bool, ( const char* str, S32 index ),,
"Test whether the character at the given position is a whitespace character.\n"
"Characters such as tab, space, or newline are considered whitespace.\n"
"@param str The string to test.\n"
"@param index The index of a character in @a str.\n"
"@return True if the character at the given index in @a str is a whitespace character; false otherwise.\n\n"
"@see isalnum\n"
"@ingroup Strings" )
{
if( index >= 0 && index < dStrlen( str ) )
return dIsspace( str[ index ] );
else
return false;
}
//----------------------------------------------------------------
DefineConsoleFunction( isalnum, bool, ( const char* str, S32 index ),,
"Test whether the character at the given position is an alpha-numeric character.\n"
"Alpha-numeric characters are characters that are either alphabetic (a-z, A-Z) or numbers (0-9).\n"
"@param str The string to test.\n"
"@param index The index of a character in @a str.\n"
"@return True if the character at the given index in @a str is an alpha-numeric character; false otherwise.\n\n"
"@see isspace\n"
"@ingroup Strings" )
{
if( index >= 0 && index < dStrlen( str ) )
return dIsalnum( str[ index ] );
else
return false;
}
//----------------------------------------------------------------
DefineConsoleFunction( startsWith, bool, ( const char* str, const char* prefix, bool caseSensitive ), ( false ),
"Test whether the given string begins with the given prefix.\n"
"@param str The string to test.\n"
"@param prefix The potential prefix of @a str.\n"
"@param caseSensitive If true, the comparison will be case-sensitive; if false, differences in casing will "
"not be taken into account.\n"
"@return True if the first characters in @a str match the complete contents of @a prefix; false otherwise.\n\n"
"@tsexample\n"
"startsWith( \"TEST123\", \"test\" ) // Returns true.\n"
"@endtsexample\n"
"@see endsWith\n"
"@ingroup Strings" )
{
// if the target string is empty, return true (all strings start with the empty string)
S32 srcLen = dStrlen( str );
S32 targetLen = dStrlen( prefix );
if( targetLen == 0 )
return true;
// else if the src string is empty, return false (empty src does not start with non-empty target)
else if( srcLen == 0 )
return false;
if( caseSensitive )
return ( dStrncmp( str, prefix, targetLen ) == 0 );
// both src and target are non empty, create temp buffers for lowercase operation
char* srcBuf = new char[ srcLen + 1 ];
char* targetBuf = new char[ targetLen + 1 ];
// copy src and target into buffers
dStrcpy( srcBuf, str );
dStrcpy( targetBuf, prefix );
// reassign src/target pointers to lowercase versions
str = dStrlwr( srcBuf );
prefix = dStrlwr( targetBuf );
// do the comparison
bool startsWith = dStrncmp( str, prefix, targetLen ) == 0;
// delete temp buffers
delete [] srcBuf;
delete [] targetBuf;
return startsWith;
}
//----------------------------------------------------------------
DefineConsoleFunction( endsWith, bool, ( const char* str, const char* suffix, bool caseSensitive ), ( false ),
"@brief Test whether the given string ends with the given suffix.\n\n"
"@param str The string to test.\n"
"@param suffix The potential suffix of @a str.\n"
"@param caseSensitive If true, the comparison will be case-sensitive; if false, differences in casing will "
"not be taken into account.\n"
"@return True if the last characters in @a str match the complete contents of @a suffix; false otherwise.\n\n"
"@tsexample\n"
"startsWith( \"TEST123\", \"123\" ) // Returns true.\n"
"@endtsexample\n\n"
"@see startsWith\n"
"@ingroup Strings" )
{
// if the target string is empty, return true (all strings end with the empty string)
S32 srcLen = dStrlen( str );
S32 targetLen = dStrlen( suffix );
if (targetLen == 0)
return true;
// else if the src string is empty, return false (empty src does not end with non-empty target)
else if (srcLen == 0)
return false;
else if( targetLen > srcLen )
return false;
if( caseSensitive )
return ( dStrcmp( &str[ srcLen - targetLen ], suffix ) == 0 );
// both src and target are non empty, create temp buffers for lowercase operation
char* srcBuf = new char[ srcLen + 1 ];
char* targetBuf = new char[ targetLen + 1 ];
// copy src and target into buffers
dStrcpy( srcBuf, str );
dStrcpy( targetBuf, suffix );
// reassign src/target pointers to lowercase versions
str = dStrlwr( srcBuf );
suffix = dStrlwr( targetBuf );
// set the src pointer to the appropriate place to check the end of the string
str += srcLen - targetLen;
// do the comparison
bool endsWith = dStrcmp( str, suffix ) == 0;
// delete temp buffers
delete [] srcBuf;
delete [] targetBuf;
return endsWith;
}
//----------------------------------------------------------------
DefineConsoleFunction( strchrpos, S32, ( const char* str, const char* chr, S32 start ), ( 0 ),
"Find the first occurrence of the given character in the given string.\n"
"@param str The string to search.\n"
"@param chr The character to look for. Only the first character of this string will be searched for.\n"
"@param start The index into @a str at which to start searching for the given character.\n"
"@return The index of the first occurrence of @a chr in @a str or -1 if @a str does not contain the given character.\n\n"
"@tsexample\n"
"strchrpos( \"test\", \"s\" ) // Returns 2.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
if( start != 0 && start >= dStrlen( str ) )
return -1;
const char* ret = dStrchr( &str[ start ], chr[ 0 ] );
return ret ? ret - str : -1;
}
//----------------------------------------------------------------
DefineConsoleFunction( strrchrpos, S32, ( const char* str, const char* chr, S32 start ), ( 0 ),
"Find the last occurrence of the given character in the given string.\n"
"@param str The string to search.\n"
"@param chr The character to look for. Only the first character of this string will be searched for.\n"
"@param start The index into @a str at which to start searching for the given character.\n"
"@return The index of the last occurrence of @a chr in @a str or -1 if @a str does not contain the given character.\n\n"
"@tsexample\n"
"strrchrpos( \"test\", \"t\" ) // Returns 3.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
if( start != 0 && start >= dStrlen( str ) )
return -1;
const char* ret = dStrrchr( str, chr[ 0 ] );
if( !ret )
return -1;
S32 index = ret - str;
if( index < start )
return -1;
return index;
}
//----------------------------------------------------------------
// Warning: isInt and isFloat are very 'strict' and might need to be adjusted to allow other values. //seanmc
DefineConsoleFunction( isInt, bool, ( const char* str),,
"Returns true if the string is an integer.\n"
"@param str The string to test.\n"
"@return true if @a str is an integer and false if not\n\n"
"@tsexample\n"
"isInt( \"13\" ) // Returns true.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
return isInt(str);
}
//----------------------------------------------------------------
DefineConsoleFunction( isFloat, bool, ( const char* str, bool sciOk), (false),
"Returns true if the string is a float.\n"
"@param str The string to test.\n"
"@param sciOk Test for correct scientific notation and accept it (ex. 1.2e+14)"
"@return true if @a str is a float and false if not\n\n"
"@tsexample\n"
"isFloat( \"13.5\" ) // Returns true.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
return isFloat(str, sciOk);
}
//----------------------------------------------------------------
DefineConsoleFunction( isValidPort, bool, ( const char* str),,
"Returns true if the string is a valid port number.\n"
"@param str The string to test.\n"
"@return true if @a str is a port and false if not\n\n"
"@tsexample\n"
"isValidPort( \"8080\" ) // Returns true.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
if(isInt(str))
{
U16 port = dAtous(str);
return isValidPort(port);
}
else
return false;
}
//----------------------------------------------------------------
DefineConsoleFunction( isValidIP, bool, ( const char* str),,
"Returns true if the string is a valid ip address, excepts localhost.\n"
"@param str The string to test.\n"
"@return true if @a str is a valid ip address and false if not\n\n"
"@tsexample\n"
"isValidIP( \"localhost\" ) // Returns true.\n"
"@endtsexample\n"
"@ingroup Strings" )
{
if(dStrcmp(str, "localhost") == 0)
{
return true;
}
else
return isValidIP(str);
}
//=============================================================================
// Field Manipulators.
