//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "platform/platformTimer.h" #include "core/util/journal/journaledSignal.h" #include "core/util/journal/process.h" #include "math/mMath.h" #include "console/console.h" #include "unit/test.h" using namespace UnitTesting; CreateUnitTest(Check_advanceTime, "Platform/Time/advanceTime") { void run() { U32 time = Platform::getVirtualMilliseconds(); Platform::advanceTime(10); U32 newTime = Platform::getVirtualMilliseconds(); test(newTime - time == 10, "Platform::advanceTime is borked, we advanced 10ms but didn't get a 10ms delta!"); } }; CreateUnitTest(Check_platformSleep, "Platform/Time/Sleep") { const static S32 sleepTimeMs = 500; void run() { U32 start = Platform::getRealMilliseconds(); Platform::sleep(sleepTimeMs); U32 end = Platform::getRealMilliseconds(); test(end - start >= sleepTimeMs, "We didn't sleep at least as long as we requested!"); } }; CreateUnitTest(Check_timeManager, "Platform/Time/Manager") { void handleTimeEvent(S32 timeDelta) { mElapsedTime += timeDelta; mNumberCalls++; if(mElapsedTime >= 1000) Process::requestShutdown(); } S32 mElapsedTime; S32 mNumberCalls; void run() { mElapsedTime = mNumberCalls = 0; // Initialize the time manager... TimeManager time; time.timeEvent.notify(this, &Check_timeManager::handleTimeEvent); // Event loop till at least one second has passed. const U32 start = Platform::getRealMilliseconds(); while(Process::processEvents()) { // If we go too long, kill it off... if(Platform::getRealMilliseconds() - start > 30*1000) { test(false, "Terminated process loop due to watchdog, not due to time manager event, after 30 seconds."); Process::requestShutdown(); } } const U32 end = Platform::getRealMilliseconds(); // Now, confirm we have approximately similar elapsed times. S32 elapsedRealTime = end - start; test(mAbs(elapsedRealTime - mElapsedTime) < 50, "Failed to elapse time to within the desired tolerance."); test(mNumberCalls > 0, "Somehow got no event callbacks from TimeManager?"); Con::printf(" Got %d time events, and elapsed %dms from TimeManager, " "%dms according to Platform::getRealMilliseconds()", mNumberCalls, mElapsedTime, elapsedRealTime); } };