//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _ASSET_QUERY_H_ #include "assetQuery.h" #endif #ifndef _CONSOLETYPES_H_ #include "console/consoleTypes.h" #endif #ifndef _TAML_CUSTOM_H_ #include "persistence/taml/tamlCustom.h" #endif // Script bindings. #include "assetQuery_ScriptBinding.h" //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT( AssetQuery ); //----------------------------------------------------------------------------- void AssetQuery::initPersistFields() { // Call parent. Parent::initPersistFields(); addProtectedField("Count", TypeS32, 0, &defaultProtectedSetFn, &getCount, &writeCount, "Gets the number of results in the asset query."); } //----------------------------------------------------------------------------- void AssetQuery::onTamlCustomWrite( TamlCustomNodes& customNodes ) { // Call parent. Parent::onTamlCustomWrite( customNodes ); // Add node. TamlCustomNode* pCustomNode = customNodes.addNode( ASSETQUERY_RESULTS_NODE_NAME ); // Finish if no assets. if (mAssetList.size() == 0) return; // Iterate asset. for (Vector::iterator assetItr = mAssetList.begin(); assetItr != mAssetList.end(); ++assetItr) { // Add asset node. TamlCustomNode* pAssetNode = pCustomNode->addNode( ASSETQUERY_ASSETNODE_NAME ); // Add field. pAssetNode->addField( ASSETQUERY_ASSETID_FIELD_NAME, *assetItr ); } } //----------------------------------------------------------------------------- void AssetQuery::onTamlCustomRead( const TamlCustomNodes& customNodes ) { // Call parent. Parent::onTamlCustomRead( customNodes ); // Find custom node name. const TamlCustomNode* pResultsNode = customNodes.findNode( ASSETQUERY_RESULTS_NODE_NAME ); // Finish if we don't have a results name. if ( pResultsNode == NULL ) return; // Fetch node name. StringTableEntry assetNodeName = StringTable->insert( ASSETQUERY_ASSETNODE_NAME ); // Fetch children asset nodes. const TamlCustomNodeVector& assetNodes = pResultsNode->getChildren(); // Iterate asset nodes. for( TamlCustomNodeVector::const_iterator assetNodeItr = assetNodes.begin(); assetNodeItr != assetNodes.end(); ++assetNodeItr ) { // Fetch asset node. const TamlCustomNode* pAssetNode = *assetNodeItr; // Skip if an unknown node name. if ( pAssetNode->getNodeName() != assetNodeName ) continue; // Fetch field. const TamlCustomField* pField = pAssetNode->findField( ASSETQUERY_ASSETID_FIELD_NAME ); // Do we find the field? if ( pField == NULL ) { // No, so warn. Con::warnf( "AssetQuery::onTamlCustomRead() - Could not find '%s' field.", ASSETQUERY_ASSETID_FIELD_NAME ); continue; } // Store asset. mAssetList.push_back(pField->getFieldValue()); } }