//=============================================================================
// MARK: ---- Field Manipulators ----
//-----------------------------------------------------------------------------
DefineConsoleFunction( getWord, const char*, ( const char* text, S32 index ),,
"Extract the word at the given @a index in the whitespace-separated list in @a text.\n"
"Words in @a text must be separated by newlines, spaces, and/or tabs.\n"
"@param text A whitespace-separated list of words.\n"
"@param index The zero-based index of the word to extract.\n"
"@return The word at the given index or \"\" if the index is out of range.\n\n"
"@tsexample\n"
"getWord( \"a b c\", 1 ) // Returns \"b\"\n"
"@endtsexample\n\n"
"@see getWords\n"
"@see getWordCount\n"
"@see getField\n"
"@see getRecord\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::getUnit( text, index, " \t\n") );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getWords, const char*, ( const char* text, S32 startIndex, S32 endIndex ), ( -1 ),
"Extract a range of words from the given @a startIndex onwards thru @a endIndex.\n"
"Words in @a text must be separated by newlines, spaces, and/or tabs.\n"
"@param text A whitespace-separated list of words.\n"
"@param startIndex The zero-based index of the first word to extract from @a text.\n"
"@param endIndex The zero-based index of the last word to extract from @a text. If this is -1, all words beginning "
"with @a startIndex are extracted from @a text.\n"
"@return A string containing the specified range of words from @a text or \"\" if @a startIndex "
"is out of range or greater than @a endIndex.\n\n"
"@tsexample\n"
"getWords( \"a b c d\", 1, 2, ) // Returns \"b c\"\n"
"@endtsexample\n\n"
"@see getWord\n"
"@see getWordCount\n"
"@see getFields\n"
"@see getRecords\n"
"@ingroup FieldManip" )
{
if( endIndex < 0 )
endIndex = 1000000;
return Con::getReturnBuffer( StringUnit::getUnits( text, startIndex, endIndex, " \t\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( setWord, const char*, ( const char* text, S32 index, const char* replacement ),,
"Replace the word in @a text at the given @a index with @a replacement.\n"
"Words in @a text must be separated by newlines, spaces, and/or tabs.\n"
"@param text A whitespace-separated list of words.\n"
"@param index The zero-based index of the word to replace.\n"
"@param replacement The string with which to replace the word.\n"
"@return A new string with the word at the given @a index replaced by @a replacement or the original "
"string if @a index is out of range.\n\n"
"@tsexample\n"
"setWord( \"a b c d\", 2, \"f\" ) // Returns \"a b f d\"\n"
"@endtsexample\n\n"
"@see getWord\n"
"@see setField\n"
"@see setRecord\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::setUnit( text, index, replacement, " \t\n") );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( removeWord, const char*, ( const char* text, S32 index ),,
"Remove the word in @a text at the given @a index.\n"
"Words in @a text must be separated by newlines, spaces, and/or tabs.\n"
"@param text A whitespace-separated list of words.\n"
"@param index The zero-based index of the word in @a text.\n"
"@return A new string with the word at the given index removed or the original string if @a index is "
"out of range.\n\n"
"@tsexample\n"
"removeWord( \"a b c d\", 2 ) // Returns \"a b d\"\n"
"@endtsexample\n\n"
"@see removeField\n"
"@see removeRecord\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::removeUnit( text, index, " \t\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getWordCount, S32, ( const char* text ),,
"Return the number of whitespace-separated words in @a text.\n"
"Words in @a text must be separated by newlines, spaces, and/or tabs.\n"
"@param text A whitespace-separated list of words.\n"
"@return The number of whitespace-separated words in @a text.\n\n"
"@tsexample\n"
"getWordCount( \"a b c d e\" ) // Returns 5\n"
"@endtsexample\n\n"
"@see getFieldCount\n"
"@see getRecordCount\n"
"@ingroup FieldManip" )
{
return StringUnit::getUnitCount( text, " \t\n" );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getField, const char*, ( const char* text, S32 index ),,
"Extract the field at the given @a index in the newline and/or tab separated list in @a text.\n"
"Fields in @a text must be separated by newlines and/or tabs.\n"
"@param text A list of fields separated by newlines and/or tabs.\n"
"@param index The zero-based index of the field to extract.\n"
"@return The field at the given index or \"\" if the index is out of range.\n\n"
"@tsexample\n"
"getField( \"a b\" TAB \"c d\" TAB \"e f\", 1 ) // Returns \"c d\"\n"
"@endtsexample\n\n"
"@see getFields\n"
"@see getFieldCount\n"
"@see getWord\n"
"@see getRecord\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::getUnit( text, index, "\t\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getFields, const char*, ( const char* text, S32 startIndex, S32 endIndex ), ( -1 ),
"Extract a range of fields from the given @a startIndex onwards thru @a endIndex.\n"
"Fields in @a text must be separated by newlines and/or tabs.\n"
"@param text A list of fields separated by newlines and/or tabs.\n"
"@param startIndex The zero-based index of the first field to extract from @a text.\n"
"@param endIndex The zero-based index of the last field to extract from @a text. If this is -1, all fields beginning "
"with @a startIndex are extracted from @a text.\n"
"@return A string containing the specified range of fields from @a text or \"\" if @a startIndex "
"is out of range or greater than @a endIndex.\n\n"
"@tsexample\n"
"getFields( \"a b\" TAB \"c d\" TAB \"e f\", 1 ) // Returns \"c d\" TAB \"e f\"\n"
"@endtsexample\n\n"
"@see getField\n"
"@see getFieldCount\n"
"@see getWords\n"
"@see getRecords\n"
"@ingroup FieldManip" )
{
if( endIndex < 0 )
endIndex = 1000000;
return Con::getReturnBuffer( StringUnit::getUnits( text, startIndex, endIndex, "\t\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( setField, const char*, ( const char* text, S32 index, const char* replacement ),,
"Replace the field in @a text at the given @a index with @a replacement.\n"
"Fields in @a text must be separated by newlines and/or tabs.\n"
"@param text A list of fields separated by newlines and/or tabs.\n"
"@param index The zero-based index of the field to replace.\n"
"@param replacement The string with which to replace the field.\n"
"@return A new string with the field at the given @a index replaced by @a replacement or the original "
"string if @a index is out of range.\n\n"
"@tsexample\n"
"setField( \"a b\" TAB \"c d\" TAB \"e f\", 1, \"g h\" ) // Returns \"a b\" TAB \"g h\" TAB \"e f\"\n"
"@endtsexample\n\n"
"@see getField\n"
"@see setWord\n"
"@see setRecord\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::setUnit( text, index, replacement, "\t\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( removeField, const char*, ( const char* text, S32 index ),,
"Remove the field in @a text at the given @a index.\n"
"Fields in @a text must be separated by newlines and/or tabs.\n"
"@param text A list of fields separated by newlines and/or tabs.\n"
"@param index The zero-based index of the field in @a text.\n"
"@return A new string with the field at the given index removed or the original string if @a index is "
"out of range.\n\n"
"@tsexample\n"
"removeField( \"a b\" TAB \"c d\" TAB \"e f\", 1 ) // Returns \"a b\" TAB \"e f\"\n"
"@endtsexample\n\n"
"@see removeWord\n"
"@see removeRecord\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::removeUnit( text, index, "\t\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getFieldCount, S32, ( const char* text ),,
"Return the number of newline and/or tab separated fields in @a text.\n"
"@param text A list of fields separated by newlines and/or tabs.\n"
"@return The number of newline and/or tab sepearated elements in @a text.\n\n"
"@tsexample\n"
"getFieldCount( \"a b\" TAB \"c d\" TAB \"e f\" ) // Returns 3\n"
"@endtsexample\n\n"
"@see getWordCount\n"
"@see getRecordCount\n"
"@ingroup FieldManip" )
{
return StringUnit::getUnitCount( text, "\t\n" );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getRecord, const char*, ( const char* text, S32 index ),,
"Extract the record at the given @a index in the newline-separated list in @a text.\n"
"Records in @a text must be separated by newlines.\n"
"@param text A list of records separated by newlines.\n"
"@param index The zero-based index of the record to extract.\n"
"@return The record at the given index or \"\" if @a index is out of range.\n\n"
"@tsexample\n"
"getRecord( \"a b\" NL \"c d\" NL \"e f\", 1 ) // Returns \"c d\"\n"
"@endtsexample\n\n"
"@see getRecords\n"
"@see getRecordCount\n"
"@see getWord\n"
"@see getField\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::getUnit( text, index, "\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getRecords, const char*, ( const char* text, S32 startIndex, S32 endIndex ), ( -1 ),
