//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "console/engineFunctions.h" IMPLEMENT_NONINSTANTIABLE_CLASS( EngineFunctionInfo, "Information about an engine function." ) END_IMPLEMENT_CLASS; EngineFunctionInfo* EngineFunctionInfo::smFirstFunction; //----------------------------------------------------------------------------- EngineFunctionInfo::EngineFunctionInfo( const char* name, EngineExportScope* scope, const char* docString, const char* prototypeString, const char* bindingName, const EngineTypeInfo* functionType, const EngineFunctionDefaultArguments* defaultArgs, void* address, U32 flags ) : SuperType( name, EngineExportKindFunction, scope, docString ), mFunctionFlags( flags ), mFunctionType( functionType ), mDefaultArgumentValues( defaultArgs ), mBindingName( bindingName ), mPrototypeString( prototypeString ), mAddress( address ), mNextFunction( smFirstFunction ) { AssertFatal( functionType, "EngineFunctionInfo - Function cannot have void type!" ); smFirstFunction = this; } //----------------------------------------------------------------------------- void EngineFunctionInfo::resetAllCallouts() { for( EngineFunctionInfo* function = smFirstFunction; function != NULL; function = function->mNextFunction ) if( function->isCallout() ) *reinterpret_cast< void** >( function->mAddress ) = NULL; }