//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "console/console.h" #include "console/consoleInternal.h" #include "platform/threads/semaphore.h" #include "console/simEvents.h" // Stupid globals not declared in a header extern ExprEvalState gEvalState; SimConsoleEvent::SimConsoleEvent(S32 argc, ConsoleValue *argv, bool onObject) { mOnObject = onObject; mArgc = argc; mArgv = new ConsoleValue[argc](); for (int i=0; iinsert( funcName ) ); if( ns ) { Namespace::Entry* nse = ns->lookup( StringTable->insert( func ) ); if( nse ) // Execute. nse->execute( mArgc, mArgv, &gEvalState ); } } else Con::execute(mArgc, mArgv ); } } void SimConsoleEvent::populateArgs(ConsoleValue *argv) { for (U32 i=0; irelease(); } ConsoleValue SimConsoleThreadExecCallback::waitForResult() { if(sem->acquire(true)) { return std::move(retVal); } return ConsoleValue(); } //----------------------------------------------------------------------------- SimConsoleThreadExecEvent::SimConsoleThreadExecEvent(S32 argc, ConsoleValue *argv, bool onObject, SimConsoleThreadExecCallback *callback) : SimConsoleEvent(argc, argv, onObject), cb(callback) { } void SimConsoleThreadExecEvent::process(SimObject* object) { if (cb) { if (mOnObject) cb->handleCallback(std::move(Con::execute(object, mArgc, mArgv))); else cb->handleCallback(std::move(Con::execute(mArgc, mArgv))); } else { if (mOnObject) Con::execute(object, mArgc, mArgv); else Con::execute(mArgc, mArgv); } }