//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "gui/containers/guiCtrlArrayCtrl.h" #include "console/engineAPI.h" IMPLEMENT_CONOBJECT(GuiControlArrayControl); ConsoleDocClass( GuiControlArrayControl, "@brief Brief Desc.\n\n" "@tsexample\n" "// Comment:\n" "%okButton = new ClassObject()\n" "instantiation\n" "@endtsexample\n\n" "@ingroup GuiContainers" ); // One call back that the system isnt ready for yet in this class GuiControlArrayControl::GuiControlArrayControl() { mResizing = false; mCols = 0; mRowSize = 30; mRowSpacing = 2; mColSpacing = 0; mIsContainer = true; } void GuiControlArrayControl::initPersistFields() { addGroup( "Array" ); addField( "colCount", TypeS32, Offset(mCols, GuiControlArrayControl), "Number of colums in the array." ); addField( "colSizes", TypeS32Vector, Offset(mColumnSizes, GuiControlArrayControl), "Size of each individual column." ); addField( "rowSize", TypeS32, Offset(mRowSize, GuiControlArrayControl), "Heigth of a row in the array." ); addField( "rowSpacing", TypeS32, Offset(mRowSpacing, GuiControlArrayControl), "Padding to put between rows." ); addField( "colSpacing", TypeS32, Offset(mColSpacing, GuiControlArrayControl), "Padding to put between columns." ); endGroup( "Array" ); Parent::initPersistFields(); } bool GuiControlArrayControl::onWake() { if ( !Parent::onWake() ) return false; return true; } void GuiControlArrayControl::onSleep() { Parent::onSleep(); } void GuiControlArrayControl::inspectPostApply() { Parent::inspectPostApply(); updateArray(); } bool GuiControlArrayControl::resize(const Point2I &newPosition, const Point2I &newExtent) { if( !Parent::resize(newPosition, newExtent) ) return false; return updateArray(); } void GuiControlArrayControl::addObject(SimObject *obj) { Parent::addObject(obj); updateArray(); } void GuiControlArrayControl::removeObject(SimObject *obj) { Parent::removeObject(obj); updateArray(); } bool GuiControlArrayControl::reOrder(SimObject* obj, SimObject* target) { bool ret = Parent::reOrder(obj, target); if (ret) updateArray(); return ret; } bool GuiControlArrayControl::updateArray() { // Prevent recursion if(mResizing) return false; // Set Resizing. mResizing = true; if(mCols < 1 || size() < 1) { mResizing = false; return false; } S32 *sizes = new S32[mCols]; S32 *offsets = new S32[mCols]; S32 totalSize = 0; Point2I extent = getExtent(); // Calculate the column sizes for(S32 i=0; i= mColumnSizes.size() ) sizes[ i ] = 0; else sizes[i] = mColumnSizes[i]; offsets[i] = totalSize; // If it's an auto-size one, then... auto-size... if(sizes[i] == -1) { sizes[i] = extent.x - totalSize; break; } totalSize += sizes[i] + mColSpacing; } // Now iterate through the children and resize them to fit the grid... for(S32 i=0; i(operator[](i)); // Get the current column and row... S32 curCol = i % mCols; S32 curRow = i / mCols; if(gc) { Point2I newPos(offsets[curCol], curRow * (mRowSize + mRowSpacing)); Point2I newExtents(sizes[curCol], mRowSize); gc->resize(newPos, newExtents); } } // Clear Sizing Flag. mResizing = false; delete [] sizes; delete [] offsets; return true; }