"Extract a range of records from the given @a startIndex onwards thru @a endIndex.\n"
"Records in @a text must be separated by newlines.\n"
"@param text A list of records separated by newlines.\n"
"@param startIndex The zero-based index of the first record to extract from @a text.\n"
"@param endIndex The zero-based index of the last record to extract from @a text. If this is -1, all records beginning "
"with @a startIndex are extracted from @a text.\n"
"@return A string containing the specified range of records from @a text or \"\" if @a startIndex "
"is out of range or greater than @a endIndex.\n\n"
"@tsexample\n"
"getRecords( \"a b\" NL \"c d\" NL \"e f\", 1 ) // Returns \"c d\" NL \"e f\"\n"
"@endtsexample\n\n"
"@see getRecord\n"
"@see getRecordCount\n"
"@see getWords\n"
"@see getFields\n"
"@ingroup FieldManip" )
{
if( endIndex < 0 )
endIndex = 1000000;
return Con::getReturnBuffer( StringUnit::getUnits( text, startIndex, endIndex, "\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( setRecord, const char*, ( const char* text, S32 index, const char* replacement ),,
"Replace the record in @a text at the given @a index with @a replacement.\n"
"Records in @a text must be separated by newlines.\n"
"@param text A list of records separated by newlines.\n"
"@param index The zero-based index of the record to replace.\n"
"@param replacement The string with which to replace the record.\n"
"@return A new string with the record at the given @a index replaced by @a replacement or the original "
"string if @a index is out of range.\n\n"
"@tsexample\n"
"setRecord( \"a b\" NL \"c d\" NL \"e f\", 1, \"g h\" ) // Returns \"a b\" NL \"g h\" NL \"e f\"\n"
"@endtsexample\n\n"
"@see getRecord\n"
"@see setWord\n"
"@see setField\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::setUnit( text, index, replacement, "\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( removeRecord, const char*, ( const char* text, S32 index ),,
"Remove the record in @a text at the given @a index.\n"
"Records in @a text must be separated by newlines.\n"
"@param text A list of records separated by newlines.\n"
"@param index The zero-based index of the record in @a text.\n"
"@return A new string with the record at the given @a index removed or the original string if @a index is "
"out of range.\n\n"
"@tsexample\n"
"removeRecord( \"a b\" NL \"c d\" NL \"e f\", 1 ) // Returns \"a b\" NL \"e f\"\n"
"@endtsexample\n\n"
"@see removeWord\n"
"@see removeField\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::removeUnit( text, index, "\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getRecordCount, S32, ( const char* text ),,
"Return the number of newline-separated records in @a text.\n"
"@param text A list of records separated by newlines.\n"
"@return The number of newline-sepearated elements in @a text.\n\n"
"@tsexample\n"
"getRecordCount( \"a b\" NL \"c d\" NL \"e f\" ) // Returns 3\n"
"@endtsexample\n\n"
"@see getWordCount\n"
"@see getFieldCount\n"
"@ingroup FieldManip" )
{
return StringUnit::getUnitCount( text, "\n" );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( firstWord, const char*, ( const char* text ),,
"Return the first word in @a text.\n"
"@param text A list of words separated by newlines, spaces, and/or tabs.\n"
"@return The word at index 0 in @a text or \"\" if @a text is empty.\n\n"
"@note This is equal to \n"
"@tsexample_nopar\n"
"getWord( text, 0 )\n"
"@endtsexample\n\n"
"@see getWord\n"
"@ingroup FieldManip" )
{
return Con::getReturnBuffer( StringUnit::getUnit( text, 0, " \t\n" ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( restWords, const char*, ( const char* text ),,
"Return all but the first word in @a text.\n"
"@param text A list of words separated by newlines, spaces, and/or tabs.\n"
"@return @a text with the first word removed.\n\n"
"@note This is equal to \n"
"@tsexample_nopar\n"
"getWords( text, 1 )\n"
"@endtsexample\n\n"
"@see getWords\n"
"@ingroup FieldManip" )
{
const char* ptr = text;
while( *ptr && *ptr != ' ' && *ptr != '\t' && *ptr != '\n' )
ptr ++;
// Skip separator.
if( *ptr )
ptr ++;
return Con::getReturnBuffer( ptr );
}
//-----------------------------------------------------------------------------
static bool isInSet(char c, const char *set)
{
if (set)
while (*set)
if (c == *set++)
return true;
return false;
}
DefineConsoleFunction( nextToken, const char*, ( const char* str1, const char* token, const char* delim), , "( string str, string token, string delimiters ) "
"Tokenize a string using a set of delimiting characters.\n"
"This function first skips all leading charaters in @a str that are contained in @a delimiters. "
"From that position, it then scans for the next character in @a str that is contained in @a delimiters and stores all characters "
"from the starting position up to the first delimiter in a variable in the current scope called @a token. Finally, it "
"skips all characters in @a delimiters after the token and then returns the remaining string contents in @a str.\n\n"
"To scan out all tokens in a string, call this function repeatedly by passing the result it returns each time as the new @a str "
"until the function returns \"\".\n\n"
"@param str A string.\n"
"@param token The name of the variable in which to store the current token. This variable is set in the "
"scope in which nextToken is called.\n"
"@param delimiters A string of characters. Each character is considered a delimiter.\n"
"@return The remainder of @a str after the token has been parsed out or \"\" if no more tokens were found in @a str.\n\n"
"@tsexample\n"
"// Prints:\n"
"// a\n"
"// b\n"
"// c\n"
"%str = \"a b c\";\n"
"while ( %str !$= \"\" )\n"
"{\n"
" // First time, stores \"a\" in the variable %token and sets %str to \"b c\".\n"
" %str = nextToken( %str, \"token\", \" \" );\n"
" echo( %token );\n"
"}\n"
"@endtsexample\n\n"
"@ingroup Strings" )
{
char buffer[4096];
dStrncpy(buffer, str1, 4096);
char *str = buffer;
if( str[0] )
{
// skip over any characters that are a member of delim
// no need for special '\0' check since it can never be in delim
while (isInSet(*str, delim))
str++;
// skip over any characters that are NOT a member of delim
const char *tmp = str;
while (*str && !isInSet(*str, delim))
str++;
// terminate the token
if (*str)
*str++ = 0;
// set local variable if inside a function
if (gEvalState.getStackDepth() > 0 &&
gEvalState.getCurrentFrame().scopeName)
Con::setLocalVariable(token,tmp);
else
Con::setVariable(token,tmp);
// advance str past the 'delim space'
while (isInSet(*str, delim))
str++;
}
U32 returnLen = dStrlen(str)+1;
char *ret = Con::getReturnBuffer(returnLen);
dStrncpy(ret, str, returnLen);
return ret;
}
//=============================================================================
// Tagged Strings.
//=============================================================================
// MARK: ---- Tagged Strings ----
//-----------------------------------------------------------------------------
DefineEngineFunction( detag, const char*, ( const char* str ),,
"@brief Returns the string from a tag string.\n\n"
"Should only be used within the context of a function that receives a tagged "
"string, and is not meant to be used outside of this context. Use getTaggedString() "
"to convert a tagged string ID back into a regular string at any time.\n\n"
"@tsexample\n"
"// From scripts/client/message.cs\n"
"function clientCmdChatMessage(%sender, %voice, %pitch, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)\n"
"{\n"
" onChatMessage(detag(%msgString), %voice, %pitch);\n"
"}\n"
"@endtsexample\n\n"
"@see \\ref syntaxDataTypes under Tagged %Strings\n"
"@see getTag()\n"
"@see getTaggedString()\n"
"@ingroup Networking")
{
if( str[ 0 ] == StringTagPrefixByte )
{
const char* word = dStrchr( str, ' ' );
if( word == NULL )
return "";
char* ret = Con::getReturnBuffer( dStrlen( word + 1 ) + 1 );
dStrcpy( ret, word + 1 );
return ret;
}
else
return str;
}
DefineConsoleFunction( getTag, const char*, ( const char* textTagString ), , "( string textTagString ) "
"@brief Extracts the tag from a tagged string\n\n"
"Should only be used within the context of a function that receives a tagged "
"string, and is not meant to be used outside of this context.\n\n"
"@param textTagString The tagged string to extract.\n"
"@returns The tag ID of the string.\n"
"@see \\ref syntaxDataTypes under Tagged %Strings\n"
"@see detag()\n"
"@ingroup Networking")
{
if(textTagString[0] == StringTagPrefixByte)
{
const char * space = dStrchr(textTagString, ' ');
U64 len;
if(space)
len = space - textTagString;
else
len = dStrlen(textTagString) + 1;
char * ret = Con::getReturnBuffer(len);
dStrncpy(ret, textTagString + 1, len - 1);
ret[len - 1] = 0;
return(ret);
}
else
return(textTagString);
}
//=============================================================================
// Output.
