//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _UTIL_DELEGATE_H_ #define _UTIL_DELEGATE_H_ #include "core/util/FastDelegate.h" /// @def Delegate /// The macro which abstracts the details of the delegate implementation. #define Delegate fastdelegate::FastDelegate /// @typedef DelegateMemento /// An opaque structure which can hold an arbitary delegate. /// @see Delegate typedef fastdelegate::DelegateMemento DelegateMemento; template class DelegateRemapper : public DelegateMemento { public: DelegateRemapper() : mOffset(0) {} void set(T * t, const DelegateMemento & memento) { SetMementoFrom(memento); if (m_pthis) mOffset = ((int)m_pthis) - ((int)t); } void rethis(T * t) { if (m_pthis) m_pthis = (fastdelegate::detail::GenericClass *)(mOffset + (int)t); } protected: S32 mOffset; }; #endif // _UTIL_DELEGATE_H_