//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUI_INSPECTOR_VARIABLEFIELD_H_ #define _GUI_INSPECTOR_VARIABLEFIELD_H_ #ifndef _GUI_INSPECTOR_FIELD_H_ #include "gui/editor/inspector/field.h" #endif class GuiInspectorGroup; class GuiInspector; class GuiInspectorVariableField : public GuiInspectorField { friend class GuiInspectorField; public: typedef GuiInspectorField Parent; GuiInspectorVariableField(); virtual ~GuiInspectorVariableField(); DECLARE_CONOBJECT( GuiInspectorVariableField ); DECLARE_CATEGORY( "Gui Editor" ); virtual bool onAdd(); virtual void setValue( const char* newValue ); virtual const char* getValue() { return NULL; } virtual void updateValue(); virtual void setData( const char* data, bool callbacks = true ); virtual const char* getData( U32 inspectObjectIndex = 0 ); virtual void updateData() {}; protected: StringTableEntry mVariableName; StringTableEntry mSetCallbackName; SimObject* mOwnerObject; }; #endif // _GUI_INSPECTOR_VARIABLEFIELD_H_