//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #include "afx/arcaneFX.h" #include "math/mathIO.h" #include "afx/afxEffectWrapper.h" #include "afx/xm/afxXfmMod.h" //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // BOX HEIGHT OFFSET class afxXM_BoxHeightOffsetData : public afxXM_BaseData { typedef afxXM_BaseData Parent; public: Point3F offset; public: /*C*/ afxXM_BoxHeightOffsetData(); /*C*/ afxXM_BoxHeightOffsetData(const afxXM_BoxHeightOffsetData&, bool = false); void packData(BitStream* stream); void unpackData(BitStream* stream); static void initPersistFields(); #if defined(AFX_VERSION) afxXM_Base* create(afxEffectWrapper* fx, bool on_server); #else afxXM_Base* create(afxEffectWrapper* fx); #endif DECLARE_CONOBJECT(afxXM_BoxHeightOffsetData); DECLARE_CATEGORY("AFX"); }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~// class afxXM_BoxHeightOffset : public afxXM_Base { typedef afxXM_Base Parent; Point3F offset; public: /*C*/ afxXM_BoxHeightOffset(afxXM_BoxHeightOffsetData*, afxEffectWrapper*); virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params); }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // BOX HEIGHT OFFSET IMPLEMENT_CO_DATABLOCK_V1(afxXM_BoxHeightOffsetData); ConsoleDocClass( afxXM_BoxHeightOffsetData, "@brief An xmod datablock.\n\n" "@ingroup afxXMods\n" "@ingroup AFX\n" "@ingroup Datablocks\n" ); afxXM_BoxHeightOffsetData::afxXM_BoxHeightOffsetData() { offset.zero(); } afxXM_BoxHeightOffsetData::afxXM_BoxHeightOffsetData(const afxXM_BoxHeightOffsetData& other, bool temp_clone) : afxXM_BaseData(other, temp_clone) { offset = other.offset; } void afxXM_BoxHeightOffsetData::initPersistFields() { addField("offset", TypePoint3F, Offset(offset, afxXM_BoxHeightOffsetData)); Parent::initPersistFields(); } void afxXM_BoxHeightOffsetData::packData(BitStream* stream) { Parent::packData(stream); mathWrite(*stream, offset); } void afxXM_BoxHeightOffsetData::unpackData(BitStream* stream) { Parent::unpackData(stream); mathRead(*stream, &offset); } #if defined(AFX_VERSION) afxXM_Base* afxXM_BoxHeightOffsetData::create(afxEffectWrapper* fx, bool on_server) #else afxXM_Base* afxXM_BoxHeightOffsetData::create(afxEffectWrapper* fx) #endif { return new afxXM_BoxHeightOffset(this, fx); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~// afxXM_BoxHeightOffset::afxXM_BoxHeightOffset(afxXM_BoxHeightOffsetData* db, afxEffectWrapper* fxw) : afxXM_Base(db, fxw) { offset = db->offset; } void afxXM_BoxHeightOffset::updateParams(F32 dt, F32 elapsed, afxXM_Params& params) { afxConstraint* pos_cons = fx_wrapper->getPosConstraint(); SceneObject* scn_obj = (pos_cons) ? pos_cons->getSceneObject() : 0; if (scn_obj) params.pos.z += scn_obj->getWorldBox().maxExtents.z - scn_obj->getWorldBox().minExtents.z; params.pos += offset; } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//