# --------------------------------------------------------------------------- !if !$d(BCB) BCB = $(MAKEDIR)\.. !endif # --------------------------------------------------------------------------- # IDE SECTION # --------------------------------------------------------------------------- # The following section of the project makefile is managed by the BCB IDE. # It is recommended to use the IDE to change any of the values in this # section. # --------------------------------------------------------------------------- VERSION = BCB.03 # --------------------------------------------------------------------------- PROJECT = mngtree.exe OBJFILES = mngtree.obj RESFILES = mngtree.res RESDEPEN = $(RESFILES) LIBFILES = ..\win32dll\libmng.lib LIBRARIES = VCL35.lib SPARELIBS = VCL35.lib PACKAGES = vclx35.bpi VCL35.bpi vcldb35.bpi vcldbx35.bpi bcbsmp35.bpi dclocx35.bpi \ Qrpt35.bpi DEFFILE = # --------------------------------------------------------------------------- PATHCPP = .; PATHASM = .; PATHPAS = .; PATHRC = .; DEBUGLIBPATH = $(BCB)\lib\debug RELEASELIBPATH = $(BCB)\lib\release # --------------------------------------------------------------------------- CFLAG1 = -Od -w -r- -k -y -v -vi- -c -tWC CFLAG2 = -D_NO_VCL;MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS;MNG_USE_DLL \ -I..\..\..\libmng-devel;..\..\..\zlib;..\..\..\jpgsrc6b;..\..\..\lcms;$(BCB)\include CFLAG3 = -Tkh30000 PFLAGS = -D_NO_VCL;MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS;MNG_USE_DLL \ -U..\win32dll;$(BCB)\lib;$(DEBUGLIBPATH) \ -I..\..\..\libmng-devel;..\..\..\zlib;..\..\..\jpgsrc6b;..\..\..\lcms;$(BCB)\include \ -$Y -$W -$O- -v -JPHN -M RFLAGS = -D_NO_VCL;MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS;MNG_USE_DLL \ -i..\..\..\libmng-devel;..\..\..\zlib;..\..\..\jpgsrc6b;..\..\..\lcms;$(BCB)\include AFLAGS = /i..\..\..\libmng-devel /i..\..\..\zlib /i..\..\..\jpgsrc6b /i..\..\..\lcms \ /i$(BCB)\include /d_NO_VCL /dMNG_SUPPORT_READ /dMNG_ACCESS_CHUNKS \ /dMNG_STORE_CHUNKS /dMNG_NO_CMS /dMNG_USE_DLL /mx /w2 /zd LFLAGS = -L..\win32dll;$(BCB)\lib;$(DEBUGLIBPATH) -ap -Tpe -x -Gn -v IFLAGS = # --------------------------------------------------------------------------- ALLOBJ = c0x32.obj $(OBJFILES) ALLRES = $(RESFILES) ALLLIB = $(LIBFILES) import32.lib cw32mt.lib libmng.lib # --------------------------------------------------------------------------- !ifdef IDEOPTIONS [Version Info] IncludeVerInfo=1 AutoIncBuild=1 MajorVer=0 MinorVer=9 Release=0 Build=13 Debug=1 PreRelease=1 Special=0 Private=0 DLL=0 Locale=1033 CodePage=1252 [Version Info Keys] CompanyName= FileDescription=Executable (Console) FileVersion=0.9.0.13 InternalName=mngtree LegalCopyright=copyright (c) 2000 G.Juyn LegalTrademarks= OriginalFilename=mngtree.exe ProductName=mngtree ProductVersion=0.9.0 Comments= [HistoryLists\hlIncludePath] Count=4 Item0=..\..\..\libmng-devel;..\..\..\zlib;..\..\..\jpgsrc6b;..\..\..\lcms;$(BCB)\include Item1=..\..\..\libmng;..\..\..\zlib;..\..\..\jpgsrc6b;..\..\..\lcms;$(BCB)\include Item2=..\..\..\libmng;..\..\..\zlib;$(BCB)\include Item3=..\..\..\libmng;$(BCB)\include [HistoryLists\hlLibraryPath] Count=3 Item0=..\win32dll;$(BCB)\lib Item1=..\..\..\libmng\bcb\win32dll;$(BCB)\lib Item2=..\..\..\libmng;$(BCB)\lib [HistoryLists\hlConditionals] Count=2 Item0=_NO_VCL;MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS;MNG_USE_DLL Item1=_NO_VCL;MNG_SUPPORT_READ;MNG_ACCESS_CHUNKS;MNG_STORE_CHUNKS;MNG_NO_CMS [HistoryLists\hlRunParameters] Count=2 Item0=dutch.mng Item1=usflag-lc-d63.mng [Debugging] DebugSourceDirs= [Parameters] RunParams=dutch.mng HostApplication= !endif # --------------------------------------------------------------------------- # MAKE SECTION # --------------------------------------------------------------------------- # This section of the project file is not used by the BCB IDE. It is for # the benefit of building from the command-line using the MAKE utility. # --------------------------------------------------------------------------- .autodepend # --------------------------------------------------------------------------- !if !$d(BCC32) BCC32 = bcc32 !endif !if !$d(DCC32) DCC32 = dcc32 !endif !if !$d(TASM32) TASM32 = tasm32 !endif !if !$d(LINKER) LINKER = ilink32 !endif !if !$d(BRCC32) BRCC32 = brcc32 !endif # --------------------------------------------------------------------------- !if $d(PATHCPP) .PATH.CPP = $(PATHCPP) .PATH.C = $(PATHCPP) !endif !if $d(PATHPAS) .PATH.PAS = $(PATHPAS) !endif !if $d(PATHASM) .PATH.ASM = $(PATHASM) !endif !if $d(PATHRC) .PATH.RC = $(PATHRC) !endif # --------------------------------------------------------------------------- $(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE) $(BCB)\BIN\$(LINKER) @&&! $(LFLAGS) + $(ALLOBJ), + $(PROJECT),, + $(ALLLIB), + $(DEFFILE), + $(ALLRES) ! # --------------------------------------------------------------------------- .pas.hpp: $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< } .pas.obj: $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< } .cpp.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< } .c.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< } .asm.obj: $(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@ .rc.res: $(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $< # ---------------------------------------------------------------------------