//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "T3D/sfx/sfxSpace.h" #include "scene/mixin/sceneAmbientSoundObject.impl.h" #include "scene/mixin/scenePolyhedralObject.impl.h" #include "console/engineAPI.h" IMPLEMENT_CO_NETOBJECT_V1( SFXSpace ); ConsoleDocClass( SFXSpace, "@brief A volume in space that defines an ambient sound zone.\n\n" "@ingroup SFX" ); //----------------------------------------------------------------------------- SFXSpace::SFXSpace() { mObjScale.set( 10, 10, 10 ); mObjBox.set( Point3F( -0.5f, -0.5f, -0.5f ), Point3F( 0.5f, 0.5f, 0.5f ) ); } //----------------------------------------------------------------------------- void SFXSpace::consoleInit() { // Disable rendering of SFXSpaces by default. getStaticClassRep()->mIsRenderEnabled = false; }