//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUI_PANEL_H_ #define _GUI_PANEL_H_ #ifndef _GUICONTROL_H_ #include "gui/core/guiControl.h" #endif #ifndef _GUITICKCTRL_H_ #include "gui/shiny/guiTickCtrl.h" #endif #ifndef _GUICONTAINER_H_ #include "gui/containers/guiContainer.h" #endif /// The GuiPanel panel is a container that when opaque will /// draw a left to right gradient using its profile fill and /// fill highlight colors. /// /// @addtogroup gui_container_group Containers /// /// @ingroup gui_group Gui System /// @{ class GuiPanel : public GuiContainer { private: typedef GuiContainer Parent; public: // Constructor/Destructor/ConObject Declaration GuiPanel(); virtual ~GuiPanel(); DECLARE_CONOBJECT(GuiPanel); // GuiControl void onRender(Point2I offset, const RectI &updateRect); void setVisible(bool value) { Parent::setVisible(value); setUpdateLayout( updateParent ); } }; /// @} #endif // _GUI_PANEL_H_