//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "console/enginePrimitives.h" #include "console/engineTypeInfo.h" IMPLEMENT_PRIMITIVE( bool, bool,, "Boolean true/false." ); IMPLEMENT_PRIMITIVE( S8, byte,, "8bit signed integer." ); IMPLEMENT_PRIMITIVE( U8, ubyte,, "8bit unsigned integer." ); IMPLEMENT_PRIMITIVE( S16, short,, "16bit signed integer."); IMPLEMENT_PRIMITIVE( U16, ushort,, "16bit unsigned integer."); IMPLEMENT_PRIMITIVE( S32, int,, "32bit signed integer." ); IMPLEMENT_PRIMITIVE( U32, uint,, "32bit unsigned integer." ); IMPLEMENT_PRIMITIVE( F32, float,, "32bit single-precision floating-point." ); IMPLEMENT_PRIMITIVE( F64, double,, "64bit double-precision floating-point." ); IMPLEMENT_PRIMITIVE( String, string,, "Null-terminated UTF-16 Unicode string." ); IMPLEMENT_PRIMITIVE( const UTF8*, cstring,, "Null-terminated UTF-8 Unicode string."); IMPLEMENT_PRIMITIVE( void*, ptr,, "Opaque pointer." ); // Define pointer types for vectors. IMPLEMENT_PRIMITIVE( bool*, ptr_bool,, "Pointer to a bool." ); IMPLEMENT_PRIMITIVE( U8*, ptr_ubyte,, "Pointer to an unsigned byte." ); IMPLEMENT_PRIMITIVE( U32*, ptr_uint,, "Pointer to an unsigned 32bit int." ); IMPLEMENT_PRIMITIVE( S32*, ptr_int,, "Pointer to a 32bit int." ); IMPLEMENT_PRIMITIVE( F32*, ptr_float,, "Pointer to a 32bit float." ); IMPLEMENT_PRIMITIVE( Point3F*, ptr_Point3F,, "Pointer to a Point3F struct." ); IMPLEMENT_PRIMITIVE( PlaneF*, ptr_PlaneF,, "Pointer to a PlaneF struct." ); IMPLEMENT_PRIMITIVE( PolyhedronData::Edge*, ptr_Edge,, "Pointer to an Edge struct." ); IMPLEMENT_PRIMITIVE( const UTF8**, ptr_string,, "Pointer to an UTF-8 string." );