//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _TSINGLETON_H_ #define _TSINGLETON_H_ #ifndef _PLATFORMASSERT_H_ #include "platform/platformAssert.h" #endif /// This is a simple thread safe singleton class based on the /// design of boost::singleton_default (see http://www.boost.org/). /// /// This singleton is guaranteed to be constructed before main() is called /// and destroyed after main() exits. It will also be created on demand /// if Singleton::instance() is called before main() begins. /// /// This thread safety only works within the execution context of main(). /// Access to the singleton from multiple threads outside of main() is /// is not guaranteed to be thread safe. /// /// To create a singleton you only need to access it once in your code: /// /// Singleton::instance()->myFunction(); /// /// You do not need to derive from this class. /// /// @note Generally stay away from this class (!!) except if your class T /// has no meaningful constructor. Otherwise, it is very easy to make /// execution of global ctors ordering dependent. template class Singleton { private: // This is the creator object which ensures that the // singleton is created before main() begins. struct SingletonCreator { SingletonCreator() { Singleton::instance(); } // This dummy function is used below to force // singleton creation at startup. inline void forceSafeCreate() const {} }; // The creator object instance. static SingletonCreator smSingletonCreator; /// This is private on purpose. Singleton(); public: /// Returns the singleton instance. static T* instance() { // The singleton. static T theSingleton; // This is here to force the compiler to create // the singleton before main() is called. smSingletonCreator.forceSafeCreate(); return &theSingleton; } }; template typename Singleton::SingletonCreator Singleton::smSingletonCreator; /// This is a managed singleton class with explict creation /// and destruction functions which must be called at startup /// and shutdown of the engine. /// /// Your class to be managed must implement the following /// function: /// /// static const char* getSingletonName() { return "YourClassName"; } /// /// This allow us to provide better asserts. /// template class ManagedSingleton { private: static T *smSingleton; public: /// Create the singleton instance. /// @note Asserts when the singleton instance has already been constructed. static void createSingleton() { AssertFatal( smSingleton == NULL, String::ToString( "%s::createSingleton() - The singleton is already created!", T::getSingletonName() ) ); smSingleton = new T(); } /// Destroy the singleton instance. /// @note Asserts when no singleton has been constructed. static void deleteSingleton() { AssertFatal( smSingleton, String::ToString( "%s::deleteSingleton() - The singleton doest not exist!", T::getSingletonName() ) ); delete smSingleton; smSingleton = NULL; } /// Return the singleton instance. /// @note Asserts when called before createSingleton(). static T* instance() { AssertFatal( smSingleton, String::ToString( "%s::instance() - The singleton has not been created!", T::getSingletonName() ) ); return smSingleton; } /// Return the singleton instance or NULL if it has been deleted or not yet constructed. static T* instanceOrNull() { return smSingleton; } }; /// template T* ManagedSingleton::smSingleton = NULL; #endif //_TSINGLETON_H_