//=============================================================================
// MARK: ---- Output ----
//-----------------------------------------------------------------------------
ConsoleFunction( echo, void, 2, 0, "( string message... ) "
"@brief Logs a message to the console.\n\n"
"Concatenates all given arguments to a single string and prints the string to the console. "
"A newline is added automatically after the text.\n\n"
"@param message Any number of string arguments.\n\n"
"@ingroup Logging" )
{
U32 len = 0;
S32 i;
for(i = 1; i < argc; i++)
len += dStrlen(argv[i]);
char *ret = Con::getReturnBuffer(len + 1);
ret[0] = 0;
for(i = 1; i < argc; i++)
dStrcat(ret, argv[i]);
Con::printf("%s", ret);
ret[0] = 0;
}
//-----------------------------------------------------------------------------
ConsoleFunction( warn, void, 2, 0, "( string message... ) "
"@brief Logs a warning message to the console.\n\n"
"Concatenates all given arguments to a single string and prints the string to the console as a warning "
"message (in the in-game console, these will show up using a turquoise font by default). "
"A newline is added automatically after the text.\n\n"
"@param message Any number of string arguments.\n\n"
"@ingroup Logging" )
{
U32 len = 0;
S32 i;
for(i = 1; i < argc; i++)
len += dStrlen(argv[i]);
char *ret = Con::getReturnBuffer(len + 1);
ret[0] = 0;
for(i = 1; i < argc; i++)
dStrcat(ret, argv[i]);
Con::warnf(ConsoleLogEntry::General, "%s", ret);
ret[0] = 0;
}
//-----------------------------------------------------------------------------
ConsoleFunction( error, void, 2, 0, "( string message... ) "
"@brief Logs an error message to the console.\n\n"
"Concatenates all given arguments to a single string and prints the string to the console as an error "
"message (in the in-game console, these will show up using a red font by default). "
"A newline is added automatically after the text.\n\n"
"@param message Any number of string arguments.\n\n"
"@ingroup Logging" )
{
U32 len = 0;
S32 i;
for(i = 1; i < argc; i++)
len += dStrlen(argv[i]);
char *ret = Con::getReturnBuffer(len + 1);
ret[0] = 0;
for(i = 1; i < argc; i++)
dStrcat(ret, argv[i]);
Con::errorf(ConsoleLogEntry::General, "%s", ret);
ret[0] = 0;
}
//-----------------------------------------------------------------------------
DefineEngineFunction( debugv, void, ( const char* variableName ),,
"@brief Logs the value of the given variable to the console.\n\n"
"Prints a string of the form \" = \" to the console.\n\n"
"@param variableName Name of the local or global variable to print.\n\n"
"@tsexample\n"
"%var = 1;\n"
"debugv( \"%var\" ); // Prints \"%var = 1\"\n"
"@endtsexample\n\n"
"@ingroup Debugging" )
{
if( variableName[ 0 ] == '%' )
Con::errorf( "%s = %s", variableName, Con::getLocalVariable( variableName ) );
else
Con::errorf( "%s = %s", variableName, Con::getVariable( variableName ) );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( expandEscape, const char*, ( const char* text ),,
"@brief Replace all characters in @a text that need to be escaped for the string to be a valid string literal with their "
"respective escape sequences.\n\n"
"All characters in @a text that cannot appear in a string literal will be replaced by an escape sequence (\\\\n, \\\\t, etc).\n\n"
"The primary use of this function is for converting strings suitable for being passed as string literals "
"to the TorqueScript compiler.\n\n"
"@param text A string\n"
"@return A duplicate of the text parameter with all unescaped characters that cannot appear in string literals replaced by their respective "
"escape sequences.\n\n"
"@tsxample\n"
"expandEscape( \"str\" NL \"ing\" ) // Returns \"str\\ning\".\n"
"@endtsxample\n\n"
"@see collapseEscape\n"
"@ingroup Strings")
{
char* ret = Con::getReturnBuffer(dStrlen( text ) * 2 + 1 ); // worst case situation
expandEscape( ret, text );
return ret;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( collapseEscape, const char*, ( const char* text ),,
"Replace all escape sequences in @a text with their respective character codes.\n\n"
"This function replaces all escape sequences (\\\\n, \\\\t, etc) in the given string "
"with the respective characters they represent.\n\n"
"The primary use of this function is for converting strings from their literal form into "
"their compiled/translated form, as is normally done by the TorqueScript compiler.\n\n"
"@param text A string.\n"
"@return A duplicate of @a text with all escape sequences replaced by their respective character codes.\n\n"
"@tsexample\n"
"// Print:\n"
"//\n"
"// str\n"
"// ing\n"
"//\n"
"// to the console. Note how the backslash in the string must be escaped here\n"
"// in order to prevent the TorqueScript compiler from collapsing the escape\n"
"// sequence in the resulting string.\n"
"echo( collapseEscape( \"str\\ning\" ) );\n"
"@endtsexample\n\n"
"@see expandEscape\n\n"
"@ingroup Strings" )
{
char* ret = Con::getReturnBuffer( text );
collapseEscape( ret );
return ret;
}
//-----------------------------------------------------------------------------
DefineEngineFunction( setLogMode, void, ( S32 mode ),,
"@brief Determines how log files are written.\n\n"
"Sets the operational mode of the console logging system.\n\n"
"@param mode Parameter specifying the logging mode. This can be:\n"
"- 1: Open and close the console log file for each seperate string of output. This will ensure that all "
"parts get written out to disk and that no parts remain in intermediate buffers even if the process crashes.\n"
"- 2: Keep the log file open and write to it continuously. This will make the system operate faster but "
"if the process crashes, parts of the output may not have been written to disk yet and will be missing from "
"the log.\n\n"
"Additionally, when changing the log mode and thus opening a new log file, either of the two mode values may be "
"combined by binary OR with 0x4 to cause the logging system to flush all console log messages that had already been "
"issued to the console system into the newly created log file.\n\n"
"@note Xbox 360 does not support logging to a file. Use Platform::OutputDebugStr in C++ instead."
"@ingroup Logging" )
{
Con::setLogMode( mode );
}
//=============================================================================
// Misc.
//=============================================================================
// MARK: ---- Misc ----
//-----------------------------------------------------------------------------
DefineConsoleFunction( quit, void, ( ),,
"Shut down the engine and exit its process.\n"
"This function cleanly uninitializes the engine and then exits back to the system with a process "
"exit status indicating a clean exit.\n\n"
"@see quitWithErrorMessage\n\n"
"@ingroup Platform" )
{
Platform::postQuitMessage(0);
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( realQuit, void, (), , "")
{
Platform::postQuitMessage(0);
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( quitWithErrorMessage, void, ( const char* message, S32 status ), (0),
"Display an error message box showing the given @a message and then shut down the engine and exit its process.\n"
"This function cleanly uninitialized the engine and then exits back to the system with a process "
"exit status indicating an error.\n\n"
"@param message The message to log to the console and show in an error message box.\n"
"@param status The status code to return to the OS.\n\n"
"@see quit\n\n"
"@ingroup Platform" )
{
Con::errorf( message );
Platform::AlertOK( "Error", message );
// [rene 03/30/10] This was previously using forceShutdown which is a bad thing
// as the script code should not be allowed to pretty much hard-crash the engine
// and prevent proper shutdown. Changed this to use postQuitMessage.
