//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "console/simObjectList.h" #include "console/simBase.h" #include "console/engineAPI.h" #include "console/sim.h" #include "console/simObject.h" String SimObjectList::smSortScriptCallbackFn; bool SimObjectList::pushBack(SimObject* obj) { if (T3D::find(begin(),end(),obj) == end()) { push_back(obj); return true; } return false; } bool SimObjectList::pushBackForce(SimObject* obj) { iterator itr = T3D::find(begin(),end(),obj); if (itr == end()) { push_back(obj); return true; } else { // Move to the back... // SimObject* pBack = *itr; removeStable(pBack); push_back(pBack); } return false; } bool SimObjectList::pushFront(SimObject* obj) { if (T3D::find(begin(),end(),obj) == end()) { push_front(obj); return true; } return false; } bool SimObjectList::remove(SimObject* obj) { iterator ptr = T3D::find(begin(),end(),obj); if (ptr != end()) { erase(ptr); return true; } return false; } bool SimObjectList::removeStable(SimObject* obj) { iterator ptr = T3D::find(begin(),end(),obj); if (ptr != end()) { erase(ptr); return true; } return false; } S32 QSORT_CALLBACK SimObjectList::_compareId(const void* a,const void* b) { return (*reinterpret_cast(a))->getId() - (*reinterpret_cast(b))->getId(); } void SimObjectList::sortId() { dQsort(address(),size(),sizeof(value_type),_compareId); } S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b ) { const SimObject *objA = *reinterpret_cast( a ); const SimObject *objB = *reinterpret_cast( b ); static char idA[64]; dSprintf( idA, sizeof( idA ), "%d", objA->getId() ); static char idB[64]; dSprintf( idB, sizeof( idB ), "%d", objB->getId() ); ConsoleValue cValue = Con::executef( (const char*)smSortScriptCallbackFn, idA, idB ); return cValue.getInt(); } void SimObjectList::scriptSort( const String &scriptCallback ) { AssertFatal( smSortScriptCallbackFn.isEmpty(), "SimObjectList::scriptSort() - The script sort is not reentrant!" ); smSortScriptCallbackFn = scriptCallback; dQsort( address(), size(), sizeof(value_type), _callbackSort ); smSortScriptCallbackFn = String::EmptyString; }