//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUIMISSIONAREAEDITORCTRL_H_ #define _GUIMISSIONAREAEDITORCTRL_H_ #ifndef _EDITTSCTRL_H_ #include "gui/worldEditor/editTSCtrl.h" #endif #ifndef _MISSIONAREA_H_ #include "T3D/missionArea.h" #endif class GuiMissionAreaEditorCtrl : public EditTSCtrl { typedef EditTSCtrl Parent; protected: SimObjectPtr mSelMissionArea; public: GuiMissionAreaEditorCtrl(); virtual ~GuiMissionAreaEditorCtrl(); DECLARE_CONOBJECT(GuiMissionAreaEditorCtrl); // SimObject bool onAdd(); static void initPersistFields(); // EditTSCtrl void get3DCursor( GuiCursor *&cursor, bool &visible, const Gui3DMouseEvent &event_ ); void setSelectedMissionArea( MissionArea *missionArea ); MissionArea* getSelectedMissionArea() { return mSelMissionArea; }; }; #endif // _GUIMISSIONAREAEDITORCTRL_H_