//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include #include "platform/platform.h" #include "platform/threads/semaphore.h" class PlatformSemaphore { public: MPSemaphoreID mSemaphore; PlatformSemaphore(S32 initialCount) { OSStatus err = MPCreateSemaphore(S32_MAX - 1, initialCount, &mSemaphore); AssertFatal(err == noErr, "Failed to allocate semaphore!"); } ~PlatformSemaphore() { OSStatus err = MPDeleteSemaphore(mSemaphore); AssertFatal(err == noErr, "Failed to destroy semaphore!"); } }; Semaphore::Semaphore(S32 initialCount) { mData = new PlatformSemaphore(initialCount); } Semaphore::~Semaphore() { AssertFatal(mData && mData->mSemaphore, "Semaphore::destroySemaphore: invalid semaphore"); delete mData; } bool Semaphore::acquire( bool block, S32 timeoutMS ) { AssertFatal(mData && mData->mSemaphore, "Semaphore::acquireSemaphore: invalid semaphore"); OSStatus err = MPWaitOnSemaphore(mData->mSemaphore, block ? ( timeoutMS == -1 ? kDurationForever : timeoutMS ) : kDurationImmediate); return(err == noErr); } void Semaphore::release() { AssertFatal(mData && mData->mSemaphore, "Semaphore::releaseSemaphore: invalid semaphore"); OSStatus err = MPSignalSemaphore(mData->mSemaphore); AssertFatal(err == noErr, "Failed to release semaphore!"); }