//----------------------------------------------------------------------------- // Verve // Copyright (C) 2014 - Violent Tulip // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _VT_VOBJECT_H_ #define _VT_VOBJECT_H_ #ifndef _VT_VERVECONFIG_H_ #include "Verve/VerveConfig.h" #endif #ifdef VT_EDITOR #ifndef _SIMOBJECT_H_ #include "console/simObject.h" #endif #define VObjectRep SimObject #else #ifndef _CONSOLEOBJECT_H_ #include "console/consoleObject.h" #endif #define VObjectRep ConsoleObject #endif #ifndef _VT_VTREENODE_H_ #include "Verve/Core/VTreeNode.h" #endif //----------------------------------------------------------------------------- class VController; //----------------------------------------------------------------------------- class VObject : public VObjectRep, public VTreeNode { typedef VObjectRep Parent; protected: VController *mController; String mLabel; bool mEnabled; public: VObject( void ); virtual ~VObject( void ); static void initPersistFields( void ); // Reference Methods. VObject *getObject( const String &pLabel ); template inline bool getObject( const String &pLabel, T *&pObject ) { // Reference Object. pObject = dynamic_cast( getObject( pLabel ) ); // Valid? return ( pObject != NULL ); } // Console Declaration. DECLARE_CONOBJECT( VObject ); public: // Property Methods. inline VController *getController( void ) { return mController; }; inline const String &getLabel( void ) const { return mLabel; }; bool isEnabled( void ); bool isControllerPlaying( void ); bool isControllerPaused( void ); bool isControllerStopped( void ); bool isControllerPlayingForward( void ); bool isControllerLooping( void ); S32 getControllerTime( void ); F32 getControllerTimeScale( void ); S32 getControllerDuration( void ); virtual void setLabel( const String &pLabel ); void setLabelUnique( const String &pLabel ); inline void setEnabled( const bool &pEnabled ) { mEnabled = pEnabled; }; // Callback Methods. virtual void onAttach( void ); virtual void onDetach( void ); // Static Methods. static bool setEnabled( void *pObject, const char *pArray, const char *pData ) { static_cast( pObject )->setEnabled( dAtob( pData ) ); return false; }; static bool setLabel( void *pObject, const char *pArray, const char *pData ) { static_cast( pObject )->setLabel( pData ); return false; }; }; //----------------------------------------------------------------------------- #endif // _VT_VOBJECT_H_