Platform::postQuitMessage( status );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( quitWithStatus, void, ( S32 status ), (0),
"Shut down the engine and exit its process.\n"
"This function cleanly uninitializes the engine and then exits back to the system with a given "
"return status code.\n\n"
"@param status The status code to return to the OS.\n\n"
"@see quitWithErrorMessage\n\n"
"@ingroup Platform" )
{
Platform::postQuitMessage(status);
}
//-----------------------------------------------------------------------------
DefineEngineFunction( gotoWebPage, void, ( const char* address ),,
"Open the given URL or file in the user's web browser.\n\n"
"@param address The address to open. If this is not prefixed by a protocol specifier (\"...://\"), then "
"the function checks whether the address refers to a file or directory and if so, prepends \"file://\" "
"to @a adress; if the file check fails, \"http://\" is prepended to @a address.\n\n"
"@tsexample\n"
"gotoWebPage( \"http://www.garagegames.com\" );\n"
"@endtsexample\n\n"
"@ingroup Platform" )
{
// If there's a protocol prefix in the address, just invoke
// the browser on the given address.
char* protocolSep = dStrstr( address,"://");
if( protocolSep != NULL )
{
Platform::openWebBrowser( address );
return;
}
// If we don't see a protocol seperator, then we know that some bullethead
// sent us a bad url. We'll first check to see if a file inside the sandbox
// with that name exists, then we'll just glom "http://" onto the front of
// the bogus url, and hope for the best.
String addr;
if( Platform::isFile( address ) || Platform::isDirectory( address ) )
{
#ifdef TORQUE2D_TOOLS_FIXME
addr = String::ToString( "file://%s", address );
#else
addr = String::ToString( "file://%s/%s", Platform::getCurrentDirectory(), address );
#endif
}
else
addr = String::ToString( "http://%s", address );
Platform::openWebBrowser( addr );
return;
}
//-----------------------------------------------------------------------------
DefineEngineFunction( displaySplashWindow, bool, (const char* path), ("art/gui/splash.bmp"),
"Display a startup splash window suitable for showing while the engine still starts up.\n\n"
"@note This is currently only implemented on Windows.\n\n"
"@return True if the splash window could be successfully initialized.\n\n"
"@ingroup Platform" )
{
return Platform::displaySplashWindow(path);
}
DefineEngineFunction( closeSplashWindow, void, (),,
"Close our startup splash window.\n\n"
"@note This is currently only implemented on Windows.\n\n"
"@ingroup Platform" )
{
Platform::closeSplashWindow();
}
//-----------------------------------------------------------------------------
DefineEngineFunction( getWebDeployment, bool, (),,
"Test whether Torque is running in web-deployment mode.\n"
"In this mode, Torque will usually run within a browser and certain restrictions apply (e.g. Torque will not "
"be able to enter fullscreen exclusive mode).\n"
"@return True if Torque is running in web-deployment mode.\n"
"@ingroup Platform" )
{
return Platform::getWebDeployment();
}
//-----------------------------------------------------------------------------
DefineEngineFunction( countBits, S32, ( S32 v ),,
"Count the number of bits that are set in the given 32 bit integer.\n"
"@param v An integer value.\n\n"
"@return The number of bits that are set in @a v.\n\n"
"@ingroup Utilities" )
{
S32 c = 0;
// from
// http://graphics.stanford.edu/~seander/bithacks.html
// for at most 32-bit values in v:
c = ((v & 0xfff) * 0x1001001001001ULL & 0x84210842108421ULL) % 0x1f;
c += (((v & 0xfff000) >> 12) * 0x1001001001001ULL & 0x84210842108421ULL) %
0x1f;
c += ((v >> 24) * 0x1001001001001ULL & 0x84210842108421ULL) % 0x1f;
#ifndef TORQUE_SHIPPING
// since the above isn't very obvious, for debugging compute the count in a more
// traditional way and assert if it is different
{
S32 c2 = 0;
S32 v2 = v;
for (c2 = 0; v2; v2 >>= 1)
{
c2 += v2 & 1;
}
if (c2 != c)
Con::errorf("countBits: Uh oh bit count mismatch");
AssertFatal(c2 == c, "countBits: uh oh, bit count mismatch");
}
#endif
return c;
}
//-----------------------------------------------------------------------------
DefineEngineFunction( generateUUID, Torque::UUID, (),,
"Generate a new universally unique identifier (UUID).\n\n"
"@return A newly generated UUID.\n\n"
"@ingroup Utilities" )
{
Torque::UUID uuid;
uuid.generate();
return uuid;
}
//=============================================================================
// Meta Scripting.
//=============================================================================
// MARK: ---- Meta Scripting ----
//-----------------------------------------------------------------------------
ConsoleFunction( call, const char *, 2, 0, "( string functionName, string args... ) "
"Apply the given arguments to the specified global function and return the result of the call.\n\n"
"@param functionName The name of the function to call. This function must be in the global namespace, i.e. "
"you cannot call a function in a namespace through #call. Use eval() for that.\n"
"@return The result of the function call.\n\n"
"@tsexample\n"
"function myFunction( %arg )\n"
"{\n"
" return ( %arg SPC \"World!\" );\n"
"}\n"
"\n"
"echo( call( \"myFunction\", \"Hello\" ) ); // Prints \"Hello World!\" to the console.\n"
"@endtsexample\n\n"
"@ingroup Scripting" )
{
return Con::execute( argc - 1, argv + 1 );
}
//-----------------------------------------------------------------------------
static U32 execDepth = 0;
static U32 journalDepth = 1;
static StringTableEntry getDSOPath(const char *scriptPath)
{
#ifndef TORQUE2D_TOOLS_FIXME
// [tom, 11/17/2006] Force old behavior for the player. May not want to do this.
const char *slash = dStrrchr(scriptPath, '/');
if(slash != NULL)
return StringTable->insertn(scriptPath, slash - scriptPath, true);
slash = dStrrchr(scriptPath, ':');
if(slash != NULL)
return StringTable->insertn(scriptPath, (slash - scriptPath) + 1, true);
return "";
#else
char relPath[1024], dsoPath[1024];
bool isPrefs = false;
// [tom, 11/17/2006] Prefs are handled slightly differently to avoid dso name clashes
StringTableEntry prefsPath = Platform::getPrefsPath();
if(dStrnicmp(scriptPath, prefsPath, dStrlen(prefsPath)) == 0)
{
relPath[0] = 0;
isPrefs = true;
}
else
{
StringTableEntry strippedPath = Platform::stripBasePath(scriptPath);
dStrcpy(relPath, strippedPath);
char *slash = dStrrchr(relPath, '/');
if(slash)
*slash = 0;
}
const char *overridePath;
if(! isPrefs)
overridePath = Con::getVariable("$Scripts::OverrideDSOPath");
else
overridePath = prefsPath;
if(overridePath && *overridePath)
Platform::makeFullPathName(relPath, dsoPath, sizeof(dsoPath), overridePath);
else
{
char t[1024];
dSprintf(t, sizeof(t), "compiledScripts/%s", relPath);
Platform::makeFullPathName(t, dsoPath, sizeof(dsoPath), Platform::getPrefsPath());
}
return StringTable->insert(dsoPath);
#endif
}
DefineConsoleFunction( getDSOPath, const char*, ( const char* scriptFileName ),,
"Get the absolute path to the file in which the compiled code for the given script file will be stored.\n"
"@param scriptFileName %Path to the .cs script file.\n"
"@return The absolute path to the .dso file for the given script file.\n\n"
"@note The compiler will store newly compiled DSOs in the prefs path but pre-existing DSOs will be loaded "
"from the current paths.\n\n"
"@see compile\n"
"@see getPrefsPath\n"
"@ingroup Scripting" )
{
Con::expandScriptFilename( scriptFilenameBuffer, sizeof(scriptFilenameBuffer), scriptFileName );
const char* filename = getDSOPath(scriptFilenameBuffer);
if(filename == NULL || *filename == 0)
return "";
return filename;
}
//-----------------------------------------------------------------------------
