//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #include #include "afx/arcaneFX.h" #include "afx/forces/afxForce.h" //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// class afxF_DragData : public afxForceData { typedef afxForceData Parent; public: F32 drag_coefficient; F32 air_density; F32 cross_sectional_area; public: /*C*/ afxF_DragData(); /*C*/ afxF_DragData(const afxF_DragData&, bool = false); virtual void packData(BitStream* stream); virtual void unpackData(BitStream* stream); virtual afxForceData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0); static void initPersistFields(); DECLARE_CONOBJECT(afxF_DragData); DECLARE_CATEGORY("AFX"); }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// class afxF_Drag : public afxForce { typedef afxForce Parent; private: afxF_DragData* mDatablock; F32 air_friction_constant; public: /*C*/ afxF_Drag(); virtual bool onNewDataBlock(afxForceData* dptr, bool reload); virtual void start(); virtual Point3F evaluate(Point3F pos, Point3F v, F32 mass); }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // afxDragData IMPLEMENT_CO_DATABLOCK_V1(afxF_DragData); ConsoleDocClass( afxF_DragData, "@brief A datablock for specifiying AFX drag forces.\n\n" "@ingroup afxExperimental\n" "@ingroup AFX\n" "@ingroup Datablocks\n" ); afxF_DragData::afxF_DragData() { air_density = 1.2250f; cross_sectional_area = 0.75f; // this variable isn't exposed to the user to keep things simple drag_coefficient = 1.0f; } afxF_DragData::afxF_DragData(const afxF_DragData& other, bool temp_clone) : afxForceData(other, temp_clone) { air_density = other.air_density; cross_sectional_area = other.cross_sectional_area; drag_coefficient = other.drag_coefficient; } #define myOffset(field) Offset(field, afxF_DragData) void afxF_DragData::initPersistFields() { addField("drag", TypeF32, myOffset(drag_coefficient), "..."); addField("airDensity", TypeF32, myOffset(air_density), "..."); addField("crossSectionalArea", TypeF32, myOffset(cross_sectional_area), "..."); Parent::initPersistFields(); } void afxF_DragData::packData(BitStream* stream) { Parent::packData(stream); stream->write(drag_coefficient); stream->write(air_density); stream->write(cross_sectional_area); } void afxF_DragData::unpackData(BitStream* stream) { Parent::unpackData(stream); stream->read(&drag_coefficient); stream->read(&air_density); stream->read(&cross_sectional_area); } afxForceData* afxF_DragData::cloneAndPerformSubstitutions(const SimObject* owner, S32 index) { afxF_DragData* drag_data = this; // only clone the datablock if there are substitutions if (this->getSubstitutionCount() > 0) { // clone the datablock and perform substitutions afxF_DragData* orig_db = this; drag_data = new afxF_DragData(*orig_db, true); orig_db->performSubstitutions(drag_data, owner, index); } return drag_data; } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// afxF_Drag::afxF_Drag() : afxForce() { mDatablock = NULL; air_friction_constant = 1.0f; } bool afxF_Drag::onNewDataBlock(afxForceData* dptr, bool reload) { mDatablock = dynamic_cast(dptr); if (!mDatablock || !Parent::onNewDataBlock(dptr, reload)) return false; return true; } void afxF_Drag::start() { air_friction_constant = 0.5f * mDatablock->drag_coefficient * mDatablock->air_density * mDatablock->cross_sectional_area; //Con::printf("Air Friction: %f", air_friction_constant); } Point3F afxF_Drag::evaluate(Point3F pos, Point3F velocity, F32 mass) { // This implements the standard drag equation for object's at high speeds. // F-drag = 1/2pACv^2 // p = medium (air) density // A = cross-sectional area of moving object (plane perpendicular to direction of motion) // C = coefficient of drag // -- Velocity here should actually be relative to the velocity of the fluid... (relative speed) // (is it already?) F32 drag = air_friction_constant*velocity.magnitudeSafe(); // Here, velocity is normalized just to get a direction vector. // Drag is in the direction opposite velocity. Is this right? velocity.normalizeSafe(); return (velocity*-drag*mass); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// class afxF_DragDesc : public afxForceDesc { static afxF_DragDesc desc; public: virtual bool testForceType(const SimDataBlock*) const; virtual afxForce* create() const { return new afxF_Drag; } }; afxF_DragDesc afxF_DragDesc::desc; bool afxF_DragDesc::testForceType(const SimDataBlock* db) const { return (typeid(afxF_DragData) == typeid(*db)); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//