//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUITEXTCTRL_H_ #define _GUITEXTCTRL_H_ #ifndef _GFONT_H_ #include "gfx/gFont.h" #endif #ifndef _GUITYPES_H_ #include "gui/core/guiTypes.h" #endif #ifndef _GUICONTAINER_H_ #include "gui/containers/guiContainer.h" #endif class GuiTextCtrl : public GuiContainer { private: typedef GuiContainer Parent; public: enum Constants { MAX_STRING_LENGTH = 1024 }; protected: StringTableEntry mInitialText; StringTableEntry mInitialTextID; UTF8 mText[MAX_STRING_LENGTH + 1]; S32 mMaxStrLen; // max string len, must be less then or equal to 255 public: //creation methods DECLARE_CONOBJECT(GuiTextCtrl); DECLARE_CATEGORY( "Gui Text" ); DECLARE_DESCRIPTION( "A control that displays a single line of text." ); GuiTextCtrl(); static void initPersistFields(); //Parental methods bool onAdd(); virtual bool onWake(); //text methods virtual void setText(const char *txt = NULL); virtual void setTextID(S32 id); virtual void setTextID(const char *id); const char *getText() { return (const char*)mText; } // Text Property Accessors static bool setText(void *object, const char *index, const char *data) { static_cast(object)->setText(data); return true; } static const char* getTextProperty(void* obj, const char* data) { return static_cast(obj)->getText(); } void inspectPostApply(); //rendering methods void onPreRender(); void onRender(Point2I offset, const RectI &updateRect); void displayText( S32 xOffset, S32 yOffset ); // resizing void autoResize(); //Console methods const char *getScriptValue(); void setScriptValue(const char *value); }; #endif //_GUI_TEXT_CONTROL_H_