DefineEngineFunction( compile, bool, ( const char* fileName, bool overrideNoDSO ), ( false ),
"Compile a file to bytecode.\n\n"
"This function will read the TorqueScript code in the specified file, compile it to internal bytecode, and, "
"if DSO generation is enabled or @a overrideNoDDSO is true, will store the compiled code in a .dso file "
"in the current DSO path mirrorring the path of @a fileName.\n\n"
"@param fileName Path to the file to compile to bytecode.\n"
"@param overrideNoDSO If true, force generation of DSOs even if the engine is compiled to not "
"generate write compiled code to DSO files.\n\n"
"@return True if the file was successfully compiled, false if not.\n\n"
"@note The definitions contained in the given file will not be made available and no code will actually "
"be executed. Use exec() for that.\n\n"
"@see getDSOPath\n"
"@see exec\n"
"@ingroup Scripting" )
{
Con::expandScriptFilename( scriptFilenameBuffer, sizeof( scriptFilenameBuffer ), fileName );
// Figure out where to put DSOs
StringTableEntry dsoPath = getDSOPath(scriptFilenameBuffer);
if(dsoPath && *dsoPath == 0)
return false;
// If the script file extention is '.ed.cs' then compile it to a different compiled extention
bool isEditorScript = false;
const char *ext = dStrrchr( scriptFilenameBuffer, '.' );
if( ext && ( dStricmp( ext, ".cs" ) == 0 ) )
{
const char* ext2 = ext - 3;
if( dStricmp( ext2, ".ed.cs" ) == 0 )
isEditorScript = true;
}
else if( ext && ( dStricmp( ext, ".gui" ) == 0 ) )
{
const char* ext2 = ext - 3;
if( dStricmp( ext2, ".ed.gui" ) == 0 )
isEditorScript = true;
}
const char *filenameOnly = dStrrchr(scriptFilenameBuffer, '/');
if(filenameOnly)
++filenameOnly;
else
filenameOnly = scriptFilenameBuffer;
char nameBuffer[512];
if( isEditorScript )
dStrcpyl(nameBuffer, sizeof(nameBuffer), dsoPath, "/", filenameOnly, ".edso", NULL);
else
dStrcpyl(nameBuffer, sizeof(nameBuffer), dsoPath, "/", filenameOnly, ".dso", NULL);
void *data = NULL;
U32 dataSize = 0;
Torque::FS::ReadFile(scriptFilenameBuffer, data, dataSize, true);
if(data == NULL)
{
Con::errorf(ConsoleLogEntry::Script, "compile: invalid script file %s.", scriptFilenameBuffer);
return false;
}
const char *script = static_cast(data);
#ifdef TORQUE_DEBUG
Con::printf("Compiling %s...", scriptFilenameBuffer);
#endif
CodeBlock *code = new CodeBlock();
code->compile(nameBuffer, scriptFilenameBuffer, script, overrideNoDSO);
delete code;
delete[] script;
return true;
}
//-----------------------------------------------------------------------------
DefineEngineFunction( exec, bool, ( const char* fileName, bool noCalls, bool journalScript ), ( false, false ),
"Execute the given script file.\n"
"@param fileName Path to the file to execute\n"
"@param noCalls Deprecated\n"
"@param journalScript Deprecated\n"
"@return True if the script was successfully executed, false if not.\n\n"
"@tsexample\n"
"// Execute the init.cs script file found in the same directory as the current script file.\n"
"exec( \"./init.cs\" );\n"
"@endtsexample\n\n"
"@see compile\n"
"@see eval\n"
"@ingroup Scripting" )
{
bool journal = false;
execDepth++;
if(journalDepth >= execDepth)
journalDepth = execDepth + 1;
else
journal = true;
bool ret = false;
if( journalScript && !journal )
{
journal = true;
journalDepth = execDepth;
}
// Determine the filename we actually want...
Con::expandScriptFilename( scriptFilenameBuffer, sizeof( scriptFilenameBuffer ), fileName );
// since this function expects a script file reference, if it's a .dso
// lets terminate the string before the dso so it will act like a .cs
if(dStrEndsWith(scriptFilenameBuffer, ".dso"))
{
scriptFilenameBuffer[dStrlen(scriptFilenameBuffer) - dStrlen(".dso")] = '\0';
}
// Figure out where to put DSOs
StringTableEntry dsoPath = getDSOPath(scriptFilenameBuffer);
const char *ext = dStrrchr(scriptFilenameBuffer, '.');
if(!ext)
{
// We need an extension!
Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file name %s.", scriptFilenameBuffer);
execDepth--;
return false;
}
// Check Editor Extensions
bool isEditorScript = false;
// If the script file extension is '.ed.cs' then compile it to a different compiled extension
if( dStricmp( ext, ".cs" ) == 0 )
{
const char* ext2 = ext - 3;
if( dStricmp( ext2, ".ed.cs" ) == 0 )
isEditorScript = true;
}
else if( dStricmp( ext, ".gui" ) == 0 )
{
const char* ext2 = ext - 3;
if( dStricmp( ext2, ".ed.gui" ) == 0 )
isEditorScript = true;
}
StringTableEntry scriptFileName = StringTable->insert(scriptFilenameBuffer);
#ifndef TORQUE_OS_XENON
// Is this a file we should compile? (anything in the prefs path should not be compiled)
StringTableEntry prefsPath = Platform::getPrefsPath();
bool compiled = dStricmp(ext, ".mis") && !journal && !Con::getBoolVariable("Scripts::ignoreDSOs");
// [tom, 12/5/2006] stripBasePath() fucks up if the filename is not in the exe
// path, current directory or prefs path. Thus, getDSOFilename() will also screw
// up and so this allows the scripts to still load but without a DSO.
if(Platform::isFullPath(Platform::stripBasePath(scriptFilenameBuffer)))
compiled = false;
// [tom, 11/17/2006] It seems to make sense to not compile scripts that are in the
// prefs directory. However, getDSOPath() can handle this situation and will put
// the dso along with the script to avoid name clashes with tools/game dsos.
if( (dsoPath && *dsoPath == 0) || (prefsPath && prefsPath[ 0 ] && dStrnicmp(scriptFileName, prefsPath, dStrlen(prefsPath)) == 0) )
compiled = false;
#else
bool compiled = false; // Don't try to compile things on the 360, ignore DSO's when debugging
// because PC prefs will screw up stuff like SFX.
#endif
// If we're in a journaling mode, then we will read the script
// from the journal file.
if(journal && Journal::IsPlaying())
{
char fileNameBuf[256];
bool fileRead = false;
U32 fileSize;
Journal::ReadString(fileNameBuf);
Journal::Read(&fileRead);
if(!fileRead)
{
Con::errorf(ConsoleLogEntry::Script, "Journal script read (failed) for %s", fileNameBuf);
execDepth--;
return false;
}
Journal::Read(&fileSize);
char *script = new char[fileSize + 1];
Journal::Read(fileSize, script);
script[fileSize] = 0;
Con::printf("Executing (journal-read) %s.", scriptFileName);
CodeBlock *newCodeBlock = new CodeBlock();
newCodeBlock->compileExec(scriptFileName, script, noCalls, 0);
delete [] script;
execDepth--;
return true;
}
// Ok, we let's try to load and compile the script.
Torque::FS::FileNodeRef scriptFile = Torque::FS::GetFileNode(scriptFileName);
Torque::FS::FileNodeRef dsoFile;
// ResourceObject *rScr = gResourceManager->find(scriptFileName);
// ResourceObject *rCom = NULL;
char nameBuffer[512];
char* script = NULL;
U32 version;
Stream *compiledStream = NULL;
Torque::Time scriptModifiedTime, dsoModifiedTime;
// Check here for .edso
bool edso = false;
if( dStricmp( ext, ".edso" ) == 0 && scriptFile != NULL )
{
edso = true;
dsoFile = scriptFile;
scriptFile = NULL;
dsoModifiedTime = dsoFile->getModifiedTime();
dStrcpy( nameBuffer, scriptFileName );
}
// If we're supposed to be compiling this file, check to see if there's a DSO
if(compiled && !edso)
{
const char *filenameOnly = dStrrchr(scriptFileName, '/');
if(filenameOnly)
++filenameOnly;
else
filenameOnly = scriptFileName;
char pathAndFilename[1024];
Platform::makeFullPathName(filenameOnly, pathAndFilename, sizeof(pathAndFilename), dsoPath);
if( isEditorScript )
dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".edso", NULL);
else
dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".dso", NULL);
dsoFile = Torque::FS::GetFileNode(nameBuffer);
if(scriptFile != NULL)
scriptModifiedTime = scriptFile->getModifiedTime();
if(dsoFile != NULL)
dsoModifiedTime = dsoFile->getModifiedTime();
}
// Let's do a sanity check to complain about DSOs in the future.
