//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUIMOUSEEVENTCTRL_H_ #define _GUIMOUSEEVENTCTRL_H_ #ifndef _GUICONTROL_H_ #include "gui/core/guiControl.h" #endif class GuiMouseEventCtrl : public GuiControl { private: typedef GuiControl Parent; void sendMouseEvent(const char * name, const GuiEvent &); // field info bool mLockMouse; public: GuiMouseEventCtrl(); DECLARE_CALLBACK( void, onMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onMouseMove, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onMouseEnter, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onMouseLeave, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onRightMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onRightMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); DECLARE_CALLBACK( void, onRightMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); // GuiControl void onMouseDown(const GuiEvent & event); void onMouseUp(const GuiEvent & event); void onMouseMove(const GuiEvent & event); void onMouseDragged(const GuiEvent & event); void onMouseEnter(const GuiEvent & event); void onMouseLeave(const GuiEvent & event); void onRightMouseDown(const GuiEvent & event); void onRightMouseUp(const GuiEvent & event); void onRightMouseDragged(const GuiEvent & event); static void initPersistFields(); DECLARE_CONOBJECT( GuiMouseEventCtrl ); DECLARE_CATEGORY( "Gui Other Script" ); DECLARE_DESCRIPTION( "A control that relays all mouse events to script." ); }; #endif