//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _PLATFORMTLS_H_ #define _PLATFORMTLS_H_ #ifndef _TORQUE_TYPES_H_ #include "platform/types.h" #endif struct PlatformThreadStorage; /// Platform independent per-thread storage class. class ThreadStorage { enum { PlatformThreadStorageStorageSize = 32, }; PlatformThreadStorage *mThreadStorage; U8 mStorage[PlatformThreadStorageStorageSize]; public: /// ThreadStorage constructor. ThreadStorage(); /// ThreadStorage destructor. ~ThreadStorage(); /// returns the per-thread stored void pointer for this ThreadStorage. The default value is NULL. void *get(); /// sets the per-thread stored void pointer for this ThreadStorage object. void set(void *data); }; #endif