//
// MM: This doesn't seem to be working correctly for now so let's just not issue
// the warning until someone knows how to resolve it.
//
//if(compiled && rCom && rScr && Platform::compareFileTimes(comModifyTime, scrModifyTime) < 0)
//{
//Con::warnf("exec: Warning! Found a DSO from the future! (%s)", nameBuffer);
//}
// If we had a DSO, let's check to see if we should be reading from it.
//MGT: fixed bug with dsos not getting recompiled correctly
//Note: Using Nathan Martin's version from the forums since its easier to read and understand
if(compiled && dsoFile != NULL && (scriptFile == NULL|| (dsoModifiedTime >= scriptModifiedTime)))
{ //MGT: end
compiledStream = FileStream::createAndOpen( nameBuffer, Torque::FS::File::Read );
if (compiledStream)
{
// Check the version!
compiledStream->read(&version);
if(version != Con::DSOVersion)
{
Con::warnf("exec: Found an old DSO (%s, ver %d < %d), ignoring.", nameBuffer, version, Con::DSOVersion);
delete compiledStream;
compiledStream = NULL;
}
}
}
// If we're journalling, let's write some info out.
if(journal && Journal::IsRecording())
Journal::WriteString(scriptFileName);
if(scriptFile != NULL && !compiledStream)
{
// If we have source but no compiled version, then we need to compile
// (and journal as we do so, if that's required).
void *data;
U32 dataSize = 0;
Torque::FS::ReadFile(scriptFileName, data, dataSize, true);
if(journal && Journal::IsRecording())
Journal::Write(bool(data != NULL));
if( data == NULL )
{
Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file %s.", scriptFileName);
execDepth--;
return false;
}
else
{
if( !dataSize )
{
execDepth --;
return false;
}
script = (char *)data;
if(journal && Journal::IsRecording())
{
Journal::Write(dataSize);
Journal::Write(dataSize, data);
}
}
#ifndef TORQUE_NO_DSO_GENERATION
if(compiled)
{
// compile this baddie.
#ifdef TORQUE_DEBUG
Con::printf("Compiling %s...", scriptFileName);
#endif
CodeBlock *code = new CodeBlock();
code->compile(nameBuffer, scriptFileName, script);
delete code;
code = NULL;
compiledStream = FileStream::createAndOpen( nameBuffer, Torque::FS::File::Read );
if(compiledStream)
{
compiledStream->read(&version);
}
else
{
// We have to exit out here, as otherwise we get double error reports.
delete [] script;
execDepth--;
return false;
}
}
#endif
}
else
{
if(journal && Journal::IsRecording())
Journal::Write(bool(false));
}
if(compiledStream)
{
// Delete the script object first to limit memory used
// during recursive execs.
delete [] script;
script = 0;
// We're all compiled, so let's run it.
#ifdef TORQUE_DEBUG
Con::printf("Loading compiled script %s.", scriptFileName);
#endif
CodeBlock *code = new CodeBlock;
code->read(scriptFileName, *compiledStream);
delete compiledStream;
code->exec(0, scriptFileName, NULL, 0, NULL, noCalls, NULL, 0);
ret = true;
}
else
if(scriptFile)
{
// No compiled script, let's just try executing it
// directly... this is either a mission file, or maybe
// we're on a readonly volume.
#ifdef TORQUE_DEBUG
Con::printf("Executing %s.", scriptFileName);
#endif
CodeBlock *newCodeBlock = new CodeBlock();
StringTableEntry name = StringTable->insert(scriptFileName);
newCodeBlock->compileExec(name, script, noCalls, 0);
ret = true;
}
else
{
// Don't have anything.
Con::warnf(ConsoleLogEntry::Script, "Missing file: %s!", scriptFileName);
ret = false;
}
delete [] script;
execDepth--;
return ret;
}
DefineConsoleFunction( eval, const char*, ( const char* consoleString ), , "eval(consoleString)" )
{
return Con::evaluate(consoleString, false, NULL);
}
DefineConsoleFunction( getVariable, const char*, ( const char* varName ), , "(string varName)\n"
"@brief Returns the value of the named variable or an empty string if not found.\n\n"
"@varName Name of the variable to search for\n"
"@return Value contained by varName, \"\" if the variable does not exist\n"
"@ingroup Scripting")
{
return Con::getVariable(varName);
}
DefineConsoleFunction( setVariable, void, ( const char* varName, const char* value ), , "(string varName, string value)\n"
"@brief Sets the value of the named variable.\n\n"
"@param varName Name of the variable to locate\n"
"@param value New value of the variable\n"
"@return True if variable was successfully found and set\n"
"@ingroup Scripting")
{
return Con::setVariable(varName, value);
}
DefineConsoleFunction( isFunction, bool, ( const char* funcName ), , "(string funcName)"
"@brief Determines if a function exists or not\n\n"
"@param funcName String containing name of the function\n"
"@return True if the function exists, false if not\n"
"@ingroup Scripting")
{
return Con::isFunction(funcName);
}
DefineConsoleFunction( getFunctionPackage, const char*, ( const char* funcName ), , "(string funcName)"
"@brief Provides the name of the package the function belongs to\n\n"
"@param funcName String containing name of the function\n"
"@return The name of the function's package\n"
"@ingroup Packages")
{
Namespace::Entry* nse = Namespace::global()->lookup( StringTable->insert( funcName ) );
if( !nse )
return "";
return nse->mPackage;
}
DefineConsoleFunction( isMethod, bool, ( const char* nameSpace, const char* method ), , "(string namespace, string method)"
"@brief Determines if a class/namespace method exists\n\n"
"@param namespace Class or namespace, such as Player\n"
"@param method Name of the function to search for\n"
"@return True if the method exists, false if not\n"
"@ingroup Scripting\n")
{
Namespace* ns = Namespace::find( StringTable->insert( nameSpace ) );
Namespace::Entry* nse = ns->lookup( StringTable->insert( method ) );
if( !nse )
return false;
return true;
}
DefineConsoleFunction( getMethodPackage, const char*, ( const char* nameSpace, const char* method ), , "(string namespace, string method)"
"@brief Provides the name of the package the method belongs to\n\n"
"@param namespace Class or namespace, such as Player\n"
"@param method Name of the funciton to search for\n"
"@return The name of the method's package\n"
"@ingroup Packages")
{
Namespace* ns = Namespace::find( StringTable->insert( nameSpace ) );
if( !ns )
return "";
Namespace::Entry* nse = ns->lookup( StringTable->insert( method ) );
if( !nse )
return "";
return nse->mPackage;
}
DefineConsoleFunction( isDefined, bool, ( const char* varName, const char* varValue ), ("") , "(string varName)"
"@brief Determines if a variable exists and contains a value\n"
"@param varName Name of the variable to search for\n"
"@return True if the variable was defined in script, false if not\n"
"@tsexample\n"
"isDefined( \"$myVar\" );\n"
"@endtsexample\n\n"
"@ingroup Scripting")
{
if(dStrIsEmpty(varName))
{
Con::errorf("isDefined() - did you forget to put quotes around the variable name?");
return false;
}
StringTableEntry name = StringTable->insert(varName);
// Deal with .
if (dStrchr(name, '.'))
