//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "macApplication.h" #include "windowManager/mac/macWindow.h" #include "windowManager/mac/macView.h" #include "console/console.h" @implementation macApplication - (void)sendEvent:(NSEvent*)theEvent { if([theEvent type] == NSKeyUp) { if([theEvent modifierFlags] & NSCommandKeyMask) { // These will normally be blocked, but we wants them! [[self delegate] keyUp:theEvent]; return; } } MacWindow* window = [(GGMacView*)[self delegate] torqueWindow]; if(window && window->isFullscreen()) { switch([theEvent type]) { case NSLeftMouseDown: [[self delegate] mouseDown:theEvent]; return; case NSRightMouseDown: [[self delegate] rightMouseDown:theEvent]; return; case NSLeftMouseUp: [[self delegate] mouseUp:theEvent]; return; case NSRightMouseUp: [[self delegate] rightMouseUp:theEvent]; return; case NSMouseMoved: [[self delegate] mouseMoved:theEvent]; return; case NSLeftMouseDragged: [[self delegate] mouseDragged:theEvent]; return; case NSRightMouseDragged: [[self delegate] rightMouseDragged:theEvent]; return; case NSScrollWheel: [[self delegate] scrollWheel:theEvent]; return; default: break; } } [super sendEvent:theEvent]; } @end