//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _PHYSX3_H_ #define _PHYSX3_H_ //------------------------------------------------------------------------- //defines to keep PhysX happy and compiling #if defined(TORQUE_OS_MAC) && !defined(__APPLE__) #define __APPLE__ #elif defined(TORQUE_OS_LINUX) && !defined(LINUX) #define LINUX #elif defined(TORQUE_OS_WIN) && !defined(WIN32) #define WIN32 #endif // macOS _DEBUG & NDEBUG #if defined(TORQUE_OS_MAC) && defined(TORQUE_DEBUG) && !defined(_DEBUG) #define _DEBUG #elif defined(TORQUE_OS_MAC) && defined(TORQUE_RELEASE) && !defined(NDEBUG) #define NDEBUG #endif // Linux _DEBUG & NDEBUG #if defined(TORQUE_OS_LINUX) && defined(TORQUE_DEBUG) && !defined(_DEBUG) #define _DEBUG #elif defined(TORQUE_OS_LINUX) && defined(TORQUE_RELEASE) && !defined(NDEBUG) #define NDEBUG #endif //------------------------------------------------------------------------- //safe release template template void SafeReleasePhysx(T* a) { if (a) { a->release(); a = NULL; } } #include #include #include #include #include #include #include #include #include #include #include extern physx::PxPhysics* gPhysics3SDK; #endif // _PHYSX3_