//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/input/event.h" #include "core/module.h" #include "core/util/journal/process.h" #include "core/strings/stringFunctions.h" #include "core/stringTable.h" #include "platform/platformInput.h" #include "math/mQuat.h" #include "math/mAngAxis.h" MODULE_BEGIN( InputEventManager ) MODULE_INIT_BEFORE( SIM ) MODULE_SHUTDOWN_AFTER( SIM ) MODULE_INIT { ManagedSingleton< InputEventManager >::createSingleton(); } MODULE_SHUTDOWN { ManagedSingleton< InputEventManager >::deleteSingleton(); } MODULE_END; InputEventManager::InputEventManager() { mNextDeviceTypeCode = INPUT_DEVICE_PLUGIN_DEVICES_START; mNextDeviceCode = INPUT_DEVICE_PLUGIN_CODES_START; buildVirtualMap(); } InputEventManager::~InputEventManager() { } U32 InputEventManager::getNextDeviceType() { U32 code = mNextDeviceTypeCode; ++mNextDeviceTypeCode; return code; } U32 InputEventManager::getNextDeviceCode() { U32 code = mNextDeviceCode; ++mNextDeviceCode; return code; } void InputEventManager::registerDevice(IInputDevice* device) { // Make sure the device is not already registered for(U32 i=0; i::iterator itr = mDeviceList.begin(); itr != mDeviceList.end(); ++itr) { if((*itr)->isEnabled()) { const char* deviceName = (*itr)->getDeviceName(); if(dStrnicmp(name, deviceName, dStrlen(deviceName)) == 0) { return true; } } } return false; } bool InputEventManager::isRegisteredDevice(U32 type) { for(Vector::iterator itr = mDeviceList.begin(); itr != mDeviceList.end(); ++itr) { if((*itr)->isEnabled()) { U32 deviceType = (*itr)->getDeviceType(); if(deviceType == type) { return true; } } } return false; } bool InputEventManager::isRegisteredDeviceWithAttributes(const char* name, U32& deviceType, U32&nameLen) { for(Vector::iterator itr = mDeviceList.begin(); itr != mDeviceList.end(); ++itr) { if((*itr)->isEnabled()) { const char* deviceName = (*itr)->getDeviceName(); S32 length = dStrlen(deviceName); if(dStrnicmp(name, deviceName, length) == 0) { deviceType = (*itr)->getDeviceType(); nameLen = length; return true; } } } return false; } const char* InputEventManager::getRegisteredDeviceName(U32 type) { for(Vector::iterator itr = mDeviceList.begin(); itr != mDeviceList.end(); ++itr) { if((*itr)->isEnabled()) { U32 deviceType = (*itr)->getDeviceType(); if(deviceType == type) { return (*itr)->getDeviceName(); } } } return NULL; } void InputEventManager::start() { Process::notify(this, &InputEventManager::process, PROCESS_INPUT_ORDER); } void InputEventManager::stop() { Process::remove(this, &InputEventManager::process); } void InputEventManager::process() { // Process each device for(Vector::iterator itr = mDeviceList.begin(); itr != mDeviceList.end(); ++itr) { if((*itr)->isEnabled()) { (*itr)->process(); } } } // Used for the old virtual map table that was originally in actionMap.cpp struct CodeMapping { const char* pDescription; InputEventType type; InputObjectInstances code; }; CodeMapping gVirtualMap[] = { //-------------------------------------- KEYBOARD EVENTS // { "backspace", SI_KEY, KEY_BACKSPACE }, { "tab", SI_KEY, KEY_TAB }, { "return", SI_KEY, KEY_RETURN }, { "enter", SI_KEY, KEY_RETURN }, { "shift", SI_KEY, KEY_SHIFT }, { "ctrl", SI_KEY, KEY_CONTROL }, { "alt", SI_KEY, KEY_ALT }, { "pause", SI_KEY, KEY_PAUSE }, { "capslock", SI_KEY, KEY_CAPSLOCK }, { "escape", SI_KEY, KEY_ESCAPE }, { "space", SI_KEY, KEY_SPACE }, { "pagedown", SI_KEY, KEY_PAGE_DOWN }, { "pageup", SI_KEY, KEY_PAGE_UP }, { "end", SI_KEY, KEY_END }, { "home", SI_KEY, KEY_HOME }, { "left", SI_KEY, KEY_LEFT }, { "up", SI_KEY, KEY_UP }, { "right", SI_KEY, KEY_RIGHT }, { "down", SI_KEY, KEY_DOWN }, { "print", SI_KEY, KEY_PRINT }, { "insert", SI_KEY, KEY_INSERT }, { "delete", SI_KEY, KEY_DELETE }, { "help", SI_KEY, KEY_HELP }, { "win_lwindow", SI_KEY, KEY_WIN_LWINDOW }, { "win_rwindow", SI_KEY, KEY_WIN_RWINDOW }, { "win_apps", SI_KEY, KEY_WIN_APPS }, { "cmd", SI_KEY, KEY_ALT }, { "opt", SI_KEY, KEY_MAC_OPT }, { "lopt", SI_KEY, KEY_MAC_LOPT }, { "ropt", SI_KEY, KEY_MAC_ROPT }, { "numpad0", SI_KEY, KEY_NUMPAD0 }, { "numpad1", SI_KEY, KEY_NUMPAD1 }, { "numpad2", SI_KEY, KEY_NUMPAD2 }, { "numpad3", SI_KEY, KEY_NUMPAD3 }, { "numpad4", SI_KEY, KEY_NUMPAD4 }, { "numpad5", SI_KEY, KEY_NUMPAD5 }, { "numpad6", SI_KEY, KEY_NUMPAD6 }, { "numpad7", SI_KEY, KEY_NUMPAD7 }, { "numpad8", SI_KEY, KEY_NUMPAD8 }, { "numpad9", SI_KEY, KEY_NUMPAD9 }, { "numpadmult", SI_KEY, KEY_MULTIPLY }, { "numpadadd", SI_KEY, KEY_ADD }, { "numpadsep", SI_KEY, KEY_SEPARATOR }, { "numpadminus", SI_KEY, KEY_SUBTRACT }, { "numpaddecimal", SI_KEY, KEY_DECIMAL }, { "numpaddivide", SI_KEY, KEY_DIVIDE }, { "numpadenter", SI_KEY, KEY_NUMPADENTER }, { "f1", SI_KEY, KEY_F1 }, { "f2", SI_KEY, KEY_F2 }, { "f3", SI_KEY, KEY_F3 }, { "f4", SI_KEY, KEY_F4 }, { "f5", SI_KEY, KEY_F5 }, { "f6", SI_KEY, KEY_F6 }, { "f7", SI_KEY, KEY_F7 }, { "f8", SI_KEY, KEY_F8 }, { "f9", SI_KEY, KEY_F9 }, { "f10", SI_KEY, KEY_F10 }, { "f11", SI_KEY, KEY_F11 }, { "f12", SI_KEY, KEY_F12 }, { "f13", SI_KEY, KEY_F13 }, { "f14", SI_KEY, KEY_F14 }, { "f15", SI_KEY, KEY_F15 }, { "f16", SI_KEY, KEY_F16 }, { "f17", SI_KEY, KEY_F17 }, { "f18", SI_KEY, KEY_F18 }, { "f19", SI_KEY, KEY_F19 }, { "f20", SI_KEY, KEY_F20 }, { "f21", SI_KEY, KEY_F21 }, { "f22", SI_KEY, KEY_F22 }, { "f23", SI_KEY, KEY_F23 }, { "f24", SI_KEY, KEY_F24 }, { "numlock", SI_KEY, KEY_NUMLOCK }, { "scrolllock", SI_KEY, KEY_SCROLLLOCK }, { "lshift", SI_KEY, KEY_LSHIFT }, { "rshift", SI_KEY, KEY_RSHIFT }, { "lcontrol", SI_KEY, KEY_LCONTROL }, { "rcontrol", SI_KEY, KEY_RCONTROL }, { "lalt", SI_KEY, KEY_LALT }, { "ralt", SI_KEY, KEY_RALT }, { "tilde", SI_KEY, KEY_TILDE }, { "minus", SI_KEY, KEY_MINUS }, { "equals", SI_KEY, KEY_EQUALS }, { "lbracket", SI_KEY, KEY_LBRACKET }, { "rbracket", SI_KEY, KEY_RBRACKET }, { "backslash", SI_KEY, KEY_BACKSLASH }, { "semicolon", SI_KEY, KEY_SEMICOLON }, { "apostrophe", SI_KEY, KEY_APOSTROPHE }, { "comma", SI_KEY, KEY_COMMA }, { "period", SI_KEY, KEY_PERIOD }, { "slash", SI_KEY, KEY_SLASH }, { "lessthan", SI_KEY, KEY_OEM_102 }, //-------------------------------------- BUTTON EVENTS // Joystick/Mouse buttons { "button0", SI_BUTTON, KEY_BUTTON0 }, { "button1", SI_BUTTON, KEY_BUTTON1 }, { "button2", SI_BUTTON, KEY_BUTTON2 }, { "button3", SI_BUTTON, KEY_BUTTON3 }, { "button4", SI_BUTTON, KEY_BUTTON4 }, { "button5", SI_BUTTON, KEY_BUTTON5 }, { "button6", SI_BUTTON, KEY_BUTTON6 }, { "button7", SI_BUTTON, KEY_BUTTON7 }, { "button8", SI_BUTTON, KEY_BUTTON8 }, { "button9", SI_BUTTON, KEY_BUTTON9 }, { "button10", SI_BUTTON, KEY_BUTTON10 }, { "button11", SI_BUTTON, KEY_BUTTON11 }, { "button12", SI_BUTTON, KEY_BUTTON12 }, { "button13", SI_BUTTON, KEY_BUTTON13 }, { "button14", SI_BUTTON, KEY_BUTTON14 }, { "button15", SI_BUTTON, KEY_BUTTON15 }, { "button16", SI_BUTTON, KEY_BUTTON16 }, { "button17", SI_BUTTON, KEY_BUTTON17 }, { "button18", SI_BUTTON, KEY_BUTTON18 }, { "button19", SI_BUTTON, KEY_BUTTON19 }, { "button20", SI_BUTTON, KEY_BUTTON20 }, { "button21", SI_BUTTON, KEY_BUTTON21 }, { "button22", SI_BUTTON, KEY_BUTTON22 }, { "button23", SI_BUTTON, KEY_BUTTON23 }, { "button24", SI_BUTTON, KEY_BUTTON24 }, { "button25", SI_BUTTON, KEY_BUTTON25 }, { "button26", SI_BUTTON, KEY_BUTTON26 }, { "button27", SI_BUTTON, KEY_BUTTON27 }, { "button28", SI_BUTTON, KEY_BUTTON28 }, { "button29", SI_BUTTON, KEY_BUTTON29 }, { "button30", SI_BUTTON, KEY_BUTTON30 }, { "button31", SI_BUTTON, KEY_BUTTON31 }, { "button32", SI_BUTTON, KEY_BUTTON32 }, { "button33", SI_BUTTON, KEY_BUTTON33 }, { "button34", SI_BUTTON, KEY_BUTTON34 }, { "button35", SI_BUTTON, KEY_BUTTON35 }, { "button36", SI_BUTTON, KEY_BUTTON36 }, { "button37", SI_BUTTON, KEY_BUTTON37 }, { "button38", SI_BUTTON, KEY_BUTTON38 }, { "button39", SI_BUTTON, KEY_BUTTON39 }, { "button40", SI_BUTTON, KEY_BUTTON40 }, { "button41", SI_BUTTON, KEY_BUTTON41 }, { "button42", SI_BUTTON, KEY_BUTTON42 }, { "button43", SI_BUTTON, KEY_BUTTON43 }, { "button44", SI_BUTTON, KEY_BUTTON44 }, { "button45", SI_BUTTON, KEY_BUTTON45 }, { "button46", SI_BUTTON, KEY_BUTTON46 }, { "button47", SI_BUTTON, KEY_BUTTON47 }, //-------------------------------------- MOVE EVENTS // Mouse/Joystick axes: { "xaxis", SI_AXIS, SI_XAXIS }, { "yaxis", SI_AXIS, SI_YAXIS }, { "zaxis", SI_AXIS, SI_ZAXIS }, { "rxaxis", SI_AXIS, SI_RXAXIS }, { "ryaxis", SI_AXIS, SI_RYAXIS }, { "rzaxis", SI_AXIS, SI_RZAXIS }, { "slider", SI_AXIS, SI_SLIDER }, //-------------------------------------- POV EVENTS // Joystick POV: { "xpov", SI_POV, SI_XPOV }, { "ypov", SI_POV, SI_YPOV }, { "upov", SI_POV, SI_UPOV }, { "dpov", SI_POV, SI_DPOV }, { "lpov", SI_POV, SI_LPOV }, { "rpov", SI_POV, SI_RPOV }, { "xpov2", SI_POV, SI_XPOV2 }, { "ypov2", SI_POV, SI_YPOV2 }, { "upov2", SI_POV, SI_UPOV2 }, { "dpov2", SI_POV, SI_DPOV2 }, { "lpov2", SI_POV, SI_LPOV2 }, { "rpov2", SI_POV, SI_RPOV2 }, //-------------------------------------- GAMEPAD EVENTS // Controller connect / disconnect: { "connect", SI_BUTTON, XI_CONNECT }, // L & R Thumbsticks: { "thumblx", SI_AXIS, XI_THUMBLX }, { "thumbly", SI_AXIS, XI_THUMBLY }, { "thumbrx", SI_AXIS, XI_THUMBRX }, { "thumbry", SI_AXIS, XI_THUMBRY }, // L & R Triggers: { "triggerl", SI_AXIS, XI_LEFT_TRIGGER }, { "triggerr", SI_AXIS, XI_RIGHT_TRIGGER }, // DPAD Buttons: { "dpadu", SI_BUTTON, SI_UPOV }, { "dpadd", SI_BUTTON, SI_DPOV }, { "dpadl", SI_BUTTON, SI_LPOV }, { "dpadr", SI_BUTTON, SI_RPOV }, // START & BACK Buttons: { "btn_start", SI_BUTTON, XI_START }, { "btn_back", SI_BUTTON, XI_BACK }, // L & R Thumbstick Buttons: { "btn_lt", SI_BUTTON, XI_LEFT_THUMB }, { "btn_rt", SI_BUTTON, XI_RIGHT_THUMB }, // L & R Shoulder Buttons: { "btn_l", SI_BUTTON, XI_LEFT_SHOULDER }, { "btn_r", SI_BUTTON, XI_RIGHT_SHOULDER }, // Primary buttons: { "btn_a", SI_BUTTON, XI_A }, { "btn_b", SI_BUTTON, XI_B }, { "btn_x", SI_BUTTON, XI_X }, { "btn_y", SI_BUTTON, XI_Y }, //-------------------------------------- MISCELLANEOUS EVENTS // { "anykey", SI_KEY, KEY_ANYKEY }, { "nomatch", SI_UNKNOWN, (InputObjectInstances)0xFFFFFFFF } }; void InputEventManager::buildVirtualMap() { char desc[256]; VirtualMapData* data; for (U32 j = 0; gVirtualMap[j].code != 0xFFFFFFFF; j++) { // Make sure the description is lower case desc[0] = 0; dStrncpy(desc, gVirtualMap[j].pDescription, 255); dStrlwr(desc); data = new VirtualMapData(); data->type = gVirtualMap[j].type; data->code = gVirtualMap[j].code; data->desc = StringTable->insert(desc); mVirtualMap.insert(data, desc); mActionCodeMap.insertUnique(data->code, *data); } } void InputEventManager::addVirtualMap(const char* description, InputEventType type, InputObjectInstances code) { // Make sure the description is lower case char desc[256]; desc[0] = 0; dStrncpy(desc, description, 255); dStrlwr(desc); VirtualMapData* data = new VirtualMapData(); data->type = type; data->code = code; data->desc = StringTable->insert(desc); mVirtualMap.insert(data, desc); mActionCodeMap.insertUnique(data->code, *data); } InputEventManager::VirtualMapData* InputEventManager::findVirtualMap(const char* description) { char desc[256]; desc[0] = 0; dStrncpy(desc, description, 255); dStrlwr(desc); return mVirtualMap.retreive(desc); } const char* InputEventManager::findVirtualMapDescFromCode(U32 code) { HashTable::Iterator itr = mActionCodeMap.find(code); if(itr != mActionCodeMap.end()) return itr->value.desc; return NULL; } void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, S32 iValue) { InputEventInfo newEvent; newEvent.deviceType = deviceType; newEvent.deviceInst = deviceInst; newEvent.objType = objType; newEvent.objInst = objInst; newEvent.action = action; newEvent.iValue = iValue; newEvent.postToSignal(Input::smInputEvent); } void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, F32 fValue) { InputEventInfo newEvent; newEvent.deviceType = deviceType; newEvent.deviceInst = deviceInst; newEvent.objType = objType; newEvent.objInst = objInst; newEvent.action = action; newEvent.fValue = fValue; newEvent.postToSignal(Input::smInputEvent); } void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, Point3F& pValue) { InputEventInfo newEvent; newEvent.deviceType = deviceType; newEvent.deviceInst = deviceInst; newEvent.objType = objType; newEvent.objInst = objInst; newEvent.action = action; newEvent.fValue = pValue.x; newEvent.fValue2 = pValue.y; newEvent.fValue3 = pValue.z; newEvent.postToSignal(Input::smInputEvent); } void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, QuatF& qValue) { InputEventInfo newEvent; newEvent.deviceType = deviceType; newEvent.deviceInst = deviceInst; newEvent.objType = objType; newEvent.objInst = objInst; newEvent.action = action; newEvent.fValue = qValue.x; newEvent.fValue2 = qValue.y; newEvent.fValue3 = qValue.z; newEvent.fValue4 = qValue.w; newEvent.postToSignal(Input::smInputEvent); } void InputEventManager::buildInputEvent(U32 deviceType, U32 deviceInst, InputEventType objType, InputObjectInstances objInst, InputActionType action, AngAxisF& aValue) { InputEventInfo newEvent; newEvent.deviceType = deviceType; newEvent.deviceInst = deviceInst; newEvent.objType = objType; newEvent.objInst = objInst; newEvent.action = action; newEvent.fValue = aValue.axis.x; newEvent.fValue2 = aValue.axis.y; newEvent.fValue3 = aValue.axis.z; newEvent.fValue4 = aValue.angle; newEvent.postToSignal(Input::smInputEvent); }