//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _SCRIPTOBJECTS_H_ #define _SCRIPTOBJECTS_H_ #ifndef _CONSOLEINTERNAL_H_ #include "console/consoleInternal.h" #endif #ifndef _ITICKABLE_H_ #include "core/iTickable.h" #endif //----------------------------------------------------------------------------- // ScriptObject //----------------------------------------------------------------------------- class ScriptObject : public SimObject { typedef SimObject Parent; public: ScriptObject(); bool onAdd(); void onRemove(); DECLARE_CONOBJECT(ScriptObject); DECLARE_CALLBACK(void, onAdd, (SimObjectId ID) ); DECLARE_CALLBACK(void, onRemove, (SimObjectId ID)); }; //----------------------------------------------------------------------------- // ScriptTickObject //----------------------------------------------------------------------------- class ScriptTickObject : public ScriptObject, public virtual ITickable { typedef ScriptObject Parent; protected: bool mCallOnAdvanceTime; public: ScriptTickObject(); static void initPersistFields(); bool onAdd(); void onRemove(); virtual void interpolateTick( F32 delta ); virtual void processTick(); virtual void advanceTime( F32 timeDelta ); DECLARE_CONOBJECT(ScriptTickObject); DECLARE_CALLBACK(void, onInterpolateTick, (F32 delta) ); DECLARE_CALLBACK(void, onProcessTick, () ); DECLARE_CALLBACK(void, onAdvanceTime, (F32 timeDelta) ); }; //----------------------------------------------------------------------------- // ScriptGroup //----------------------------------------------------------------------------- class ScriptGroup : public SimGroup { typedef SimGroup Parent; public: ScriptGroup(); bool onAdd(); void onRemove(); DECLARE_CONOBJECT(ScriptGroup); DECLARE_CALLBACK(void, onAdd, (SimObjectId ID) ); DECLARE_CALLBACK(void, onRemove, (SimObjectId ID)); }; #endif