//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "gui/controls/guiBitmapBarCtrl.h" #include "console/console.h" #include "console/consoleTypes.h" #include "console/engineAPI.h" #include "gfx/gfxDevice.h" #include "gfx/gfxDrawUtil.h" IMPLEMENT_CONOBJECT(GuiBitmapBarCtrl); GuiBitmapBarCtrl::GuiBitmapBarCtrl(void) { mPercent = 100.0; mVertical = false; mFlipClip = false; } void GuiBitmapBarCtrl::initPersistFields() { addField("percent", TypeF32, Offset(mPercent, GuiBitmapBarCtrl), "% shown"); addField("vertical", TypeBool, Offset(mVertical, GuiBitmapBarCtrl), "If true, the bitmap is clipped vertically."); addField("flipClip", TypeBool, Offset(mFlipClip, GuiBitmapBarCtrl), "If true, the bitmap is clipped in the oposite direction."); Parent::initPersistFields(); removeField("wrap"); } void GuiBitmapBarCtrl::onRender(Point2I offset, const RectI &updateRect) { if (mBitmap) { GFX->getDrawUtil()->clearBitmapModulation(); GFX->getDrawUtil()->setBitmapModulation(mColor); F32 pct = (mPercent / 100.0); GFXTextureObject* texture = mBitmap; Point2I modifiedSRC; modifiedSRC.x = mVertical ? (F32)texture->mBitmapSize.x : (F32)(texture->mBitmapSize.x*pct); modifiedSRC.y = mVertical ? (F32)(texture->mBitmapSize.y*pct) : (F32)texture->mBitmapSize.y; RectI srcRegion; Point2I offsetSRC = Point2I::Zero; if (mFlipClip) { offsetSRC.x = texture->mBitmapSize.x - modifiedSRC.x; offsetSRC.y = texture->mBitmapSize.y - modifiedSRC.y; } srcRegion.set(offsetSRC, modifiedSRC); RectI destRegion; Point2I modifiedDest; modifiedDest.x = mVertical ? (F32)updateRect.len_x() : (F32)(updateRect.len_x()*pct); modifiedDest.y = mVertical ? (F32)(updateRect.len_y()*pct) : (F32)updateRect.len_y(); Point2I offsetDest = Point2I::Zero; if (mFlipClip) { offsetDest.x = updateRect.len_x() - modifiedDest.x; offsetDest.y = updateRect.len_y() - modifiedDest.y; } offsetDest += offset; destRegion.set(offsetDest, modifiedDest); GFX->getDrawUtil()->drawBitmapStretchSR(texture, destRegion, srcRegion, GFXBitmapFlip_None, GFXTextureFilterLinear, false); } if (mProfile->mBorder || !mBitmap) { RectI rect(offset, getExtent()); GFX->getDrawUtil()->drawRect(rect, mProfile->mBorderColor); } renderChildControls(offset, updateRect); }