//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _TAML_ASSET_REFERENCED_VISITOR_H_ #define _TAML_ASSET_REFERENCED_VISITOR_H_ #ifndef _TAML_VISITOR_H_ #include "persistence/taml/tamlVisitor.h" #endif #ifndef _TAML_PARSER_H_ #include "persistence/taml/tamlParser.h" #endif #ifndef _ASSET_FIELD_TYPES_H_ #include "assets/assetFieldTypes.h" #endif // Debug Profiling. #include "platform/profiler.h" //----------------------------------------------------------------------------- class TamlAssetReferencedVisitor : public TamlVisitor { public: typedef StringTableEntry typeAssetId; typedef HashMap typeAssetReferencedHash; private: typeAssetReferencedHash mAssetReferenced; public: TamlAssetReferencedVisitor() {} virtual ~TamlAssetReferencedVisitor() {} const typeAssetReferencedHash& getAssetReferencedMap( void ) const { return mAssetReferenced; } void clear( void ) { mAssetReferenced.clear(); } virtual bool wantsPropertyChanges( void ) { return false; } virtual bool wantsRootOnly( void ) { return false; } virtual bool visit( const TamlParser& parser, TamlVisitor::PropertyState& propertyState ) { // Debug Profiling. PROFILE_SCOPE(TamlAssetReferencedVisitor_Visit); // Fetch property value. const char* pPropertyValue = propertyState.getPropertyValue(); // Fetch property word count. const U32 propertyWordCount = StringUnit::getUnitCount( pPropertyValue, ASSET_ASSIGNMENT_TOKEN ); // Finish if there's not two words. if ( propertyWordCount != 2 ) return true; // Finish if the first word is not an asset signature. if ( StringTable->insert( StringUnit::getUnit( pPropertyValue, 0, ASSET_ASSIGNMENT_TOKEN ) ) != assetLooseIdSignature ) return true; // Get asset Id. typeAssetId assetId = StringTable->insert( StringUnit::getUnit( pPropertyValue, 1, ASSET_ASSIGNMENT_TOKEN ) ); // Finish if we already have this asset Id. if ( mAssetReferenced.contains( assetId ) ) return true; // Insert asset reference. mAssetReferenced.insert( assetId, StringTable->EmptyString() ); return true; } }; #endif // _TAML_ASSET_REFERENCED_VISITOR_H_