//----------------------------------------------------------------------------- // Copyright (c) 2014 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifdef TORQUE_TESTS_ENABLED #include "testing/unitTesting.h" #include "platform/platformTimer.h" #include "core/util/journal/process.h" #include "math/mMath.h" TEST(Platform, AdvanceTime) { U32 time = Platform::getVirtualMilliseconds(); Platform::advanceTime(10); U32 newTime = Platform::getVirtualMilliseconds(); EXPECT_EQ(10, newTime - time) << "We advanced 10ms but didn't get a 10ms delta!"; } TEST(Platform, Sleep) { U32 start = Platform::getRealMilliseconds(); Platform::sleep(500); U32 end = Platform::getRealMilliseconds(); EXPECT_GE(end - start, 500-10) // account for clock resolution << "We didn't sleep at least as long as we requested!"; }; struct handle { S32 mElapsedTime; S32 mNumberCalls; handle() : mElapsedTime(0), mNumberCalls(0) {} void timeEvent(S32 timeDelta) { mElapsedTime += timeDelta; mNumberCalls++; if(mElapsedTime >= 1000) Process::requestShutdown(); } }; TEST(TimeManager, BasicAPI) { handle handler; // Initialize the time manager... TimeManager time; time.timeEvent.notify(&handler, &handle::timeEvent); // Event loop till at least one second has passed. const U32 start = Platform::getRealMilliseconds(); while(Process::processEvents()) { // If we go too long, kill it off... if(Platform::getRealMilliseconds() - start > 30*1000) { EXPECT_TRUE(false) << "Terminated process loop due to watchdog, not due to time manager event, after 30 seconds."; Process::requestShutdown(); } } const U32 end = Platform::getRealMilliseconds(); // Now, confirm we have approximately similar elapsed times. S32 elapsedRealTime = end - start; EXPECT_LT(mAbs(elapsedRealTime - handler.mElapsedTime), 50) << "Failed to elapse time to within the desired tolerance."; EXPECT_GT(handler.mNumberCalls, 0) << "Somehow got no event callbacks from TimeManager?"; }; #endif