//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _TIMESOURCE_H_ #define _TIMESOURCE_H_ #ifndef _PLATFORM_H_ #include "platform/platform.h" #endif #ifndef _TSTREAM_H_ #include "core/stream/tStream.h" #endif #ifndef _SIM_H_ #include "console/sim.h" #endif /// Timer that queries the real-time ticker. struct RealMSTimer { typedef U32 TickType; static TickType getTick() { return Platform::getRealMilliseconds(); } }; /// Timer that queries the simulation-time ticker. struct VirtualMSTimer { typedef U32 TickType; static TickType getTick() { return Platform::getVirtualMilliseconds(); } }; /// Timer that queries Sim::getCurrentTime(). struct SimMSTimer { typedef U32 TickType; static TickType getTick() { return Sim::getCurrentTime(); } }; /// template< class Timer = RealMSTimer, typename Tick = typename Timer::TickType > class GenericTimeSource : public IPositionable< Tick >, public IProcess, public IResettable { public: typedef IPositionable< Tick > Parent; typedef Tick TickType; protected: /// TickType mStartTime; /// TickType mPauseTime; /// Timer mTimer; public: GenericTimeSource() : mStartTime( TypeTraits< TickType >::MAX ), mPauseTime( TypeTraits< TickType >::MAX ) {} bool isStarted() const { return ( mStartTime != TypeTraits< TickType >::MAX ); } bool isPaused() const { return ( mPauseTime != TypeTraits< TickType >::MAX ); } /// Return the number of ticks since the time source /// has been started. TickType getPosition() const { if( !isStarted() ) return TypeTraits< TickType >::ZERO; else if( isPaused() ) return ( mPauseTime - mStartTime ); else return ( mTimer.getTick() - mStartTime ); } /// void setPosition( TickType pos ) { if( !isStarted() ) mStartTime = pos; else { TickType savedStartTime = mStartTime; mStartTime = ( mTimer.getTick() - pos ); if( isPaused() ) mPauseTime = ( mStartTime + ( mPauseTime - savedStartTime ) ); } } // IResettable. virtual void reset() { mStartTime = TypeTraits< TickType >::MAX; mPauseTime = TypeTraits< TickType >::MAX; } // IProcess. virtual void start() { if( !isStarted() ) { TickType now = mTimer.getTick(); if( isPaused() ) { mStartTime += now - mPauseTime; mPauseTime = TypeTraits< TickType >::MAX; } else mStartTime = now; } } virtual void stop() { reset(); } virtual void pause() { if( !isPaused() ) mPauseTime = mTimer.getTick(); } }; #endif // _TIMESOURCE_H_