//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #ifndef _AFX_AUDIO_BANK_H_ #define _AFX_AUDIO_BANK_H_ class SFXDescription; class afxAudioBank: public SimDataBlock { private: typedef SimDataBlock Parent; public: SFXDescription* mDescriptionObject; U32 mDescriptionObjectID; StringTableEntry mPath; StringTableEntry mFilenames[32]; bool mPreload; S32 play_index; public: /*C*/ afxAudioBank(); /*C*/ afxAudioBank(const afxAudioBank&, bool = false); /*D*/ ~afxAudioBank(); static void initPersistFields(); bool onAdd() override; void packData(BitStream* stream) override; void unpackData(BitStream* stream) override; bool preload(bool server, String &errorStr) override; afxAudioBank* cloneAndPerformSubstitutions(const SimObject*, S32 index=0); void onPerformSubstitutions() override; bool allowSubstitutions() const override { return true; } DECLARE_CONOBJECT(afxAudioBank); }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #endif // _AFX_AUDIO_BANK_H_