//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- static const Point3F BoxNormals[] = { Point3F( 1, 0, 0), Point3F(-1, 0, 0), Point3F( 0, 1, 0), Point3F( 0,-1, 0), Point3F( 0, 0, 1), Point3F( 0, 0,-1) }; static U32 BoxVerts[][4] = { {7,6,4,5}, // +x {0,2,3,1}, // -x {7,3,2,6}, // +y {0,1,5,4}, // -y {7,5,1,3}, // +z {0,4,6,2} // -z }; static U32 BoxSharedEdgeMask[][6] = { {0, 0, 1, 4, 8, 2}, {0, 0, 2, 8, 4, 1}, {8, 2, 0, 0, 1, 4}, {4, 1, 0, 0, 2, 8}, {1, 4, 8, 2, 0, 0}, {2, 8, 4, 1, 0, 0} }; static Point3F BoxPnts[] = { Point3F(0,0,0), Point3F(0,0,1), Point3F(0,1,0), Point3F(0,1,1), Point3F(1,0,0), Point3F(1,0,1), Point3F(1,1,0), Point3F(1,1,1) }; extern SceneLighting *gLighting; extern F32 gParellelVectorThresh; extern F32 gPlaneNormThresh; extern F32 gPlaneDistThresh;