//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _AICOVER_H_ #define _AICOVER_H_ #include "AIInfo.h" #include "navigation/coverPoint.h" struct AICover : public AIInfo { typedef AIInfo Parent; /// Pointer to a cover point. SimObjectPtr mCoverPoint; AICover() = delete; AICover(AIController* controller) : Parent(controller) {}; AICover(AIController* controller, SimObjectPtr objIn, F32 radIn) : Parent(controller, objIn, radIn) { mCoverPoint = dynamic_cast(objIn.getPointer());}; AICover(AIController* controller, Point3F pointIn, F32 radIn) : Parent(controller, pointIn, radIn) {}; }; #endif