//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _ASSET_QUERY_H_ #include "assets/assetQuery.h" #endif #include "console/engineAPI.h" DefineEngineMethod(AssetQuery, clear, void, (),,"Clears all asset Id results." "Clears all asset Id results.\n" "@return () No return value.\n") { object->mAssetList.clear(); } //----------------------------------------------------------------------------- DefineEngineMethod(AssetQuery, set, bool, (S32 queryId), , "Sets the asset query to a copy of the specified asset query.\n" "@param assetQuery The asset query to copy.\n" "@return Whether the operation succeeded or not.\n") { // Find asset query. AssetQuery* pAssetQuery; if (!Sim::findObject(queryId, pAssetQuery)) { // No, so warn. Con::warnf("AssetQuery::set() - Could not find asset query '%i'.", queryId); return false; } // Set asset query. object->set( *pAssetQuery ); return true; } //----------------------------------------------------------------------------- DefineEngineMethod(AssetQuery, getCount, S32, (), , "Gets the count of asset Id results.\n" "@return (int)The count of asset Id results.\n") { return object->mAssetList.size(); } //----------------------------------------------------------------------------- DefineEngineMethod(AssetQuery, getAsset, const char*, (S32 resultIndex), (-1), "Gets the asset Id at the specified query result index.\n" "@param resultIndex The query result index to use.\n" "@return (assetId)The asset Id at the specified index or NULL if not valid.\n") { // Is index within bounds? if (resultIndex >= object->mAssetList.size()) { // No, so warn. Con::warnf("AssetQuery::getAsset() - Result index '%s' is out of bounds.", resultIndex); return StringTable->EmptyString(); } return object->mAssetList[resultIndex]; }