{
static char scratchBuffer[4096];
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-1, "isDefined() - name too long");
dMemcpy(scratchBuffer, name, len+1);
char * token = dStrtok(scratchBuffer, ".");
if (!token || token[0] == '\0')
return false;
StringTableEntry objName = StringTable->insert(token);
// Attempt to find the object
SimObject * obj = Sim::findObject(objName);
// If we didn't find the object then we can safely
// assume that the field variable doesn't exist
if (!obj)
return false;
// Get the name of the field
token = dStrtok(0, ".\0");
if (!token)
return false;
while (token != NULL)
{
StringTableEntry valName = StringTable->insert(token);
// Store these so we can restore them after we search for the variable
bool saveModStatic = obj->canModStaticFields();
bool saveModDyn = obj->canModDynamicFields();
// Set this so that we can search both static and dynamic fields
obj->setModStaticFields(true);
obj->setModDynamicFields(true);
const char* value = obj->getDataField(valName, 0);
// Restore our mod flags to be safe
obj->setModStaticFields(saveModStatic);
obj->setModDynamicFields(saveModDyn);
if (!value)
{
obj->setDataField(valName, 0, varValue);
return false;
}
else
{
// See if we are field on a field
token = dStrtok(0, ".\0");
if (token)
{
// The previous field must be an object
obj = Sim::findObject(value);
if (!obj)
return false;
}
else
{
if (dStrlen(value) > 0)
return true;
else if (!dStrIsEmpty(varValue))
{
obj->setDataField(valName, 0, varValue);
}
}
}
}
}
else if (name[0] == '%')
{
// Look up a local variable
if( gEvalState.getStackDepth() > 0 )
{
Dictionary::Entry* ent = gEvalState.getCurrentFrame().lookup(name);
if (ent)
return true;
else if (!dStrIsEmpty(varValue))
{
gEvalState.getCurrentFrame().setVariable(name, varValue);
}
}
else
Con::errorf("%s() - no local variable frame.", __FUNCTION__);
}
else if (name[0] == '$')
{
// Look up a global value
Dictionary::Entry* ent = gEvalState.globalVars.lookup(name);
if (ent)
return true;
else if (!dStrIsEmpty(varValue))
{
gEvalState.globalVars.setVariable(name, varValue);
}
}
else
{
// Is it an object?
if (dStrcmp(varName, "0") && dStrcmp(varName, "") && (Sim::findObject(varName) != NULL))
return true;
else if (!dStrIsEmpty(varValue))
{
Con::errorf("%s() - can't assign a value to a variable of the form \"%s\"", __FUNCTION__, varValue);
}
}
return false;
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( isCurrentScriptToolScript, bool, (), , "()"
"Returns true if the calling script is a tools script.\n"
"@hide")
{
return Con::isCurrentScriptToolScript();
}
DefineConsoleFunction( getModNameFromPath, const char *, ( const char* path ), , "(string path)"
"@brief Attempts to extract a mod directory from path. Returns empty string on failure.\n\n"
"@param File path of mod folder\n"
"@note This is no longer relevant in Torque 3D (which does not use mod folders), should be deprecated\n"
"@internal")
{
StringTableEntry modPath = Con::getModNameFromPath(path);
return modPath ? modPath : "";
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( pushInstantGroup, void, ( String group ),("") , "([group])"
"@brief Pushes the current $instantGroup on a stack "
"and sets it to the given value (or clears it).\n\n"
"@note Currently only used for editors\n"
"@ingroup Editors\n"
"@internal")
{
if( group.size() > 0 )
Con::pushInstantGroup( group );
else
Con::pushInstantGroup();
}
DefineConsoleFunction( popInstantGroup, void, (), , "()"
"@brief Pop and restore the last setting of $instantGroup off the stack.\n\n"
"@note Currently only used for editors\n\n"
"@ingroup Editors\n"
"@internal")
{
Con::popInstantGroup();
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( getPrefsPath, const char *, ( const char* relativeFileName ), (""), "([relativeFileName])"
"@note Appears to be useless in Torque 3D, should be deprecated\n"
"@internal")
{
const char *filename = Platform::getPrefsPath(relativeFileName);
if(filename == NULL || *filename == 0)
return "";
return filename;
}
//-----------------------------------------------------------------------------
ConsoleFunction( execPrefs, bool, 2, 4, "( string relativeFileName, bool noCalls=false, bool journalScript=false )"
"@brief Manually execute a special script file that contains game or editor preferences\n\n"
"@param relativeFileName Name and path to file from project folder\n"
"@param noCalls Deprecated\n"
"@param journalScript Deprecated\n"
"@return True if script was successfully executed\n"
"@note Appears to be useless in Torque 3D, should be deprecated\n"
"@ingroup Scripting")
{
const char *filename = Platform::getPrefsPath(argv[1]);
if(filename == NULL || *filename == 0)
return false;
// Scripts do this a lot, so we may as well help them out
if(! Platform::isFile(filename) && ! Torque::FS::IsFile(filename))
return true;
argv[0] = "exec";
argv[1] = filename;
return dAtob(Con::execute(argc, argv));
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( export, void, ( const char* pattern, const char* filename, bool append ), ( "", false ),
"Write out the definitions of all global variables matching the given name @a pattern.\n"
"If @a fileName is not \"\", the variable definitions are written to the specified file. Otherwise the "
"definitions will be printed to the console.\n\n"
"The output are valid TorqueScript statements that can be executed to restore the global variable "
"values.\n\n"
"@param pattern A global variable name pattern. Must begin with '$'.\n"
"@param filename %Path of the file to which to write the definitions or \"\" to write the definitions "
"to the console.\n"
"@param append If true and @a fileName is not \"\", then the definitions are appended to the specified file. "
"Otherwise existing contents of the file (if any) will be overwritten.\n\n"
"@tsexample\n"
"// Write out all preference variables to a prefs.cs file.\n"
"export( \"$prefs::*\", \"prefs.cs\" );\n"
"@endtsexample\n\n"
"@ingroup Scripting" )
{
if( filename && filename[ 0 ] )
{
#ifndef TORQUE2D_TOOLS_FIXME
if(Con::expandScriptFilename(scriptFilenameBuffer, sizeof(scriptFilenameBuffer), filename))
filename = scriptFilenameBuffer;
#else
filename = Platform::getPrefsPath( filename );
if(filename == NULL || *filename == 0)
return;
#endif
}
else
filename = NULL;
gEvalState.globalVars.exportVariables( pattern, filename, append );
}
//-----------------------------------------------------------------------------
DefineEngineFunction( deleteVariables, void, ( const char* pattern ),,
"Undefine all global variables matching the given name @a pattern.\n"
"@param pattern A global variable name pattern. Must begin with '$'.\n"
"@tsexample\n"
"// Define a global variable in the \"My\" namespace.\n"
"$My::Variable = \"value\";\n\n"
"// Undefine all variable in the \"My\" namespace.\n"
"deleteVariables( \"$My::*\" );\n"
"@endtsexample\n\n"
"@see strIsMatchExpr\n"
"@ingroup Scripting" )
{
gEvalState.globalVars.deleteVariables( pattern );
}
//-----------------------------------------------------------------------------
DefineConsoleFunction( trace, void, ( bool enable ), ( true ),
"Enable or disable tracing in the script code VM.\n\n"
"When enabled, the script code runtime will trace the invocation and returns "
"from all functions that are called and log them to the console. This is helpful in "
"observing the flow of the script program.\n\n"
"@param enable New setting for script trace execution, on by default.\n"
"@ingroup Debugging" )
{
gEvalState.traceOn = enable;
Con::printf( "Console trace %s", gEvalState.traceOn ? "enabled." : "disabled." );
}
//-----------------------------------------------------------------------------
#if defined(TORQUE_DEBUG) || !defined(TORQUE_SHIPPING)
DefineConsoleFunction( debug, void, (),,
"Drops the engine into the native C++ debugger.\n\n"
"This function triggers a debug break and drops the process into the IDE's debugger. If the process is not "
"running with a debugger attached it will generate a runtime error on most platforms.\n\n"
"@note This function is not available in shipping builds."
"@ingroup Debugging" )
{
Platform::debugBreak();
}
#endif
//-----------------------------------------------------------------------------
DefineEngineFunction( isShippingBuild, bool, (),,
"Test whether the engine has been compiled with TORQUE_SHIPPING, i.e. in a form meant for final release.\n\n"
"@return True if this is a shipping build; false otherwise.\n\n"
"@ingroup Platform" )
{
#ifdef TORQUE_SHIPPING
return true;
#else
return false;
#endif
}
//-----------------------------------------------------------------------------
DefineEngineFunction( isDebugBuild, bool, (),,
"Test whether the engine has been compiled with TORQUE_DEBUG, i.e. if it includes debugging functionality.\n\n"
"@return True if this is a debug build; false otherwise.\n\n"
"@ingroup Platform" )
{
#ifdef TORQUE_DEBUG
return true;
#else
return false;
#endif
}
//-----------------------------------------------------------------------------
DefineEngineFunction( isToolBuild, bool, (),,
"Test whether the engine has been compiled with TORQUE_TOOLS, i.e. if it includes tool-related functionality.\n\n"
"@return True if this is a tool build; false otherwise.\n\n"
"@ingroup Platform" )
{
#ifdef TORQUE_TOOLS
return true;
#else
return false;
#endif
}