//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _FORESTWINDMGR_H_ #define _FORESTWINDMGR_H_ #ifndef _FORESTWINDEMITTER_H_ #include "forest/forestWindEmitter.h" #endif #ifndef _TDICTIONARY_H_ #include "core/util/tDictionary.h" #endif #ifndef _ITICKABLE_H_ #include "core/iTickable.h" #endif #ifndef _FORESTITEM_H_ #include "forest/forestItem.h" #endif #ifndef _TSINGLETON_H_ #include "core/util/tSingleton.h" #endif struct TreePlacementInfo { F32 scale; Point3F pos; ForestItemKey itemKey; ForestItemData *dataBlock; }; class ForestWindMgr : public virtual ITickable { protected: ForestWindEmitterList mEmitters; typedef HashTable IdToWindMap; typedef Signal *placementInfo )> WindAdvanceSignal; IdToWindMap *mSources; IdToWindMap *mPrevSources; Vector mPlacementInfo; static WindAdvanceSignal smAdvanceSignal; virtual void interpolateTick( F32 delta ) {}; virtual void processTick(); virtual void advanceTime( F32 timeDelta ) {}; public: ForestWindMgr(); virtual ~ForestWindMgr(); void addEmitter( ForestWindEmitter *emitter ); void removeEmitter( ForestWindEmitter *emitter ); void updateWind( const Point3F &camPos, const TreePlacementInfo &info, F32 timeDelta ); ForestWindAccumulator* getLocalWind( ForestItemKey key ); // Returns the first non-radial emitter in the list. ForestWindEmitter* getGlobalWind(); static WindAdvanceSignal& getAdvanceSignal() { return smAdvanceSignal; } static F32 smWindEffectRadius; static void initConsole(); // For ManagedSingleton. static const char* getSingletonName() { return "ForestWindMgr"; } }; /// Returns the ReflectionManager singleton. #define WINDMGR ManagedSingleton::instance() #endif // _FORESTWINDMGR_H_